OGRE-Next: Member List

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Ogre::v1::Skeleton Member List

This is the complete list of members for Ogre::v1::Skeleton, including all inherited members.

_buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::v1::Skeleton | virtual
_buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::v1::Skeleton | virtual
_dirtyState() | Ogre::Resource | virtual
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual
_fireUnloadingComplete() | Ogre::Resource | virtual
_getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const | Ogre::v1::Skeleton | virtual
_getBoneMatrices(Matrix4 *pMatrices) | Ogre::v1::Skeleton | virtual
_initAnimationState(AnimationStateSet *animSet) | Ogre::v1::Skeleton | virtual
_mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector()) | Ogre::v1::Skeleton | virtual
_notifyManualBonesDirty() | Ogre::v1::Skeleton | virtual
_notifyManualBoneStateChange(OldBone *bone) | Ogre::v1::Skeleton | virtual
_notifyOrigin(const String &origin) | Ogre::Resource | inlinevirtual
_refreshAnimationState(AnimationStateSet *animSet) | Ogre::v1::Skeleton | virtual
_updateTransforms() | Ogre::v1::Skeleton | virtual
addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f) | Ogre::v1::Skeleton | virtual
addListener(Listener *lis) | Ogre::Resource | virtual
BoneHandleMap typedef | Ogre::v1::Skeleton |
BoneIterator typedef | Ogre::v1::Skeleton |
BoneList typedef | Ogre::v1::Skeleton |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual
cleanupDictionary() | Ogre::StringInterface | static
ConstBoneIterator typedef | Ogre::v1::Skeleton |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inlinevirtual
createAnimation(const String &name, Real length) override | Ogre::v1::Skeleton | virtual
createBone() | Ogre::v1::Skeleton | virtual
createBone(unsigned short handle) | Ogre::v1::Skeleton | virtual
createBone(const String &name) | Ogre::v1::Skeleton | virtual
createBone(const String &name, unsigned short handle) | Ogre::v1::Skeleton | virtual
escalateLoading() | Ogre::Resource | virtual
getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker) const | Ogre::v1::Skeleton | virtual
getAnimation(const String &name) const override | Ogre::v1::Skeleton | virtual
getAnimation(unsigned short index) const override | Ogre::v1::Skeleton | virtual
getBlendMode() const | Ogre::v1::Skeleton | virtual
getBone(unsigned short handle) const | Ogre::v1::Skeleton | virtual
getBone(const String &name) const | Ogre::v1::Skeleton | virtual
getBoneIterator() | Ogre::v1::Skeleton | virtual
getBoneIteratorConst() const | Ogre::v1::Skeleton |
getCreator() | Ogre::Resource | inlinevirtual
getGroup() const | Ogre::Resource | inlinevirtual
getHandle() const | Ogre::Resource | inlinevirtual
getLinkedSkeletonAnimationSourceIterator() const | Ogre::v1::Skeleton | virtual
getLoadingState() const | Ogre::Resource | inlinevirtual
getManualBonesDirty() const | Ogre::v1::Skeleton | inlinevirtual
getName() const | Ogre::Resource | inlinevirtual
getNumAnimations() const override | Ogre::v1::Skeleton | virtual
getNumBones() const | Ogre::v1::Skeleton | virtual
getOrigin() const | Ogre::Resource | inlinevirtual
getParamDictionary() | Ogre::StringInterface | inline
getParamDictionary() const | Ogre::StringInterface | inline
getParameter(const String &name) const | Ogre::StringInterface | inlinevirtual
getParameters() const | Ogre::StringInterface |
getRootBone() const | Ogre::v1::Skeleton | virtual
getRootBoneIterator() | Ogre::v1::Skeleton | virtual
getSize() const | Ogre::Resource | inlinevirtual
getStateCount() const | Ogre::Resource | inlinevirtual
hasAnimation(const String &name) const override | Ogre::v1::Skeleton | virtual
hasBone(const String &name) const | Ogre::v1::Skeleton | virtual
hasManualBones() const | Ogre::v1::Skeleton | inlinevirtual
isBackgroundLoaded() const | Ogre::Resource | inlinevirtual
isLoaded() const | Ogre::Resource | inlinevirtual
isLoading() const | Ogre::Resource | inlinevirtual
isManuallyLoaded() const | Ogre::Resource | inlinevirtual
isPrepared() const | Ogre::Resource | inlinevirtual
isReloadable() const | Ogre::Resource | inlinevirtual
LF_DEFAULT enum value | Ogre::Resource |
LF_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |
LF_MARKED_FOR_RELOAD enum value | Ogre::Resource |
LF_ONLY_UNREFERENCED enum value | Ogre::Resource |
LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE enum value | Ogre::Resource |
LF_PRESERVE_STATE enum value | Ogre::Resource |
LinkedSkeletonAnimSourceIterator typedef | Ogre::v1::Skeleton |
LinkedSkeletonAnimSourceList typedef | Ogre::v1::Skeleton |
load(bool backgroundThread=false) | Ogre::Resource | virtual
LoadingFlags enum name | Ogre::Resource |
LoadingState enum name | Ogre::Resource |
LOADSTATE_LOADED enum value | Ogre::Resource |
LOADSTATE_LOADING enum value | Ogre::Resource |
LOADSTATE_PREPARED enum value | Ogre::Resource |
LOADSTATE_PREPARING enum value | Ogre::Resource |
LOADSTATE_UNLOADED enum value | Ogre::Resource |
LOADSTATE_UNLOADED_MARKED_FOR_RELOAD enum value | Ogre::Resource |
LOADSTATE_UNLOADING enum value | Ogre::Resource |
markForReload() | Ogre::Resource | inline
OGRE_AUTO_MUTEX | Ogre::Resource |
optimiseAllAnimations(bool preservingIdentityNodeTracks=false) | Ogre::v1::Skeleton | virtual
prepare(bool backgroundThread=false) | Ogre::Resource | virtual
reload(LoadingFlags flags=LF_DEFAULT) | Ogre::Resource | virtual
removeAllLinkedSkeletonAnimationSources() | Ogre::v1::Skeleton | virtual
removeAnimation(const String &name) override | Ogre::v1::Skeleton | virtual
removeListener(Listener *lis) | Ogre::Resource | virtual
reset(bool resetManualBones=false) | Ogre::v1::Skeleton | virtual
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource |
setAnimationState(const AnimationStateSet &animSet) | Ogre::v1::Skeleton | virtual
setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual
setBindingPose() | Ogre::v1::Skeleton | virtual
setBlendMode(SkeletonAnimationBlendMode state) | Ogre::v1::Skeleton | virtual
setManuallyLoaded(bool isManual) | Ogre::Resource | inlinevirtual
setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual
setParameterList(const NameValuePairList &paramList) | Ogre::StringInterface | virtual
setToLoaded() | Ogre::Resource | inlinevirtual
Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::v1::Skeleton |
StringInterface() | Ogre::StringInterface | inline
touch() | Ogre::Resource | virtual
unload() | Ogre::Resource | virtual
~AnimationContainer() | Ogre::v1::AnimationContainer | virtual
~Resource() | Ogre::Resource | virtual
~Skeleton() override | Ogre::v1::Skeleton |
~StringInterface() | Ogre::StringInterface | inlinevirtual