network.h Source File - ClanLib SDK
Description: network.h Source File

Sources/API/network.h
1/*
2** ClanLib SDK
3** Copyright (c) 1997-2020 The ClanLib Team
4**
5** This software is provided 'as-is', without any express or implied
6** warranty. In no event will the authors be held liable for any damages
7** arising from the use of this software.
8**
9** Permission is granted to anyone to use this software for any purpose,
10** including commercial applications, and to alter it and redistribute it
11** freely, subject to the following restrictions:
12**
13** 1. The origin of this software must not be misrepresented; you must not
14** claim that you wrote the original software. If you use this software
15** in a product, an acknowledgment in the product documentation would be
16** appreciated but is not required.
17** 2. Altered source versions must be plainly marked as such, and must not be
18** misrepresented as being the original software.
19** 3. This notice may not be removed or altered from any source distribution.
20**
21** Note: Some of the libraries ClanLib may link to may have additional
22** requirements or restrictions.
23**
24** File Author(s):
25**
26** Magnus Norddahl
27*/
28
32
33#pragma once
34
35#ifdef WIN32
36#pragma warning( disable : 4786)
37#endif
38
39#ifdef __cplusplus_cli
40#pragma managed(push, off)
41#endif
42
43#include "Network/Socket/socket_name.h"
44#include "Network/Socket/network_condition_variable.h"
45#include "Network/Socket/tcp_connection.h"
46#include "Network/Socket/tcp_listen.h"
47#include "Network/Socket/udp_socket.h"
48
49#include "Network/NetGame/client.h"
50#include "Network/NetGame/connection.h"
51#include "Network/NetGame/event.h"
52#include "Network/NetGame/event_dispatcher.h"
53#include "Network/NetGame/event_value.h"
54#include "Network/NetGame/server.h"
55
56#ifdef __cplusplus_cli
57#pragma managed(pop)
58#endif
59
60#if defined(_MSC_VER)
61 #if !defined(_MT)
62 #error Your application is set to link with the single-threaded version of the run-time library. Go to project settings, in the C++ section, and change it to multi-threaded.
63 #endif
64 #if !defined(_DEBUG)
65 #if defined(DLL)
66 #pragma comment(lib, "clanNetwork-dll.lib")
67 #elif defined(_DLL)
68 #pragma comment(lib, "clanNetwork-static-mtdll.lib")
69 #else
70 #pragma comment(lib, "clanNetwork-static-mt.lib")
71 #endif
72 #else
73 #if defined(DLL)
74 #pragma comment(lib, "clanNetwork-dll-debug.lib")
75 #elif defined(_DLL)
76 #pragma comment(lib, "clanNetwork-static-mtdll-debug.lib")
77 #else
78 #pragma comment(lib, "clanNetwork-static-mt-debug.lib")
79 #endif
80 #endif
81 #pragma comment(lib, "ws2_32.lib")
82 #pragma comment(lib, "iphlpapi.lib")
83#endif