OGRE-Next: OgreDistanceLodStrategy.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces | Typedefs
OgreDistanceLodStrategy.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreLodStrategy.h"`
`#include "OgreSingleton.h"`

## Classes
class | Ogre::DistanceLodBoxStrategy
| Level of detail strategy based on distance from camera to an object's bounding box. More...
class | Ogre::DistanceLodSphereStrategy
| Level of detail strategy based on distance from camera to an object's bounding sphere. More...
class | Ogre::DistanceLodStrategyBase
| Level of detail strategy based on distance from camera. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Typedefs
typedef DistanceLodBoxStrategy | Ogre::DistanceLodStrategy
| Backward compatible name for Distance_Box strategy.