Mesa 26.0.8 Release Notes / 2026-05-27 — The Mesa 3D Graphics Library latest documentation

# Mesa 26.0.8 Release Notes / 2026-05-27

Mesa 26.0.8 is a bug fix release which fixes bugs found since the 26.0.7 release.

Mesa 26.0.8 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 26.0.8 implements the Vulkan 1.4 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

## SHA checksums

    SHA256: caf1c0061a68e88dfa74967a7e780c0e85d65b6c4e334cd69095a5dc54ad78bc  mesa-26.0.8.tar.xz
    SHA512: 3a43648a86c1bc48161a1669733b6c6a9294bf27ffb529f2ce078c2daa3b90b8c53b9cc06312197fb3a0830303d0b326d7535fb15849e6c26fad58009f3a6112  mesa-26.0.8.tar.xz

## New features

- None

## Bug fixes

- None

## Changes

Caio Oliveira (1):

- nir: Add print for other cmat_description slots

Calder Young (1):

- spirv: Fix debugPrintfEXT not working with multiple arguments

Danylo Piliaiev (2):

- tu/a8xx: Fix reading border_color from sampler memory

- tu: Always lazy_init_vsc for tiler rendering

Dave Airlie (2):

- nak: fix image size for multisample arrays

- nak: add more sizes to assert in bindless_image_sparse_load

David Rosca (1):

- radeonsi/uvd_enc: Skip extra padding bytes in output bitstream

Eric Engestrom (3):

- docs: add sha sum for 26.0.7

- .pick_status.json: Update to af8c3eb3d6537eeda79258dd9fcc4178933d2ad8

- etnaviv: initialize value before calling etna_gpu_get_param(), in case it fails

Erik Faye-Lund (4):

- pan/ci: add missing gitlab rules

- pan/ci: remove outdated gitlab rule

- pan/ci: add missing gitlab rule

- pan/ci: fix gitlab rules after move

Faith Ekstrand (1):

- panvk/csf: fix VERTEX_SPD dirty tracking when topology changes

Frank Binns (1):

- pvr/ci: drop two tests from bxs-4-64-{fails,flakes}

Georg Lehmann (4):

- aco/tests: use explicit lod in sparse texture test

- radv: use radv_get_sampled_image_desc_size instead of open coding it

- radv: add radv_force_64_byte_sampled_image dri conf option

- radv: enable radv_force_64_byte_sampled_image for Forza Horizon 6

Iago Toral Quiroga (1):

- pan/bi: TEX_GRADIENT may need helper invocations

Icenowy Zheng (6):

- pvr: fix handling of invalid attachment info in pvr_init_fs_outputs_mrt

- pvr: copy sub_cmd flags except owned when executing subcmds out of pass

- pvr: stop to derive rt datasets based on geometry_terminate

- pvr: add a structure containing data kept for suspended renderpasses

- pvr: preserve and pass more data for suspending render passes

- llvmpipe: stub other functions inside compute shaders for ORCJIT

Iván Briano (2):

- anv: fix return of cmd_buffer_set_indirect_stride() function

- anv, iris: fix MOCS Index setting of EXECUTE_INDIRECT_* commands

Job Noorman (2):

- freedreno/computerator: fix UAV view size

- ir3: mark __alias_n as UNUSED in foreach_src_in_alias_group_n

Jon Turney (4):

- glx/windows: Avoid shadowing ‘type’ parameter of driwindowsCreateDrawable()

- glx/windows: Fix compilation of driwindows_glx after driscreen changed from pointer to member

- glx/windows: Fix compliation after code motion to put event base in ‘dri’ context

- glx/windows: Drop static from driwindowsCreateScreen()

Jose Maria Casanova Crespo (2):

- v3dv: avoid duplicate bo_handles between cpu_job and CSD lists

- v3dv: avoid 16F TLB usage for B10G11R11_UFLOAT copies

Karol Herbst (2):

- clc: do not use std::filesystem

- Revert “rusticl: link the C++ runtime statically”

Lionel Landwerlin (5):

- anv: add SIMD32 requirement heuristic for Dragon Dogma 2

- anv: bump max compute workgroup count

- anv: fix missing bindless flag hashing

- anv: fix render target remapping tracking at the beginning of render passes

- spirv: fixup infinite recursion with shader replacement

Lone_Wolf (1):

- ac/llvm: fix build with LLVM 23 (MCSubtargetInfo)

Lorenzo Rossi (1):

- pan/valhall: fuse_cmp skip when fusing the same instruction

Mary Guillemard (4):

- nir/lower_bit_size: Preserve float controls when lowering alu ops

- nvk: Handle foreign queue dependencies

- nvk: Handle host accesses barrier

- nvk: Multiply by local_size for CS invocations in DGC codepath

Matthieu Oechslin (1):

- r600: Fix crash on R600/R700 with custom border color

Michael Cheng (1):

- brw: Fix ordered dependency exec_all handling on Xe2+

Mike Blumenkrantz (2):

- zink: fix unbinding vertex buffers from null VS state

- zink: create views for samplers lazily

Nemallapudi, Jaikrishna (1):

- intel/dev: fix timebase_scale ticks-to-ns precision loss across 2^32

Patrick Lerda (1):

- i915: fix emit_hw_vertex() unbounded memory access

Rhys Perry (2):

- aco/ra: test the register file in get_reg_specified() when necessary

- aco/ra: don’t rename phi operands in get_reg_phi()

Samuel Pitoiset (2):

- nir: fix shuffling local IDs for quad derivatives with larger workgroup sizes

- radv: enable radv_wait_for_vm_map_updates for Forza Horizon 6

UMUTech (1):

- wsi: correct the erroneous assertion

Valentine Burley (1):

- tu/kgsl: Fix memory type support detection for unsupported flags

Yiwei Zhang (1):

- venus: fix a renderer side queue timeline bound race

hwandy (1):

- Revert “intel/decoder: make libvulkan_intel to depend on stub decoder when buildtyle=release.”

johniyoods (1):

- egl/dri2: require valid render fd before advertising EGL_WL_bind_wayland_display

yserrr (1):

- llvmpipe: fix UB and incorrect value in compute caps shift