﻿<?xml version="1.0" encoding="utf-8"?><Type Name="IPlayerEngineService" FullName="Banshee.MediaEngine.IPlayerEngineService"><TypeSignature Language="C#" Value="public interface IPlayerEngineService : Banshee.ServiceStack.IDBusExportable" /><TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IPlayerEngineService implements class Banshee.ServiceStack.IDBusExportable, class Banshee.ServiceStack.IService" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Interfaces><Interface><InterfaceName>Banshee.ServiceStack.IDBusExportable</InterfaceName></Interface></Interfaces><Attributes><Attribute><AttributeName>DBus.Interface("org.bansheeproject.Banshee.PlayerEngine")</AttributeName></Attribute></Attributes><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName="CanPause"><MemberSignature Language="C#" Value="public bool CanPause { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool CanPause" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="CanSeek"><MemberSignature Language="C#" Value="public bool CanSeek { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool CanSeek" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Close"><MemberSignature Language="C#" Value="public void Close ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Close() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="CurrentState"><MemberSignature Language="C#" Value="public string CurrentState { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string CurrentState" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="CurrentTrack"><MemberSignature Language="C#" Value="public System.Collections.Generic.IDictionary&lt;string,object&gt; CurrentTrack { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IDictionary`2&lt;string, object&gt; CurrentTrack" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IDictionary&lt;System.String,System.Object&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="CurrentUri"><MemberSignature Language="C#" Value="public string CurrentUri { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string CurrentUri" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="EventChanged"><MemberSignature Language="C#" Value="public event Banshee.MediaEngine.DBusPlayerEventHandler EventChanged;" /><MemberSignature Language="ILAsm" Value=".event class Banshee.MediaEngine.DBusPlayerEventHandler EventChanged" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.MediaEngine.DBusPlayerEventHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="LastState"><MemberSignature Language="C#" Value="public string LastState { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string LastState" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Length"><MemberSignature Language="C#" Value="public uint Length { get; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Length" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Open"><MemberSignature Language="C#" Value="public void Open (string uri);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Open(string uri) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="uri" Type="System.String" /></Parameters><Docs><param name="uri">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Pause"><MemberSignature Language="C#" Value="public void Pause ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Pause() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Play"><MemberSignature Language="C#" Value="public void Play ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Play() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Position"><MemberSignature Language="C#" Value="public uint Position { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Position" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Rating"><MemberSignature Language="C#" Value="public byte Rating { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int8 Rating" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Byte</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="StateChanged"><MemberSignature Language="C#" Value="public event Banshee.MediaEngine.DBusPlayerStateHandler StateChanged;" /><MemberSignature Language="ILAsm" Value=".event class Banshee.MediaEngine.DBusPlayerStateHandler StateChanged" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.MediaEngine.DBusPlayerStateHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="TogglePlaying"><MemberSignature Language="C#" Value="public void TogglePlaying ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void TogglePlaying() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Volume"><MemberSignature Language="C#" Value="public ushort Volume { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int16 Volume" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.UInt16</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>