﻿<?xml version="1.0" encoding="utf-8"?><Type Name="PlayerEngineStateHandler" FullName="Banshee.MediaEngine.PlayerEngineStateHandler"><TypeSignature Language="C#" Value="public delegate void PlayerEngineStateHandler(object o, PlayerEngineStateArgs args);" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Delegate</BaseTypeName></Base><Parameters><Parameter Name="o" Type="System.Object" /><Parameter Name="args" Type="Banshee.MediaEngine.PlayerEngineStateArgs" /></Parameters><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Docs><param name="o">To be added.</param><param name="args">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Type>