Mesa 25.0.3 Release Notes / 2025-04-02 — The Mesa 3D Graphics Library latest documentation

# Mesa 25.0.3 Release Notes / 2025-04-02

Mesa 25.0.3 is a bug fix release which fixes bugs found since the 25.0.2 release.

Mesa 25.0.3 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 25.0.3 implements the Vulkan 1.4 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

## SHA checksums

    SHA256: 5ff426ed6ce0588fd96d18975bdff451ae2ab2fe98b5d1528842ee71ec66711b  mesa-25.0.3.tar.xz
    SHA512: a8ddfa3ac31869e82a49d14aaab0659d0496ae77db3f32aa0d5d28de8e1e4cace9fa652451a050fbc79281e8461cd70e86ad464aa387533387187fbcb604aaab  mesa-25.0.3.tar.xz

## New features

- None

## Bug fixes

- [RADV][RDNA3][Phoenix3][APU] NARAKA: BLADEPOINT (1203220) gpu hang reproducible (ice/water regression mesa 24.1 bisected SAMPLE_MASK_TRACKER_WATERMARK=15) random (maybe other apps/games)

- GPU hangs running Octopath Traveler II with 780M

- GPU crash on Radeon 780M with Tales of Arise

- brw: Hit unreachable nir_op_fsign case that brw_nir_lower_fsign missed

- The Last of Us - shadows flickering on gfx1201 without nohiz flag

- anv: Dark pattern overlayed on objects in Eve Online DX11 mode on BMG

- Mesa 25 removes VA-API encoding for R9 390

- Video stuttering / anv: extend implicit fencing support

- anv, bmg: Visual issues in AC Origins, Odyssey and Fenyx Rising when dxvk doesn’t export PointSize

- [ANV][LNL] - A Game About Digging A Hole (3244220) - Title throws an assertion failure on launch.

- anv/video: Timestamps are exposed in video encode queue, but it crashes

- Getting a crash with manually built llvmpipe (OpenGL)

- [RadeonSI] Blender assetshelf icons are borken in mesa >= 25.0.0

- radeonsi regression after 24.3.4

- misc OpenGL CTS failures

- glBindVertexBuffer regression due to ID reuse

## Changes

Caio Oliveira (1):

- brw: Fix decoding of 3-src destination stride in EU validation

Connor Abbott (3):

- tu: Fix GMEM offset for multisample layered separate stencil

- tu: Fix size of frag_size_ir3 and frag_offset_ir3 driver params

- tu: Fix reported FDM fragment size with multiview

Daniel Schürmann (1):

- aco: don’t assume that demote doesn’t cause an empty exec mask

Daniel Stone (1):

- ci: Re-enable trace jobs with updated Piglit

Dave Airlie (2):

- gallivm: check for avx512vbmi and tell LLVM the correct answer.

- nak: add reads after setting writes

David Rosca (5):

- radeonsi/vce: Support old VCE firmware

- gallium/vl: Fix rotation with scaling for compute shaders

- gallium/vl: Fix mirror with rotation for compute shaders

- frontends/va: Don’t ignore rotation and mirror for conversions to RGB

- radv: Add radv_format_description to remap 10/12bit formats to 16bit

Eric Engestrom (11):

- docs: add sha sum for 25.0.2

- .pick_status.json: Update to 85983e060ccca163ff5c4aad51c7082b7ae8c4a0

- ci/piglit: drop usage of s3cp for a simple download

- ci: always abort if the curl download fails

- ci: replace broken s3cp command with a simple curl call

- ci: run shader-db & zink-lvp on kvm runners

- pick-ui: fix parsing of multiple `backport-to:` lines

- .pick_status.json: Update to e3433489f81a75c278ff70cc5700cd028447bf76

- [25.0 only] update ci expectations

- .pick_status.json: Update to b60d816d6ee35cc1bfa2d2f6aed59104a09ec11d

- .pick_status.json: Update to 0d2ebca39fd2a68bfb64dc2196e442e25dc90334

Eric R. Smith (1):

- panfrost: consider xfb shader when calculating thread local storage size

Erik Faye-Lund (3):

- panfrost: avoid accidental aliasing

- panvk: check for texture-compression support

- mesa/main: fix regression in extension-checking

Faith Ekstrand (10):

- nak: Insert the annotation in the right spot in assign_regs

- nak: Always copy sources when handling vec/pack/mov ops

- nak: Fix a SM check for OpPCnt

- nvk: Free owned_gart_mem correctly

- nvk: Fix a Volta check

- nouveau/mme/fermi: Don’t allow STATE and EMIT on the same op

- nvk: Use the right sample mask for 8x/4pass on Maxwell A

- vulkan/wsi: Signal buffer memory object when blitting

- nvk: Use max_image_dimension for maxFramebufferWidth/Height

- nvk: Disable 32k images on Pascal A

Hyunjun Ko (1):

- vulkan/video: Do byte-alignment when building a h264 slice header

Ian Romanick (1):

- brw/nir: Lower fsign again after last call to brw_nir_optimize

Job Noorman (1):

- ir3/legalize: take wrmask into account for delay updates

Jordan Justen (2):

- intel/dev: Add BMG PCI IDs (0xe210, 0xe215, 0xe216)

- intel/dev: Add BMG 0xe211 PCI ID

Lionel Landwerlin (4):

- anv: fix end of pipe timestamp query writes

- anv: disable replication when we don’t have both VS/FS stages

- brw: always write the VUE header

- anv: limit implict write with drirc

Lucas Stach (1):

- kmsro: look for graphics capable screen as renderonly device

Natalie Vock (2):

- radv/rt: Flush CP writes from the common BVH framework with INV_L2 on GFX12

- vulkan/bvh: Move first PLOC task_count fetch inside PHASE

Paulo Zanoni (1):

- drirc/anv: DiggingGame.exe needs force_vk_vendor=-1

Pierre-Eric Pelloux-Prayer (2):

- ac/nir: fix nir_metadata value of ac_nir_lower_image_opcodes

- radeonsi: use composed swizzle in cdna_emu_make_image_descriptor

Rebecca Mckeever (1):

- panvk: Remove lower_tg4_broadcom_swizzle from panvk_preprocess_nir()

Rhys Perry (1):

- aco/ra: fix free register counting when moving variables

Robert Mader (3):

- llvmpipe: Take offset into account when importing dmabufs

- llvmpipe: Free dummy_dmabuf on shutdown

- gallivm: Re-add check for passmgr before disposing it

Samuel Pitoiset (8):

- radv: fix creating pipeline binary from the traversal shader

- radv: fix bpe for the stencil aspect of depth/stencil copies on transfer queue

- radv: fix compresed depth/stencil copies on transfer queue

- radv/meta: fix color<->depth/stencil image copies

- radv: do not trigger FCE or FMASK decompress on compute queue

- ac/surface: fix selecting preferred alignments for HiZ/HiS on GFX12

- Revert “radv: program SAMPLE_MASK_TRACKER_WATERMARK optimally for GFX11 APUs”

- Revert “radeonsi/gfx11: program SAMPLE_MASK_TRACKER_WATERMARK optimally for APUs”

Taras Pisetskyi (1):

- anv,driconf: Add sampler coordinate precision workaround for EVE Online

Timothy Arceri (9):

- mesa: fix reuse of deleted buffer object

- mesa: fix reuse of deleted texture object

- mesa: fix potential race condition in with TexObjects

- mesa: fix reuse of deleted sampler object

- mesa: fix potential race conditions in with FrameBuffers

- mesa: fix potential race condition in with RenderBuffers

- mesa: fix potential race condition in with ATIShaders

- mesa: fix potential race condition in with Programs

- nir: fix uniform cloning helper

Tomeu Vizoso (2):

- egl/surfaceless: Only choose drivers that expose the graphics capability

- kopper: Explicitly choose zink

Trigger Huang (1):

- radeonsi: Fix perfcounter start event in si_pc_emit_start

Valentine Burley (1):

- ci: Add missing kvm runner tags

Yiwei Zhang (6):

- docs: demote VK_KHR_shader_relaxed_extended_instruction

- venus: fix unexpected ring alive status expire upon owner thread switch

- venus: fix ahb usage caching

- venus: fix maint4 multi-planar memory requirements

- panvk/csf: rework cache flush reduction

- panvk: fix memory requirement query for aliased disjoint image

irql-notlessorequal (1):

- hasvk: Fix non-functioning version override.