OGRE-Next: OgreParticleSystemManager.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreParticleSystemManager.h File Reference
`#include "OgrePrerequisites.h"`
`#include "Math/Array/OgreObjectMemoryManager.h"`
`#include "OgreId.h"`
`#include "OgreIteratorWrappers.h"`
`#include "OgreMovableObject.h"`
`#include "OgreScriptLoader.h"`
`#include "OgreSingleton.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::ParticleSystemFactory
| Factory object for creating ParticleSystem instances. More...
class | Ogre::ParticleSystemManager
| Manages particle systems, particle system scripts (templates) and the available emitter & affector factories. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>