﻿<?xml version="1.0" encoding="utf-8"?><Type Name="EqualizerSetting" FullName="Banshee.Equalizer.EqualizerSetting"><TypeSignature Language="C#" Value="public class EqualizerSetting" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit EqualizerSetting extends System.Object" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public EqualizerSetting (string name);" /><MemberType>Constructor</MemberType><Parameters><Parameter Name="name" Type="System.String" /></Parameters><Docs><param name="name">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public EqualizerSetting (Banshee.Equalizer.EqualizerManager manager, string name);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class Banshee.Equalizer.EqualizerManager manager, string name) cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="manager" Type="Banshee.Equalizer.EqualizerManager" /><Parameter Name="name" Type="System.String" /></Parameters><Docs><param name="manager">To be added.</param><param name="name">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="AmplifierLevel"><MemberSignature Language="C#" Value="public double AmplifierLevel { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance float64 AmplifierLevel" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="BandCount"><MemberSignature Language="C#" Value="public uint BandCount { get; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int32 BandCount" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Bands"><MemberSignature Language="C#" Value="public System.Collections.Generic.Dictionary&lt;uint,double&gt; Bands { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Collections.Generic.Dictionary&lt;System.UInt32,System.Double&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Changed"><MemberSignature Language="C#" Value="public event EventHandler Changed;" /><MemberSignature Language="ILAsm" Value=".event class System.EventHandler Changed" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Enabled"><MemberSignature Language="C#" Value="public bool Enabled { set; get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="EnabledSchema"><MemberSignature Language="C#" Value="public static readonly Banshee.Configuration.SchemaEntry&lt;bool&gt; EnabledSchema;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.Configuration.SchemaEntry&lt;System.Boolean&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="FlushToEngine"><MemberSignature Language="C#" Value="public void FlushToEngine ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void FlushToEngine() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsReadOnly"><MemberSignature Language="C#" Value="public bool IsReadOnly { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsReadOnly" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Item"><MemberSignature Language="C#" Value="public double this[uint band] { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance float64 Item(unsigned int32)" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue><Parameters><Parameter Name="band" Type="System.UInt32" /></Parameters><Docs><param name="band">To be added.</param><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Name"><MemberSignature Language="C#" Value="public string Name { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance string Name" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnChanged"><MemberSignature Language="C#" Value="protected virtual void OnChanged ();" /><MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void OnChanged() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PresetSchema"><MemberSignature Language="C#" Value="public static readonly Banshee.Configuration.SchemaEntry&lt;string&gt; PresetSchema;" /><MemberType>Field</MemberType><ReturnValue><ReturnType>Banshee.Configuration.SchemaEntry&lt;System.String&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="SetAmplifierLevel"><MemberSignature Language="C#" Value="public void SetAmplifierLevel (double value, bool flushToEngine);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetAmplifierLevel(float64 value, bool flushToEngine) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="value" Type="System.Double" /><Parameter Name="flushToEngine" Type="System.Boolean" /></Parameters><Docs><param name="value">To be added.</param><param name="flushToEngine">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="SetFrom"><MemberSignature Language="C#" Value="public void SetFrom (Banshee.Equalizer.EqualizerSetting eq);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetFrom(class Banshee.Equalizer.EqualizerSetting eq) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="SetGain"><MemberSignature Language="C#" Value="public void SetGain (uint band, double val);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="band" Type="System.UInt32" /><Parameter Name="val" Type="System.Double" /></Parameters><Docs><param name="band">To be added.</param><param name="val">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="SetGain"><MemberSignature Language="C#" Value="public void SetGain (uint band, double value, bool flushToEngine);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetGain(unsigned int32 band, float64 value, bool flushToEngine) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="band" Type="System.UInt32" /><Parameter Name="value" Type="System.Double" /><Parameter Name="flushToEngine" Type="System.Boolean" /></Parameters><Docs><param name="band">To be added.</param><param name="value">To be added.</param><param name="flushToEngine">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ToString"><MemberSignature Language="C#" Value="public override string ToString ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance string ToString() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member></Members></Type>