GTPin: GTReplay: Toggle Sample Tool

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GTReplay: Toggle Sample Tool

The Toggle tool counts the amount of bits toggled by the kernel

## Running Ops tool

To run the Toggle tool in its default configuration, use this command:

    Profilers\GTReplay\intel64\gtreplay.exe -t toggle -- path-to-the-directory-containing-the-trace

(Back to the list of all GTReplay Sample Tools)

## toggle.cpp

    00001 /*========================== begin_copyright_notice ============================
    00002 Copyright (C) 2021-2022 Intel Corporation
    00003
    00004 SPDX-License-Identifier: MIT
    00005 ============================= end_copyright_notice ===========================*/
    00006
    00007 /*******************************************************************************************************
    00008  * TOGGLE tool
    00009  *
    00010  * Count dynamic amount of toggling bits - the ones that changed their values 0->1 and 1->0
    00011  *
    00012  * NOTE: the tool callbacks might be called from different threads.
    00013  */
    00014 #include <stdio.h>
    00015 #include <string.h>
    00016 #include <vector>
    00017 #ifdef TARGET_WINDOWS
    00018 #include "intrin.h"
    00019 #endif
    00020 #ifdef TARGET_LINUX
    00021 #include "x86intrin.h"
    00022 #endif
    00023
    00024 #include "gtreplay_assert.h"
    00025 #include "gtreplay_client.h"
    00026 #include "knob_parser.h"
    00027
    00028 // Structure definitions
    00029 typedef union {
    00030     uint8_t  byte[32];
    00031     uint16_t word[32];
    00032     uint32_t dword[32];
    00033     uint64_t qword[32];
    00034     int8_t   sbyte[32];
    00035     int16_t  sword[32];
    00036     int32_t  sdword[32];
    00037     int64_t  sqword[32];
    00038     float    spfloat[32];
    00039     double   dpfloat[32];
    00040 } Operand;
    00041
    00042 typedef struct {
    00043     uint32_t dword[8];
    00044 } FullReg32;
    00045
    00046 typedef struct {
    00047     uint32_t dword[16];
    00048 } FullReg64;
    00049
    00050 typedef union {
    00051     FullReg32 reg32[16];
    00052     FullReg64 reg64[16];
    00053 } SendDest;
    00054
    00055 // Global variables
    00056 uint32_t   gMaxNumOfHwThreads = 0;
    00057 uint32_t   gMaxNumOfTiles = 0;
    00058 uint32_t   gRegWidth = 32;
    00059
    00060 uint64_t  total_icount = 0;
    00061 uint64_t  total_toggle_bits = 0;
    00062 std::vector<std::vector<uint64_t>> icount;
    00063 std::vector<std::vector<SendDest>> sendRegsBefore;
    00064 std::vector<std::vector<Operand>>  dstBefore;
    00065 std::vector<std::vector<uint32_t>> execMask;
    00066 std::vector<std::vector<uint64_t>> toggledBits;
    00067 std::string kernelName;
    00068
    00069 void HandleSendBefore(uint32_t tileId, uint32_t tid, GTReplayIns ins, GTReplayState state)
    00070 {
    00071     uint32_t numOfElements = 0;
    00072     uint32_t elementWidth = 0;
    00073
    00074     // Obtain and save the registers
    00075     GTReplay_GetSendDestination(ins, state, (uint8_t*)&sendRegsBefore[tileId][tid], &numOfElements, &elementWidth);
    00076 }
    00077
    00078 void HandleSendAfter(uint32_t tileId, uint32_t tid, GTReplayIns ins, GTReplayState state)
    00079 {
    00080     SendDest dst;
    00081     uint32_t numOfElements = 0;
    00082     uint32_t elementWidth = 0;
    00083
    00084     // Obtain the registers
    00085     GTReplay_GetSendDestination(ins, state, (uint8_t*)&dst, &numOfElements, &elementWidth);
    00086
    00087     if (numOfElements == 0)
    00088     {
    00089         return;
    00090     }
    00091
    00092     uint32_t count = 0;
    00093
    00094     if (gRegWidth == 32)
    00095     {
    00096         // go over all registers
    00097         for (uint32_t i = 0; i < numOfElements; i++)
    00098         {
    00099             FullReg32 afreg = dst.reg32[i], bfreg = sendRegsBefore[tileId][tid].reg32[i];
    00100
    00101             // go over all elements
    00102             for (uint32_t j = 0; j < 8; j++)
    00103             {
    00104                 // compute the amount of toggled bits
    00105                 uint32_t tmp = bfreg.dword[j] ^ afreg.dword[j];
    00106
    00107                 count += _mm_popcnt_u32(tmp);
    00108             }
    00109         }
    00110     }
    00111     else
    00112     {
    00113         // go over all registers
    00114         for (uint32_t i = 0; i < numOfElements; i++)
    00115         {
    00116             FullReg64 afreg = dst.reg64[i], bfreg = sendRegsBefore[tileId][tid].reg64[i];
    00117
    00118             // go over all elements
    00119             for (uint32_t j = 0; j < 16; j++)
    00120             {
    00121                 // compute the amount of toggled bits
    00122                 uint32_t tmp = bfreg.dword[j] ^ afreg.dword[j];
    00123
    00124                 count += _mm_popcnt_u32(tmp);
    00125             }
    00126         }
    00127     }
    00128
    00129     toggledBits[tileId][tid] += count;
    00130 }
    00131
    00132 /*
    00133  * BeforeInsCallback - callback called before instruction execution
    00134  *
    00135  * @params[in] tid - the ID of the GPU HW thread for which the callback is called
    00136  * @params[in] ins - a handle to the current instruction
    00137  * @params[in] state - a handle to the HW Thread state corresponding to tid
    00138  */
    00139 void BeforeInsCallback(uint32_t tileId, uint32_t tid, GTReplayIns ins, GTReplayState state, void*)
    00140 {
    00141     GTREPLAY_ASSERT(tileId < gMaxNumOfTiles && tid < gMaxNumOfHwThreads);
    00142     // Update the instruction counter corresponding to the current HW thread
    00143     icount[tileId][tid]++;
    00144
    00145     // Check whether the instruction has destination
    00146     if (!GTReplay_HasDestination(ins))
    00147     {
    00148         // If not, there is nothing to do
    00149         return;
    00150     }
    00151
    00152     // Check whether the instruction is a SEND instruction
    00153     if (GTReplay_IsSend(ins))
    00154     {
    00155         // Is yes, handle SEND instruction separately
    00156         HandleSendBefore(tileId, tid, ins, state);
    00157         return;
    00158     }
    00159
    00160     // Obtain exec mask
    00161     execMask[tileId][tid] = GTReplay_DynamicExecMask(ins, state);
    00162
    00163     uint32_t numOfElements = 0;
    00164     uint32_t elementWidth = 0;
    00165
    00166     // Obtain and save destination before
    00167     GTReplay_GetDestination(ins, state, execMask[tileId][tid], (uint8_t*)&dstBefore[tileId][tid], &numOfElements, &elementWidth);
    00168 }
    00169
    00170 /*
    00171  * AfterInsCallback - callback called after instruction execution
    00172  *
    00173  * @params[in] tid - the ID of the GPU HW thread for which the callback is called
    00174  * @params[in] ins - a handle to the current instruction
    00175  * @params[in] state - a handle to the HW Thread state corresponding to tid
    00176  */
    00177 void AfterInsCallback(uint32_t tileId, uint32_t tid, GTReplayIns ins, GTReplayState state, void*)
    00178 {
    00179     GTREPLAY_ASSERT(tileId < gMaxNumOfTiles&& tid < gMaxNumOfHwThreads);
    00180
    00181     // Check whether the instruction has destination
    00182     if (!GTReplay_HasDestination(ins))
    00183     {
    00184         // If not, there is nothing to do
    00185         return;
    00186     }
    00187
    00188     // Check whether the instruction is a SEND instruction
    00189     if (GTReplay_IsSend(ins))
    00190     {
    00191         // Is yes, handle SEND instruction separately
    00192         HandleSendAfter(tileId, tid, ins, state);
    00193         return;
    00194     }
    00195
    00196     Operand  dstAfter = {};
    00197     uint32_t numOfElements = 0;
    00198     uint32_t elementWidth = 0;
    00199
    00200     // Obtain destination after
    00201     GTReplay_GetDestination(ins, state, execMask[tileId][tid], (uint8_t*)&dstAfter, &numOfElements, &elementWidth);
    00202
    00203     uint32_t count = 0;
    00204
    00205     // Iterate over all elements
    00206     for (uint32_t i = 0; i < numOfElements; i++)
    00207     {
    00208         // Compute the amount of toggled bits
    00209         switch (elementWidth) {
    00210         case 1: count += _mm_popcnt_u32(dstBefore[tileId][tid].byte[i] ^ dstAfter.byte[i]); break;
    00211         case 2: count += _mm_popcnt_u32(dstBefore[tileId][tid].word[i] ^ dstAfter.word[i]); break;
    00212         case 4: count += _mm_popcnt_u32(dstBefore[tileId][tid].dword[i] ^ dstAfter.dword[i]); break;
    00213         case 8:
    00214         {
    00215             uint64_t tmp = dstBefore[tileId][tid].qword[i] ^ dstAfter.qword[i];
    00216
    00217             count += _mm_popcnt_u32((uint32_t)(tmp & 0xFFFFFFFF));
    00218             count += _mm_popcnt_u32((uint32_t)(tmp >> 32));
    00219
    00220             break;
    00221         }
    00222         default: break;
    00223         }
    00224     }
    00225
    00226     toggledBits[tileId][tid] += count;
    00227 }
    00228
    00229 /*
    00230  * OnKernelComplete - callback called upon kernel completion
    00231  *
    00232  * @params[in] kernel - a handle to the kernel
    00233  */
    00234  void OnKernelComplete(GTReplayKernel kernel)
    00235 {
    00236     total_icount = 0;
    00237     total_toggle_bits = 0;
    00238
    00239     // Accumulate counters from all HW threads
    00240     for (uint32_t tileId = 0; tileId < gMaxNumOfTiles; tileId++)
    00241     {
    00242         for (uint32_t t = 0; t < gMaxNumOfHwThreads; t++)
    00243         {
    00244             total_icount += icount[tileId][t];
    00245             total_toggle_bits += toggledBits[tileId][t];
    00246         }
    00247     }
    00248
    00249     // Print the results
    00250     std::cout << "\n\n=================\n";
    00251     std::cout << "BIT TOGGLING TOOL\n";
    00252     std::cout << "=================\n\n";
    00253     std::cout.imbue(std::locale(""));
    00254     std::cout << "Kernel: " << kernelName << "\n\n";
    00255     std::cout << "TOTAL ICOUNT       = " << total_icount << "\n\n";
    00256     std::cout << "TOTAL TOGGLED BITS = " << total_toggle_bits << "\n\n";
    00257 }
    00258
    00259 /*
    00260  * OnKernelBuild - callback called before kernel execution
    00261  *                 The purpose of this callback is to traverse the kernel binary and instrument callbacks
    00262  *
    00263  * @params[in] kernel - a handle to the kernel
    00264  */
    00265 void OnKernelBuild(GTReplayKernel kernel)
    00266 {
    00267     uint32_t gModelId = GTReplay_GetModel(kernel);
    00268
    00269     gMaxNumOfHwThreads = GTReplay_MaxNumOfHWThreads(gModelId);
    00270
    00271     gMaxNumOfTiles = GTReplay_MaxNumOfTiles(kernel);
    00272     GTREPLAY_ASSERT(gMaxNumOfTiles);
    00273
    00274     gRegWidth = GTReplay_RegisterWidth(gModelId);
    00275
    00276     // Traverse all the basic blocks
    00277     for (GTReplayBbl bbl = GTReplay_BblHead(kernel); GTReplay_BblValid(bbl); bbl = GTReplay_BblNext(bbl))
    00278     {
    00279         // Traverse all the instruction within the basic blocks
    00280         for (GTReplayIns ins = GTReplay_InsHead(bbl); GTReplay_InsValid(ins); ins = GTReplay_InsNext(ins))
    00281         {
    00282             // Register callback to be called before instruction execution
    00283             GTReplay_RegisterCallbackBeforeIns(kernel, ins, BeforeInsCallback, NULL);
    00284             // Register callback to be called after instruction execution
    00285             GTReplay_RegisterCallbackAfterIns(kernel, ins, AfterInsCallback, NULL);
    00286         }
    00287     }
    00288
    00289     // Allocate and initialize buffers
    00290     icount.resize(gMaxNumOfTiles);
    00291     toggledBits.resize(gMaxNumOfTiles);
    00292     execMask.resize(gMaxNumOfTiles);
    00293     sendRegsBefore.resize(gMaxNumOfTiles);
    00294     dstBefore.resize(gMaxNumOfTiles);
    00295     for (uint32_t i = 0; i < gMaxNumOfTiles; i++)
    00296     {
    00297         icount[i].resize(gMaxNumOfHwThreads, 0);
    00298         toggledBits[i].resize(gMaxNumOfHwThreads, 0);
    00299         execMask[i].resize(gMaxNumOfHwThreads, 0);
    00300         sendRegsBefore[i].resize(gMaxNumOfHwThreads);
    00301         dstBefore[i].resize(gMaxNumOfHwThreads);
    00302     }
    00303
    00304     uint32_t kernelNameSize = 0;
    00305     GTReplay_GetKernelName(kernel, &kernelNameSize, nullptr);
    00306
    00307     char* buf = new char[kernelNameSize + 1]();
    00308     GTReplay_GetKernelName(kernel, &kernelNameSize, buf);
    00309
    00310     kernelName = std::string(buf);
    00311
    00312     delete[] buf;
    00313 }
    00314
    00315 /*
    00316  * GTReplay_Entry - tool entry point
    00317  */
    00318 extern "C"
    00319 DLLEXP void FASTCALL GTReplay_Entry(int argc, const char *argv[])
    00320 {
    00321     // configure GTReplay
    00322     ConfigureGTReplay(argc, argv);
    00323
    00324     // register OnKernelBuild and OnKernelComplete callbacks
    00325     GTReplay_RegisterOnKernelBuildCallback(OnKernelBuild);
    00326     GTReplay_RegisterOnKernelCompleteCallback(OnKernelComplete);
    00327
    00328     // Start GTReplay
    00329     GTReplay_Start();
    00330 }

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      Copyright (C) 2013-2025 Intel Corporation

      SPDX-License-Identifier: MIT