GLISBUFFER(3G)

NAME
glIsBuffer - determine if a name corresponds to a buffer object

C SPECIFICATION

GLboolean glIsBuffer(GLuint buffer);

PARAMETERS

buffer
    Specifies a value that may be the name of a buffer object.

DESCRIPTION

glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer returns GL_FALSE.

A name returned by glGenBuffers(), but not yet associated with a buffer object by calling glBindBuffer(), is not the name of a buffer object.

VERSION SUPPORT
 | OpenGL Version
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 | 4.6
glIsBuffer | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔

SEE ALSO

glBindBuffer(), glDeleteBuffers(), glGenBuffers(), glGet()

COPYRIGHT

Copyright © 2005 Addison-Wesley. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2005 Sams Publishing
Copyright © 2010-2014 Khronos Group