<Type Name="PlatformID" FullName="System.PlatformID">
  <TypeSignature Maintainer="auto" Language="C#" Value="public enum PlatformID" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi serializable sealed PlatformID extends System.Enum" />
  <AssemblyInfo>
    <AssemblyName>mscorlib</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyVersion>4.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>Represents the Platform of the <see cref="T:System.OperatingSystem" />.</summary>
    <remarks>This is an Enum used to represent an operating system platform.</remarks>
  </Docs>
  <Members>
    <Member MemberName="MacOSX">
      <MemberSignature Language="C#" Value="MacOSX" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.PlatformID MacOSX = int32(6)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.PlatformID</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Unix">
      <MemberSignature Language="C#" Value="Unix" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.PlatformID Unix = int32(4)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.PlatformID</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <since version=".NET 2.0" />
      </Docs>
    </Member>
    <Member MemberName="Win32NT">
      <MemberSignature Language="C#" Value="Win32NT" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.PlatformID Win32NT = int32(2)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.PlatformID</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The WinNT Platform (Microsoft Windows NT or later).</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Win32S">
      <MemberSignature Language="C#" Value="Win32S" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.PlatformID Win32S = int32(0)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.PlatformID</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The Win32s platform (a layer for 16 bit Windows versions to access 32 bit Windows applications).</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Win32Windows">
      <MemberSignature Language="C#" Value="Win32Windows" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.PlatformID Win32Windows = int32(1)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.PlatformID</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>A Win32 platform (Microsoft Windows 95 and later).</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="WinCE">
      <MemberSignature Language="C#" Value="WinCE" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.PlatformID WinCE = int32(3)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.PlatformID</ReturnType>
      </ReturnValue>
      <MemberValue>WinCE</MemberValue>
      <Docs>
        <summary>Microsoft Windows CE (Embedded Windows Operating System).</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Xbox">
      <MemberSignature Language="C#" Value="Xbox" />
      <MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.PlatformID Xbox = int32(5)" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
        <AssemblyVersion>4.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.PlatformID</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
</Type>
