OGRE-Next: OgreAnimationTrack.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

Loading...
Searching...
No Matches
Classes | Namespaces | Enumerations
OgreAnimationTrack.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgrePose.h"`
`#include "OgreRotationalSpline.h"`
`#include "OgreSimpleSpline.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::v1::AnimationTrack
| A 'track' in an animation sequence, i.e. More...
class | Ogre::v1::AnimationTrack::Listener
| Listener allowing you to override certain behaviour of a track, for example to drive animation procedurally. More...
class | Ogre::v1::NodeAnimationTrack
| Specialised AnimationTrack for dealing with node transforms. More...
class | Ogre::v1::NumericAnimationTrack
| Specialised AnimationTrack for dealing with generic animable values. More...
class | Ogre::v1::OldNodeAnimationTrack
| Specialised AnimationTrack for dealing with node transforms. More...
class | Ogre::v1::TimeIndex
| Time index object used to search keyframe at the given position. More...
class | Ogre::v1::VertexAnimationTrack
| Specialised AnimationTrack for dealing with changing vertex position information. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>
namespace | Ogre::v1

## Enumerations
enum | Ogre::v1::VertexAnimationType { Ogre::v1::VAT_NONE = 0 , Ogre::v1::VAT_MORPH = 1 , Ogre::v1::VAT_POSE = 2 }
| Type of vertex animation. More...