GLDRAWARRAYSINSTANCE(3G)

NAME
glDrawArraysInstanced - draw multiple instances of a range of elements

C SPECIFICATION

void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);

PARAMETERS

mode
    Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted.

first
    Specifies the starting index in the enabled arrays.

count
    Specifies the number of indices to be rendered.

instancecount
    Specifies the number of instances of the specified range of indices to be rendered.

DESCRIPTION

glDrawArraysInstanced behaves identically to glDrawArrays() except that instancecount instances of the range of elements are executed and the value of the internal counter instanceID advances for each iteration. instanceID is an internal 32-bit integer counter that may be read by a vertex shader as gl_InstanceID.

glDrawArraysInstanced has the same effect as:

        if ( mode or count is invalid )
            generate appropriate error
        else {
            for (int i = 0; i < instancecount ; i++) {
                instanceID = i;
                glDrawArrays(mode, first, count);
            }
            instanceID = 0;
        }

ERRORS

GL_INVALID_ENUM is generated if mode is not one of the accepted values.

GL_INVALID_OPERATION is generated if a geometry shader is active and mode is incompatible with the input primitive type of the geometry shader in the currently installed program object.

GL_INVALID_VALUE is generated if count or instancecount is negative.

GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped.

VERSION SUPPORT
 | OpenGL Version
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 | 4.6
glDrawArraysInstanced | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔

SEE ALSO

glDrawArrays(), glDrawElementsInstanced()

COPYRIGHT

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2010-2014 Khronos Group