OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::NULLTextureGpuRenderTarget Member List

This is the complete list of members for Ogre::NULLTextureGpuRenderTarget, including all inherited members.

_addPendingResidencyChanges(uint32 value) | Ogre::GpuResource |
_autogenerateMipmaps(CopyEncTransitionMode::CopyEncTransitionMode transitionMode=CopyEncTransitionMode::Auto) override | Ogre::NULLTextureGpu | virtual
_getSysRamCopy(uint8 mipLevel) | Ogre::TextureGpu |
_getSysRamCopyAsBox(uint8 mipLevel) | Ogre::TextureGpu |
_getSysRamCopyBytesPerImage(uint8 mipLevel) | Ogre::TextureGpu |
_getSysRamCopyBytesPerRow(uint8 mipLevel) | Ogre::TextureGpu |
_isDataReadyImpl() const override | Ogre::NULLTextureGpu | virtual
_isManualTextureFlagPresent() const | Ogre::TextureGpu |
_notifySysRamDownloadIsReady(uint8 *sysRamPtr, bool resyncOnly) | Ogre::TextureGpu |
_notifyTextureSlotChanged(const TexturePool *newPool, uint16 slice) | Ogre::TextureGpu | virtual
_resetTextureManager() | Ogre::TextureGpu |
_resolveTo(TextureGpu *resolveTexture) | Ogre::TextureGpu |
_setDepthBufferDefaults(uint16 depthBufferPoolId, bool preferDepthTexture, PixelFormatGpu desiredDepthBufferFormat) override | Ogre::NULLTextureGpuRenderTarget | virtual
_setNextLayout(ResourceLayout::Layout layout) | Ogre::TextureGpu | virtual
_setNextResidencyStatus(GpuResidency::GpuResidency nextResidency) | Ogre::GpuResource |
_setSampleDescription(SampleDescription desc, SampleDescription validatedSampleDesc) | Ogre::TextureGpu |
_setSourceType(uint8 type) | Ogre::TextureGpu |
_setToDisplayDummyTexture() override | Ogre::NULLTextureGpu | virtual
_syncGpuResidentToSystemRam() | Ogre::TextureGpu |
_transitionTo(GpuResidency::GpuResidency newResidency, uint8 *sysRamCopy, bool autoDeleteSysRamCopy=true) | Ogre::TextureGpu |
addListener(TextureGpuListener *listener) | Ogre::TextureGpu |
allowsAutoMipmaps() const | Ogre::TextureGpu |
copyContentsToMemory(TextureBox src, TextureBox dst, PixelFormatGpu dstFormat, bool automaticResolve=true) | Ogre::TextureGpu |
copyParametersFrom(TextureGpu *src) | Ogre::TextureGpu |
copyTo(TextureGpu *dst, const TextureBox &dstBox, uint8 dstMipLevel, const TextureBox &srcBox, uint8 srcMipLevel, bool keepResolvedTexSynced=true, CopyEncTransitionMode::CopyEncTransitionMode srcTransitionMode=CopyEncTransitionMode::Auto, CopyEncTransitionMode::CopyEncTransitionMode dstTransitionMode=CopyEncTransitionMode::Auto) | Ogre::TextureGpu | virtual
getCurrentLayout() const | Ogre::TextureGpu | virtual
getCustomAttribute(IdString name, void *pData) | Ogre::TextureGpu | inlinevirtual
getDefaultLayout(bool bIgnoreDiscardableFlag=false) const | Ogre::TextureGpu |
getDepth() const | Ogre::TextureGpu |
getDepthBufferPoolId() const override | Ogre::NULLTextureGpuRenderTarget | virtual
getDepthOrSlices() const | Ogre::TextureGpu |
getDesiredDepthBufferFormat() const override | Ogre::NULLTextureGpuRenderTarget | virtual
getEmptyBox(uint8 mipLevel) | Ogre::TextureGpu |
getGpuPageOutStrategy() const | Ogre::GpuResource |
getHeight() const | Ogre::TextureGpu |
getInternalHeight() const | Ogre::TextureGpu |
getInternalSliceStart() const | Ogre::TextureGpu |
getInternalTextureType() const | Ogre::TextureGpu |
getInternalWidth() const | Ogre::TextureGpu |
getListeners() const | Ogre::TextureGpu |
getName() const | Ogre::GpuResource |
getNameStr() const override | Ogre::TextureGpu | virtual
getNextResidencyStatus() const | Ogre::GpuResource |
getNumMipmaps() const | Ogre::TextureGpu |
getNumSlices() const | Ogre::TextureGpu |
getOrientationMode() const | Ogre::TextureGpu | virtual
getPendingResidencyChanges() const | Ogre::GpuResource |
getPixelFormat() const | Ogre::TextureGpu |
getPreferDepthTexture() const override | Ogre::NULLTextureGpuRenderTarget | virtual
getRealResourceNameStr() const | Ogre::TextureGpu | virtual
getRequestedSampleDescription() const | Ogre::TextureGpu |
getResidencyStatus() const | Ogre::GpuResource |
getResourceGroupStr() const | Ogre::TextureGpu | virtual
getSampleDescription() const | Ogre::TextureGpu |
getSettingsDesc() const | Ogre::TextureGpu |
getSizeBytes() const | Ogre::TextureGpu |
getSourceType() const | Ogre::TextureGpu |
getSubsampleLocations(vector< Vector2 >::type locations) override | Ogre::NULLTextureGpu | virtual
getTextureManager() const | Ogre::TextureGpu |
getTexturePool() const | Ogre::TextureGpu | inline
getTexturePoolId() const | Ogre::TextureGpu | inline
getTextureType() const | Ogre::TextureGpu |
getWidth() const | Ogre::TextureGpu |
GpuResource(GpuPageOutStrategy::GpuPageOutStrategy pageOutStrategy, VaoManager *vaoManager, IdString name) | Ogre::GpuResource |
hasAutomaticBatching() const | Ogre::TextureGpu |
hasAutoMipmapAuto() const | Ogre::TextureGpu |
hasEquivalentParameters(TextureGpu *other) const | Ogre::TextureGpu |
hasMsaaExplicitResolves() const | Ogre::TextureGpu |
isDataReady() const | Ogre::TextureGpu |
isDiscardableContent() const | Ogre::TextureGpu |
isManualTexture() const | Ogre::TextureGpu |
isMetadataReady() const | Ogre::TextureGpu |
isMsaaPatternSupported(MsaaPatterns::MsaaPatterns pattern) | Ogre::TextureGpu | virtual
isMultisample() const | Ogre::TextureGpu |
isOpenGLRenderWindow() const | Ogre::TextureGpu | virtual
isPoolOwner() const | Ogre::TextureGpu |
isReinterpretable() const | Ogre::TextureGpu |
isRenderToTexture() const | Ogre::TextureGpu |
isRenderWindowSpecific() const | Ogre::TextureGpu |
isTexture() const | Ogre::TextureGpu |
isTextureGpu() const override | Ogre::TextureGpu | virtual
isUav() const | Ogre::TextureGpu |
msDefaultOrientationMode | Ogre::TextureGpu | static
msFinalTextureBuffer | Ogre::TextureGpu | static
msMsaaTextureBuffer | Ogre::TextureGpu | static
notifyAllListenersTextureChanged(uint32 reason, void *extraData=0) | Ogre::TextureGpu |
notifyDataIsReady() override | Ogre::NULLTextureGpu | virtual
NULLTextureGpu(GpuPageOutStrategy::GpuPageOutStrategy pageOutStrategy, VaoManager *vaoManager, IdString name, uint32 textureFlags, TextureTypes::TextureTypes initialType, TextureGpuManager *textureManager) | Ogre::NULLTextureGpu |
NULLTextureGpuRenderTarget(GpuPageOutStrategy::GpuPageOutStrategy pageOutStrategy, VaoManager *vaoManager, IdString name, uint32 textureFlags, TextureTypes::TextureTypes initialType, TextureGpuManager *textureManager) | Ogre::NULLTextureGpuRenderTarget |
prefersLoadingFromFileAsSRGB() const | Ogre::TextureGpu |
removeListener(TextureGpuListener *listener) | Ogre::TextureGpu |
requiresTextureFlipping() const | Ogre::TextureGpu |
scheduleReupload(Image2 *image=0, bool autoDeleteImage=true, bool bSkipMultiload=false) | Ogre::TextureGpu |
scheduleTransitionTo(GpuResidency::GpuResidency nextResidency, Image2 *image=0, bool autoDeleteImage=true, bool bSkipMultiload=false) | Ogre::TextureGpu |
setNumMipmaps(uint8 numMipmaps) | Ogre::TextureGpu |
setOrientationMode(OrientationMode orientationMode) | Ogre::TextureGpu | virtual
setPixelFormat(PixelFormatGpu pixelFormat) | Ogre::TextureGpu |
setResolution(uint32 width, uint32 height, uint32 depthOrSlices=1u) | Ogre::TextureGpu |
setSampleDescription(SampleDescription desc) | Ogre::TextureGpu |
setTexturePoolId(uint32 poolId) | Ogre::TextureGpu |
setTextureType(TextureTypes::TextureTypes textureType) | Ogre::TextureGpu | virtual
supportsAsDepthBufferFor(TextureGpu *colourTarget) const | Ogre::TextureGpu | virtual
swapBuffers() | Ogre::TextureGpu | inlinevirtual
TextureGpu(GpuPageOutStrategy::GpuPageOutStrategy pageOutStrategy, VaoManager *vaoManager, IdString name, uint32 textureFlags, TextureTypes::TextureTypes initialType, TextureGpuManager *textureManager) | Ogre::TextureGpu |
unsafeScheduleTransitionTo(GpuResidency::GpuResidency nextResidency, Image2 *image=0, bool autoDeleteImage=true, bool bSkipMultiload=false) | Ogre::TextureGpu |
waitForData() | Ogre::TextureGpu |
waitForMetadata() | Ogre::TextureGpu |
writeContentsToFile(const String &filename, uint8 minMip, uint8 maxMip, bool automaticResolve=true) | Ogre::TextureGpu |
~GpuResource() | Ogre::GpuResource | virtual
~GpuTrackedResource() | Ogre::GpuTrackedResource | virtual
~NULLTextureGpu() override | Ogre::NULLTextureGpu |
~TextureGpu() override | Ogre::TextureGpu |