OGRE-Next: Ogre::GLES2HlmsPso Struct Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Public Attributes | List of all members
Ogre::GLES2HlmsPso Struct Reference
Core » Resources

We cache some conversion values here to avoid doing it every time we set the Pso. More...

`#include <OgreGLES2HlmsPso.h>`

## Public Attributes
GLenum | blendFunc
GLenum | blendFuncAlpha
GLenum | cullMode
GLenum | depthFunc
GLboolean | depthWrite
GLenum | destBlend
GLenum | destBlendAlpha
bool | enableAlphaBlend
GLSLESShader * | pixelShader
GLenum | polygonMode
GLenum | sourceBlend
GLenum | sourceBlendAlpha
GLSLESShader * | vertexShader

## Detailed Description

We cache some conversion values here to avoid doing it every time we set the Pso.

See also
  HlmsPso

## Member Data Documentation

## ◆ blendFunc

GLenum Ogre::GLES2HlmsPso::blendFunc

## ◆ blendFuncAlpha

GLenum Ogre::GLES2HlmsPso::blendFuncAlpha

## ◆ cullMode

GLenum Ogre::GLES2HlmsPso::cullMode

## ◆ depthFunc

GLenum Ogre::GLES2HlmsPso::depthFunc

## ◆ depthWrite

GLboolean Ogre::GLES2HlmsPso::depthWrite

## ◆ destBlend

GLenum Ogre::GLES2HlmsPso::destBlend

## ◆ destBlendAlpha

GLenum Ogre::GLES2HlmsPso::destBlendAlpha

## ◆ enableAlphaBlend

bool Ogre::GLES2HlmsPso::enableAlphaBlend

## ◆ pixelShader

GLSLESShader* Ogre::GLES2HlmsPso::pixelShader

## ◆ polygonMode

GLenum Ogre::GLES2HlmsPso::polygonMode

## ◆ sourceBlend

GLenum Ogre::GLES2HlmsPso::sourceBlend

## ◆ sourceBlendAlpha

GLenum Ogre::GLES2HlmsPso::sourceBlendAlpha

## ◆ vertexShader

GLSLESShader* Ogre::GLES2HlmsPso::vertexShader

The documentation for this struct was generated from the following file:

- OgreGLES2HlmsPso.h