[B]20.3.0[/B]
- Kodi visualization API update to version 4.0.0

[B]20.2.0[/B]
- Translation updates by Weblate
- Kodi main API update to version 2.0.0

[B]20.1.1[/B]
- Fix possible compile error about missing jsoncpp include

[B]20.1.0[/B]
- Add new custom shader list feature:
  - Move existing shader list from add-on code to the default 'presets.json' file
  - Allow users to configure a path to their own custom preset file
  - Add help button with instructions on preset file JSON formatting

[B]20.0.0[/B]
- Change test builds to 'Kodi 20 Nexus'
- Increase version to 20.0.0
  - With start of Kodi 20 Nexus, takes addon as major the same version number as Kodi.
    This done to know easier to which Kodi the addon works.
- Prepared for new language translation by [Weblate](https://weblate.org/de/)
- Update depend kissfft to version 131.1.0 (16. Feb. 2021)
- Update depend lodepng to version from 27 Jun. 2021

[B]2.3.0[/B]
- Matrix API change GUI API 5.15.0

[B]2.2.1[/B]
- Fix standalone build with newer glm versions (>= 0.9.9.6)

[B]2.2.0[/B]
- Matrix API change visualizations
- Improve debian build code
- Add german translations
- Add debian build tests to Travis CI

[B]2.1.1[/B]
- Clamp framebuffer texture to avoid edge pixels bleeding
- Add source URL to addon.xml

[B]2.1.0[/B]
- Matrix API change inputstream API 2.3.1
- Matrix APi change Global API 1.2.0

[B]2.0.2[/B]
- Allow on new addon settings to set own Shadertoy file
- Update Debian package creation
- Update glm on depends to version 0.9.9.4
- Use reduced size always if calculation is lower as screen size
- Prevent some shaders on GLES (can freeze on weak systems)
- Add textureLod fallback on GLES (needed on some shadertoys)
- Cleanup CMakeLists.txt
- Update addon Readme
- Kodi visualization API change

[B]2.0.1[/B]
- Fix debian packaging

[B]2.0.0[/B]
- Allow complete support via Angle to Windows
- Add screenshots and fanart images to see what it brings
- Update description text

[B]1.2.0[/B]
- Update build system version and cleanup
- Bring in GL 4.0 support
- Update shader files with a revised copy to a new OpenGL-related folder
- Remove old for Windows not supported shader files

[B]1.1.10[/B]
- Fix correct buffer size after file read

[B]1.1.9[/B]
- Save last used preset

[B]1.1.8[/B]
- Kodi to addon interface changes
- Update debian control

[B]1.1.7[/B]
- Change to automatic depends set on addon.xml

[B]1.1.6[/B]
- Removed never used addon interface functions
- Fix of Windows 64 bit build

[B]1.1.5[/B]
- Fix OpenGL for Apple

[B]1.1.4[/B]
- Fix order matters. gles needs the extension first in shaders

[B]1.1.3[/B]
- Drop not used OpenGL EW

[B]1.1.2[/B]
- Fix do not prepend gles precision directives to gl shaders

[B]1.1.1[/B]
- Fix iterate by reference
- Fix debian packaging

[B]1.1.0[/B]
- Rename addon.xml to addon.xml.in and bring it up to par with other add-ons

[B]1.0.6[/B]

- Add 2D led spectrum visualizer (remix)
- Add electric pulse visualizer
- Store presets in a struct
- Fix addon.xml for windows
- Add Dancing Metalights
- Add spectrometer
- Add audio eclipse
- Support GLES2
- Improve fractalland performance
- [osx] add missing linkage to CoreVideo.framework
- Change include paths after split of kodi-platform
- Added new icon. Thx ronie

[B]0.0.1[/B]

- Initial import
