VkBindVertexBufferIndirectCommandNV(3)

# VkBindVertexBufferIndirectCommandNV(3) Manual Page

## Name

VkBindVertexBufferIndirectCommandNV - Structure specifying input data for a single vertex buffer command token

## C Specification

The `VkBindVertexBufferIndirectCommandNV` structure specifies the input data for the VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NV token.

    // Provided by VK_NV_device_generated_commands
    typedef struct VkBindVertexBufferIndirectCommandNV {
        VkDeviceAddress    bufferAddress;
        uint32_t           size;
        uint32_t           stride;
    } VkBindVertexBufferIndirectCommandNV;

## Members

- `bufferAddress` specifies a physical address of the VkBuffer used as vertex input binding.

- `size` is the byte size range which is available for this operation from the provided address.

- `stride` is the byte size stride for this vertex input binding as in `VkVertexInputBindingDescription`::`stride`. It is only used if `VkIndirectCommandsLayoutTokenNV`::`vertexDynamicStride` was set, otherwise the stride is inherited from the current bound graphics pipeline.

## Description

Valid Usage

- VUID-VkBindVertexBufferIndirectCommandNV-None-02949
  The buffer’s usage flag from which the address was acquired must have the VK_BUFFER_USAGE_VERTEX_BUFFER_BIT bit set

Valid Usage (Implicit)

- VUID-VkBindVertexBufferIndirectCommandNV-bufferAddress-parameter
  `bufferAddress` must be a valid VkDeviceAddress value

## See Also

VK_NV_device_generated_commands, VkDeviceAddress

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0