# -*- coding: utf-8 -*-

################################################################################
## Form generated from reading UI file 'egl_sync_group.ui'
##
## Created by: Qt User Interface Compiler version 6.9.1
##
## WARNING! All changes made in this file will be lost when recompiling UI file!
################################################################################

from PySide6.QtCore import QCoreApplication, Qt
from PySide6.QtGui import QFont
from PySide6.QtWidgets import QCheckBox, QFormLayout, QLabel, QVBoxLayout


class Ui_EGLSyncGroup(object):
    def setupUi(self, EGLSyncGroup):
        if not EGLSyncGroup.objectName():
            EGLSyncGroup.setObjectName(u"EGLSyncGroup")
        EGLSyncGroup.resize(424, 106)
        EGLSyncGroup.setWindowTitle(u"EGLSyncGroup")
        EGLSyncGroup.setCheckable(False)
        EGLSyncGroup.setChecked(False)
        self.egl_sync_layout = QFormLayout(EGLSyncGroup)
        self.egl_sync_layout.setObjectName(u"egl_sync_layout")
        self.egl_sync_layout.setLabelAlignment(Qt.AlignRight|Qt.AlignTrailing|Qt.AlignVCenter)
        self.egl_path_edit_label = QLabel(EGLSyncGroup)
        self.egl_path_edit_label.setObjectName(u"egl_path_edit_label")

        self.egl_sync_layout.setWidget(0, QFormLayout.ItemRole.LabelRole, self.egl_path_edit_label)

        self.egl_sync_check_label = QLabel(EGLSyncGroup)
        self.egl_sync_check_label.setObjectName(u"egl_sync_check_label")

        self.egl_sync_layout.setWidget(2, QFormLayout.ItemRole.LabelRole, self.egl_sync_check_label)

        self.egl_sync_check = QCheckBox(EGLSyncGroup)
        self.egl_sync_check.setObjectName(u"egl_sync_check")
        font = QFont()
        font.setItalic(True)
        self.egl_sync_check.setFont(font)

        self.egl_sync_layout.setWidget(2, QFormLayout.ItemRole.FieldRole, self.egl_sync_check)

        self.import_export_layout = QVBoxLayout()
        self.import_export_layout.setObjectName(u"import_export_layout")

        self.egl_sync_layout.setLayout(3, QFormLayout.ItemRole.SpanningRole, self.import_export_layout)

        self.egl_path_info_label = QLabel(EGLSyncGroup)
        self.egl_path_info_label.setObjectName(u"egl_path_info_label")

        self.egl_sync_layout.setWidget(1, QFormLayout.ItemRole.LabelRole, self.egl_path_info_label)


        self.retranslateUi(EGLSyncGroup)
    # setupUi

    def retranslateUi(self, EGLSyncGroup):
        EGLSyncGroup.setTitle(QCoreApplication.translate("EGLSyncGroup", u"Sync with Epic Games Launcher", None))
        self.egl_path_edit_label.setText(QCoreApplication.translate("EGLSyncGroup", u"Manifest path", None))
        self.egl_sync_check_label.setText(QCoreApplication.translate("EGLSyncGroup", u"Enable automatic sync", None))
        self.egl_sync_check.setText(QCoreApplication.translate("EGLSyncGroup", u"This will immediately synchronize with EGL", None))
        self.egl_path_info_label.setText(QCoreApplication.translate("EGLSyncGroup", u"Estimated path", None))
    # retranslateUi

