OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::CompositorShadowNode Member List

This is the complete list of members for Ogre::CompositorShadowNode, including all inherited members.

_getPasses() const | Ogre::CompositorNode | inline
_notifyCleared() | Ogre::CompositorNode |
_shouldUpdateShadowMapIdx(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode |
_update(Camera *camera, const Camera *lodCamera, SceneManager *sceneManager) | Ogre::CompositorShadowNode |
Ogre::CompositorNode::_update(const Camera *lodCamera, SceneManager *sceneManager) | Ogre::CompositorNode |
areAllInputsConnected() const | Ogre::CompositorNode |
CompositorNode(IdType id, IdString name, const CompositorNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget) | Ogre::CompositorNode |
CompositorShadowNode(IdType id, const CompositorShadowNodeDef *definition, CompositorWorkspace *workspace, RenderSystem *renderSys, TextureGpu *finalTarget) | Ogre::CompositorShadowNode |
connectBufferTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode |
connectExternalBuffer(UavBufferPacked *buffer, size_t inChannelA) | Ogre::CompositorNode |
connectExternalRT(TextureGpu *externalTexture, size_t inChannelA) | Ogre::CompositorNode |
connectTo(size_t outChannelA, CompositorNode *nodeB, size_t inChannelB) | Ogre::CompositorNode |
createPasses() | Ogre::CompositorNode |
destroyAllPasses() | Ogre::CompositorNode |
finalTargetResized01(const TextureGpu *finalTarget) override | Ogre::CompositorShadowNode | virtual
finalTargetResized02(const TextureGpu *finalTarget) | Ogre::CompositorNode | virtual
getAffectedLightsBitSet() const | Ogre::CompositorShadowNode | inline
getCastersBox() const | Ogre::CompositorShadowNode | inline
getContiguousShadowMapTex() const | Ogre::CompositorShadowNode | inline
getDefinedBuffer(IdString bufferName) const | Ogre::CompositorNode |
getDefinedBufferNoThrow(IdString bufferName) const | Ogre::CompositorNode |
getDefinedTexture(IdString textureName) const | Ogre::CompositorNode |
getDefinition() const | Ogre::CompositorShadowNode | inline
getEnabled() const | Ogre::CompositorNode | inline
getId() const | Ogre::IdObject | inline
getIndexToContiguousShadowMapTex(size_t shadowMapIdx) const | Ogre::CompositorShadowNode |
getInputChannel() const | Ogre::CompositorNode | inline
getLightAssociatedWith(size_t shadowMapIdx) const | Ogre::CompositorShadowNode |
getLocalTextures() const | Ogre::CompositorNode | inline
getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::CompositorShadowNode |
getMinMaxDepthRange(size_t shadowMapIdx, Real &outMin, Real &outMax) const | Ogre::CompositorShadowNode |
getName() const | Ogre::CompositorNode | inline
getNormalOffsetBias(const size_t shadowMapIdx) const | Ogre::CompositorShadowNode |
getNumActiveShadowCastingLights() const | Ogre::CompositorShadowNode | inline
getPassNumber(CompositorPass *pass) const | Ogre::CompositorNode |
getPssmBlends(size_t shadowMapIdx) const | Ogre::CompositorShadowNode |
getPssmFade(size_t shadowMapIdx) const | Ogre::CompositorShadowNode |
getPssmSplits(size_t shadowMapIdx) const | Ogre::CompositorShadowNode |
getRenderSystem() const | Ogre::CompositorNode | inline
getShadowCastingLights() const | Ogre::CompositorShadowNode | inline
getShadowMapLightTypeMask(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode |
getViewMatrix(size_t shadowMapIdx) const | Ogre::CompositorShadowNode |
getViewProjectionMatrix(size_t shadowMapIdx) const | Ogre::CompositorShadowNode |
getWorkspace() | Ogre::CompositorNode | inline
getWorkspace() const | Ogre::CompositorNode | inline
IdObject(IdType id) | Ogre::IdObject | inline
isShadowMapIdxActive(size_t shadowMapIdx) const | Ogre::CompositorShadowNode |
isShadowMapIdxInValidRange(uint32 shadowMapIdx) const | Ogre::CompositorShadowNode |
LightsBitSet typedef | Ogre::CompositorShadowNode |
notifyDestroyed(TextureGpu *channel) | Ogre::CompositorNode |
notifyDestroyed(const UavBufferPacked *buffer) | Ogre::CompositorNode |
notifyRecreated(TextureGpu *channel) | Ogre::CompositorNode |
notifyRecreated(const UavBufferPacked *oldBuffer, UavBufferPacked *newBuffer) | Ogre::CompositorNode |
operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline
operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline
postInitializePass(CompositorPass *pass) override | Ogre::CompositorShadowNode | virtual
resetAllNumPassesLeft() | Ogre::CompositorNode |
setEnabled(bool bEnabled) | Ogre::CompositorNode |
setLightFixedToShadowMap(size_t shadowMapIdx, Light *light) | Ogre::CompositorShadowNode |
setStaticShadowMapDirty(size_t shadowMapIdx, bool includeLinked=true) | Ogre::CompositorShadowNode |
~CompositorNode() | Ogre::CompositorNode | virtual
~CompositorShadowNode() override | Ogre::CompositorShadowNode |