OGRE-Next: Ogre::LodOutputBuffer Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Public Attributes | List of all members
Ogre::LodOutputBuffer Struct Reference

Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer. More...

`#include <OgreLodBuffer.h>`

## Classes
struct | Submesh

## Public Attributes
vector< Submesh >::type | submesh
| Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers.

## Detailed Description

Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer.

## Member Data Documentation

## ◆ submesh

vector<Submesh>::type Ogre::LodOutputBuffer::submesh

Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers.

The documentation for this struct was generated from the following file:

- OgreLodBuffer.h