OGRE-Next: OgreGpuProgram.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces | Enumerations
OgreGpuProgram.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreGpuProgramParams.h"`
`#include "OgreResource.h"`
`#include "OgreSharedPtr.h"`
`#include "OgreVector3.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::GpuProgram
| Defines a program which runs on the GPU such as a vertex or fragment program. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
namespace | Ogre::PrefabRootLayout

## Enumerations
enum | Ogre::GpuProgramType { Ogre::GPT_VERTEX_PROGRAM , Ogre::GPT_FRAGMENT_PROGRAM , Ogre::GPT_GEOMETRY_PROGRAM , Ogre::GPT_HULL_PROGRAM , Ogre::GPT_DOMAIN_PROGRAM , Ogre::GPT_COMPUTE_PROGRAM }
| Enumerates the types of programs which can run on the GPU. More...
enum | Ogre::PrefabRootLayout::PrefabRootLayout { Ogre::PrefabRootLayout::None , Ogre::PrefabRootLayout::Standard , Ogre::PrefabRootLayout::High , Ogre::PrefabRootLayout::Max }