OGRE-Next: OgreD3D11UavBufferPacked.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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OgreD3D11UavBufferPacked.h File Reference
`#include "OgreD3D11Prerequisites.h"`
`#include "OgreD3D11DeviceResource.h"`
`#include "OgreDescriptorSetUav.h"`
`#include "Vao/OgreUavBufferPacked.h"`

## Classes
class | Ogre::D3D11UavBufferPacked

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>