JED Wordstar mode notes 0. To enable wordstar emulation, comment out the line in jed.rc loading emacs and edt bindings. Then uncomment the line regarding wordstar bindings. 1. The abort character is changed from ^G to ^^ (^6 on most keyboards). This is necessary because ^G is bound to delete character in wordstar. 2. I have implemented ^K, and ^Q keymaps. I do not know bindings for other keymaps which is why they are not defined. If there are any missing bindings and keymaps, please feel free to let me know and I will try to add them. 3. Wordstar idea of block is preserved. I have not changed its meaning as emacs does. However, note that wordstar's concept of a region is different from the concept that JED uses. For this reason, blocks in JED's wordstar mode are not highlighted. Bug me if you want this changed. 4. Since one of the keymaps is ^Q, it is up to the user to make sure that JED can receive the ^Q character. This means that the user must make sure that ^Q is not used for flow control. The alternative would be to use the map_input function to map a different control character to ^Q. See jed.txt for details. 5. Finally, you might consider the native JED keybindings which are based on my experience using the Turbo Pascal editor. To get an idea of these bindings, startup jed with no default init file as by using `jed -n'. Once in jed, press ESC-X and enter `describe_bindings' at the prompt. If you get lost, press ^H? for menus. Using the default JED bindings results in a faster startup of JED since there is no need to load any keybindings other than possible extensions to the default ones. Mail comments and suggestions for the wordstar mode to davis@amy.tch.harvard.edu.