var structvkd3d__shader__parameter__immediate__constant =
[
    [ "f32", "structvkd3d__shader__parameter__immediate__constant.html#aef3d0a14d8b95c7cce686cde64575545", null ],
    [ "u32", "structvkd3d__shader__parameter__immediate__constant.html#af14a4905db680ecb2b5e049563d0b6db", null ]
];