﻿<?xml version="1.0" encoding="utf-8"?><Type Name="ToggleState" FullName="Banshee.Widgets.ToggleState"><TypeSignature Language="C#" Value="public abstract class ToggleState" /><AssemblyInfo><AssemblyName>Banshee.Widgets</AssemblyName><AssemblyVersion>0.90.1.25405</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="protected ToggleState ();" /><MemberType>Constructor</MemberType><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Icon"><MemberSignature Language="C#" Value="public Gdk.Pixbuf Icon { protected set; get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Gdk.Pixbuf</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Label"><MemberSignature Language="C#" Value="public string Label { protected set; get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="MatchActive"><MemberSignature Language="C#" Value="public bool MatchActive { set; get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="MatchValue"><MemberSignature Language="C#" Value="public bool MatchValue { set; get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>