OGRE-Next: OgreBarrier.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreBarrier.h File Reference
`#include "OgrePlatform.h"`
`#include <pthread.h>`

## Classes
class | Ogre::Barrier
| A barrier is a synchronization mechanism where multiple threads wait until all of them have reached the barrier sync point before continuing. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>