OGRE-Next: OgreKfTransform.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreKfTransform.h File Reference
`#include "Math/Array/OgreArrayQuaternion.h"`

## Classes
struct | Ogre::KfTransform
| Holds the transform of a KeyFrame (which is part of an animation) More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>