OGRE-Next: OgreCompositorShadowNode.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreCompositorShadowNode.h File Reference
`#include "Compositor/OgreCompositorNode.h"`
`#include "Compositor/OgreCompositorShadowNodeDef.h"`
`#include "OgreLight.h"`
`#include "OgreShadowCameraSetup.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::CompositorShadowNode
| Shadow Nodes are special nodes (not to be confused with CompositorNode) that are only used for rendering shadow maps. More...
class | Ogre::ShadowNodeHelper
struct | Ogre::ShadowNodeHelper::Resolution
struct | Ogre::ShadowNodeHelper::ShadowParam

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>