﻿<?xml version="1.0" encoding="utf-8"?><Type Name="MetadataSettings" FullName="Banshee.Metadata.MetadataSettings"><TypeSignature Language="C#" Value="public class MetadataSettings" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public MetadataSettings ();" /><MemberType>Constructor</MemberType><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="NetworkConnected"><MemberSignature Language="C#" Value="public virtual bool NetworkConnected { get; };" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="ProxyToMain"><MemberSignature Language="C#" Value="public virtual void ProxyToMain (EventHandler handler);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="handler" Type="System.EventHandler" /></Parameters><Docs><param name="handler">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member></Members></Type>