﻿<?xml version="1.0" encoding="utf-8"?><Type Name="PlayerEngineState" FullName="Banshee.MediaEngine.PlayerEngineState"><TypeSignature Language="C#" Value="public enum PlayerEngineState" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName="Contacting"><MemberSignature Language="C#" Value="Contacting" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngineState</ReturnType></ReturnValue><Docs><summary>To be added.</summary></Docs></Member><Member MemberName="Idle"><MemberSignature Language="C#" Value="Idle" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngineState</ReturnType></ReturnValue><Docs><summary>To be added.</summary></Docs></Member><Member MemberName="Initalized"><MemberSignature Language="C#" Value="Initalized" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngineState</ReturnType></ReturnValue><Docs><summary>To be added.</summary></Docs></Member><Member MemberName="Loaded"><MemberSignature Language="C#" Value="Loaded" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngineState</ReturnType></ReturnValue><Docs><summary>To be added.</summary></Docs></Member><Member MemberName="Paused"><MemberSignature Language="C#" Value="Paused" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngineState</ReturnType></ReturnValue><Docs><summary>To be added.</summary></Docs></Member><Member MemberName="Playing"><MemberSignature Language="C#" Value="Playing" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngineState</ReturnType></ReturnValue><Docs><summary>To be added.</summary></Docs></Member></Members></Type>