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                <value name="ConcreteBlockCoarse" value="4"/>
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                <value name="LinoleumOnConcrete" value="11"/>
                <value name="Marble" value="12"/>
                <value name="Metal" value="13"/>
                <value name="ParquetOnConcrete" value="14"/>
                <value name="PlasterRough" value="15"/>
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                <value name="WoodPanel" value="22"/>
                <value name="UniformMaterial" value="23"/>
            </enum>
            <enum name="Wall" fullname="QAudioRoom::Wall" href="qaudioroom.html#Wall-enum" status="active" access="public" location="qaudioroom.h" documented="true">
                <value name="LeftWall" value="0"/>
                <value name="RightWall" value="1"/>
                <value name="Floor" value="2"/>
                <value name="Ceiling" value="3"/>
                <value name="FrontWall" value="4"/>
                <value name="BackWall" value="5"/>
            </enum>
            <property name="dimensions" fullname="QAudioRoom::dimensions" href="qaudioroom.html#dimensions-prop" status="active" access="public" location="qaudioroom.h" documented="true" dataType="QVector3D">
                <getter name="dimensions"/>
                <setter name="setDimensions"/>
                <notifier name="dimensionsChanged"/>
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                <setter name="setPosition"/>
                <notifier name="positionChanged"/>
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            <property name="reflectionGain" fullname="QAudioRoom::reflectionGain" href="qaudioroom.html#reflectionGain-prop" status="active" access="public" location="qaudioroom.h" documented="true" dataType="float">
                <getter name="reflectionGain"/>
                <setter name="setReflectionGain"/>
                <notifier name="reflectionGainChanged"/>
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                <getter name="reverbBrightness"/>
                <setter name="setReverbBrightness"/>
                <notifier name="reverbBrightnessChanged"/>
            </property>
            <property name="reverbGain" fullname="QAudioRoom::reverbGain" href="qaudioroom.html#reverbGain-prop" status="active" access="public" location="qaudioroom.h" documented="true" dataType="float">
                <getter name="reverbGain"/>
                <setter name="setReverbGain"/>
                <notifier name="reverbGainChanged"/>
            </property>
            <property name="reverbTime" fullname="QAudioRoom::reverbTime" href="qaudioroom.html#reverbTime-prop" status="active" access="public" location="qaudioroom.h" documented="true" dataType="float">
                <getter name="reverbTime"/>
                <setter name="setReverbTime"/>
                <notifier name="reverbTimeChanged"/>
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            <property name="rotation" fullname="QAudioRoom::rotation" href="qaudioroom.html#rotation-prop" status="active" access="public" location="qaudioroom.h" documented="true" dataType="QQuaternion">
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                <setter name="setRotation"/>
                <notifier name="rotationChanged"/>
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        </class>
        <class name="QSpatialSound" href="qspatialsound.html" status="active" access="public" location="qspatialsound.h" documented="true" groups="multimedia_audio,spatialaudio" bases="QObject" module="QtSpatialAudio" brief="A sound object in 3D space">
            <function name="QSpatialSound" fullname="QSpatialSound::QSpatialSound" href="qspatialsound.html#QSpatialSound" status="active" access="public" location="qspatialsound.h" documented="true" meta="constructor" explicit="true" signature="QSpatialSound(QAudioEngine *engine)">
                <parameter type="QAudioEngine *" name="engine" default=""/>
            </function>
            <function name="autoPlay" fullname="QSpatialSound::autoPlay" href="qspatialsound.html#autoPlay-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="autoPlay" type="bool" signature="bool autoPlay() const"/>
            <function name="autoPlayChanged" fullname="QSpatialSound::autoPlayChanged" href="qspatialsound.html#autoPlay-prop" status="active" access="public" location="qspatialsound.h" meta="signal" associated-property="autoPlay" type="void" signature="void autoPlayChanged()"/>
            <function name="directivity" fullname="QSpatialSound::directivity" href="qspatialsound.html#directivity-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="directivity" type="float" signature="float directivity() const"/>
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            <function name="directivityOrder" fullname="QSpatialSound::directivityOrder" href="qspatialsound.html#directivityOrder-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="directivityOrder" type="float" signature="float directivityOrder() const"/>
            <function name="directivityOrderChanged" fullname="QSpatialSound::directivityOrderChanged" href="qspatialsound.html#directivityOrder-prop" status="active" access="public" location="qspatialsound.h" meta="signal" associated-property="directivityOrder" type="void" signature="void directivityOrderChanged()"/>
            <function name="distanceCutoff" fullname="QSpatialSound::distanceCutoff" href="qspatialsound.html#distanceCutoff-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="distanceCutoff" type="float" signature="float distanceCutoff() const"/>
            <function name="distanceCutoffChanged" fullname="QSpatialSound::distanceCutoffChanged" href="qspatialsound.html#distanceCutoff-prop" status="active" access="public" location="qspatialsound.h" meta="signal" associated-property="distanceCutoff" type="void" signature="void distanceCutoffChanged()"/>
            <function name="distanceModel" fullname="QSpatialSound::distanceModel" href="qspatialsound.html#distanceModel-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="distanceModel" type="QSpatialSound::DistanceModel" signature="QSpatialSound::DistanceModel distanceModel() const"/>
            <function name="distanceModelChanged" fullname="QSpatialSound::distanceModelChanged" href="qspatialsound.html#distanceModel-prop" status="active" access="public" location="qspatialsound.h" meta="signal" associated-property="distanceModel" type="void" signature="void distanceModelChanged()"/>
            <function name="engine" fullname="QSpatialSound::engine" href="qspatialsound.html#engine" status="active" access="public" location="qspatialsound.h" documented="true" meta="plain" const="true" type="QAudioEngine *" signature="QAudioEngine * engine() const"/>
            <function name="loops" fullname="QSpatialSound::loops" href="qspatialsound.html#loops-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="loops" type="int" signature="int loops() const"/>
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            <function name="manualAttenuation" fullname="QSpatialSound::manualAttenuation" href="qspatialsound.html#manualAttenuation-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="manualAttenuation" type="float" signature="float manualAttenuation() const"/>
            <function name="manualAttenuationChanged" fullname="QSpatialSound::manualAttenuationChanged" href="qspatialsound.html#manualAttenuation-prop" status="active" access="public" location="qspatialsound.h" meta="signal" associated-property="manualAttenuation" type="void" signature="void manualAttenuationChanged()"/>
            <function name="nearFieldGain" fullname="QSpatialSound::nearFieldGain" href="qspatialsound.html#nearFieldGain-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="nearFieldGain" type="float" signature="float nearFieldGain() const"/>
            <function name="nearFieldGainChanged" fullname="QSpatialSound::nearFieldGainChanged" href="qspatialsound.html#nearFieldGain-prop" status="active" access="public" location="qspatialsound.h" meta="signal" associated-property="nearFieldGain" type="void" signature="void nearFieldGainChanged()"/>
            <function name="occlusionIntensity" fullname="QSpatialSound::occlusionIntensity" href="qspatialsound.html#occlusionIntensity-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="occlusionIntensity" type="float" signature="float occlusionIntensity() const"/>
            <function name="occlusionIntensityChanged" fullname="QSpatialSound::occlusionIntensityChanged" href="qspatialsound.html#occlusionIntensity-prop" status="active" access="public" location="qspatialsound.h" meta="signal" associated-property="occlusionIntensity" type="void" signature="void occlusionIntensityChanged()"/>
            <function name="pause" fullname="QSpatialSound::pause" href="qspatialsound.html#pause" status="active" access="public" location="qspatialsound.h" documented="true" meta="slot" type="void" signature="void pause()"/>
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            <function name="position" fullname="QSpatialSound::position" href="qspatialsound.html#position-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="position" type="QVector3D" signature="QVector3D position() const"/>
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                <parameter type="bool" name="autoPlay" default=""/>
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            <function name="setDirectivity" fullname="QSpatialSound::setDirectivity" href="qspatialsound.html#directivity-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="directivity" type="void" signature="void setDirectivity(float alpha)">
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            <function name="setDirectivityOrder" fullname="QSpatialSound::setDirectivityOrder" href="qspatialsound.html#directivityOrder-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="directivityOrder" type="void" signature="void setDirectivityOrder(float alpha)">
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                <parameter type="float" name="cutoff" default=""/>
            </function>
            <function name="setDistanceModel" fullname="QSpatialSound::setDistanceModel" href="qspatialsound.html#distanceModel-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="distanceModel" type="void" signature="void setDistanceModel(QSpatialSound::DistanceModel model)">
                <parameter type="QSpatialSound::DistanceModel" name="model" default=""/>
            </function>
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                <parameter type="int" name="loops" default=""/>
            </function>
            <function name="setManualAttenuation" fullname="QSpatialSound::setManualAttenuation" href="qspatialsound.html#manualAttenuation-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="manualAttenuation" type="void" signature="void setManualAttenuation(float attenuation)">
                <parameter type="float" name="attenuation" default=""/>
            </function>
            <function name="setNearFieldGain" fullname="QSpatialSound::setNearFieldGain" href="qspatialsound.html#nearFieldGain-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="nearFieldGain" type="void" signature="void setNearFieldGain(float gain)">
                <parameter type="float" name="gain" default=""/>
            </function>
            <function name="setOcclusionIntensity" fullname="QSpatialSound::setOcclusionIntensity" href="qspatialsound.html#occlusionIntensity-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="occlusionIntensity" type="void" signature="void setOcclusionIntensity(float occlusion)">
                <parameter type="float" name="occlusion" default=""/>
            </function>
            <function name="setPosition" fullname="QSpatialSound::setPosition" href="qspatialsound.html#position-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="position" type="void" signature="void setPosition(QVector3D pos)">
                <parameter type="QVector3D" name="pos" default=""/>
            </function>
            <function name="setRotation" fullname="QSpatialSound::setRotation" href="qspatialsound.html#rotation-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="rotation" type="void" signature="void setRotation(const QQuaternion &amp;q)">
                <parameter type="const QQuaternion &amp;" name="q" default=""/>
            </function>
            <function name="setSize" fullname="QSpatialSound::setSize" href="qspatialsound.html#size-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="size" type="void" signature="void setSize(float size)">
                <parameter type="float" name="size" default=""/>
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            <function name="setSource" fullname="QSpatialSound::setSource" href="qspatialsound.html#source-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="source" type="void" signature="void setSource(const QUrl &amp;url)">
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            <function name="setVolume" fullname="QSpatialSound::setVolume" href="qspatialsound.html#volume-prop" status="active" access="public" location="qspatialsound.h" meta="plain" associated-property="volume" type="void" signature="void setVolume(float volume)">
                <parameter type="float" name="volume" default=""/>
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            <function name="size" fullname="QSpatialSound::size" href="qspatialsound.html#size-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="size" type="float" signature="float size() const"/>
            <function name="sizeChanged" fullname="QSpatialSound::sizeChanged" href="qspatialsound.html#size-prop" status="active" access="public" location="qspatialsound.h" meta="signal" associated-property="size" type="void" signature="void sizeChanged()"/>
            <function name="source" fullname="QSpatialSound::source" href="qspatialsound.html#source-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="source" type="QUrl" signature="QUrl source() const"/>
            <function name="sourceChanged" fullname="QSpatialSound::sourceChanged" href="qspatialsound.html#source-prop" status="active" access="public" location="qspatialsound.h" meta="signal" associated-property="source" type="void" signature="void sourceChanged()"/>
            <function name="stop" fullname="QSpatialSound::stop" href="qspatialsound.html#stop" status="active" access="public" location="qspatialsound.h" documented="true" meta="slot" type="void" signature="void stop()"/>
            <function name="volume" fullname="QSpatialSound::volume" href="qspatialsound.html#volume-prop" status="active" access="public" location="qspatialsound.h" meta="plain" const="true" associated-property="volume" type="float" signature="float volume() const"/>
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            <function name="~QSpatialSound" fullname="QSpatialSound::~QSpatialSound" href="qspatialsound.html#dtor.QSpatialSound" status="active" access="public" location="qspatialsound.h" documented="true" meta="destructor" virtual="virtual" override="true" noexcept="true" signature="~QSpatialSound() override"/>
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