OGRE-Next: OgreAtmosphereNpr.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

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Classes | Namespaces
OgreAtmosphereNpr.h File Reference
`#include "OgreAtmospherePrerequisites.h"`
`#include "OgreAtmosphereComponent.h"`
`#include "OgreColourValue.h"`
`#include "OgreSharedPtr.h"`
`#include "OgreVector3.h"`
`#include <map>`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
class | Ogre::AtmosphereNpr
| Non-physically-based-render (NPR) Atmosphere solution. More...
struct | Ogre::AtmosphereNpr::Preset

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>