OGRE-Next: OgreNode.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreNode.h File Reference
`#include "OgrePrerequisites.h"`
`#include "Math/Array/OgreTransform.h"`
`#include "OgreId.h"`
`#include "OgreRenderable.h"`
`#include "OgreUserObjectBindings.h"`
`#include "OgreVector3.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::Node
| Class representing a general-purpose node an articulated scene graph. More...
class | Ogre::Node::Listener
| Listener which gets called back on Node events. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>