<Type Name="LingeringNetworkStream" FullName="Mono.WebServer.LingeringNetworkStream">
  <TypeSignature Language="C#" Value="public class LingeringNetworkStream : System.Net.Sockets.NetworkStream" />
  <AssemblyInfo>
    <AssemblyName>Mono.WebServer2</AssemblyName>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Net.Sockets.NetworkStream</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public LingeringNetworkStream (System.Net.Sockets.Socket sock, bool owns);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="sock" Type="System.Net.Sockets.Socket" />
        <Parameter Name="owns" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <param name="sock">To be added.</param>
        <param name="owns">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Close">
      <MemberSignature Language="C#" Value="public override void Close ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Connected">
      <MemberSignature Language="C#" Value="public bool Connected { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="EnableLingering">
      <MemberSignature Language="C#" Value="public bool EnableLingering { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OwnsSocket">
      <MemberSignature Language="C#" Value="public bool OwnsSocket { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
