
abstract material OneTexture
{
	technique
	{
		pass
		{
			vertex_program_ref OneTexture_VP
			{
				param_named_auto worldViewProj worldviewproj_matrix
				param_named_auto textureMatrix texture_matrix 0
			}
			
			fragment_program_ref OneTexture_FP
			{
			}

			texture_unit 0
			{
				texture $texture_unit
			}
		}
	}
}
