OGRE-Next: OgreHlmsSamplerblock.h File Reference

| OGRE-Next 3.0.0 Object-Oriented Graphics Rendering Engine

Loading...
Searching...
No Matches
Classes | Namespaces | Enumerations
OgreHlmsSamplerblock.h File Reference
`#include "OgrePrerequisites.h"`
`#include "OgreColourValue.h"`
`#include "OgreHlmsDatablock.h"`
`#include "OgreHeaderPrefix.h"`
`#include "OgreHeaderSuffix.h"`

## Classes
struct | Ogre::HlmsSamplerblock
| A sampler block contains settings that go hand in hand with a texture, and thus are common to many textures. More...

## Namespaces
namespace | Ogre
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>

## Enumerations
enum | Ogre::TextureAddressingMode { Ogre::TAM_WRAP , Ogre::TAM_MIRROR , Ogre::TAM_CLAMP , Ogre::TAM_BORDER , Ogre::TAM_UNKNOWN = 99 }