GLVERTEXARRAYELEMENT(3G)

NAME
glVertexArrayElementBuffer - configures element array buffer binding of a vertex array object

C SPECIFICATION

void glVertexArrayElementBuffer(GLuint vaobj, GLuint buffer);

PARAMETERS

vaobj
    Specifies the name of the vertex array object.

buffer
    Specifies the name of the buffer object to use for the element array buffer binding.

DESCRIPTION

glVertexArrayElementBuffer binds a buffer object with id buffer to the element array buffer bind point of a vertex array object with id vaobj. If buffer is zero, any existing element array buffer binding to vaobj is removed.

ASSOCIATED GETS

glGet() with argument GL_ELEMENT_ARRAY_BUFFER_BINDING.

glGetVertexArrayiv() with argument GL_ELEMENT_ARRAY_BUFFER_BINDING.

ERRORS

GL_INVALID_OPERATION error is generated if vaobj is not the name of an existing vertex array object.

GL_INVALID_OPERATION error is generated if buffer is not zero or the name of an existing buffer object.

VERSION SUPPORT
 | OpenGL Version
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 | 4.6
glVertexArrayElementBuffer | - | - | - | - | - | - | - | - | - | - | - | ✔ | ✔

SEE ALSO

glGet(), glGetVertexArrayiv()

COPYRIGHT

Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

COPYRIGHT
Copyright © 2014 Khronos Group