### 16.5. Playback

#### 16.5.1. Overview

This plug-in lets you play an animation from a multi-layers image. GIMP supports several formats that allow you to export an animation, e.g. webp, gif and mng. In addition to that, GIMP supports loading (but at this time not exporting) apng images. Regular multi-layer formats like GIMP's own XCF as well as PSD, TIFF and PSP also allow you to use multiple layers that can be interpreted by this animation player as an animation.

#### 16.5.2. Activating the Filter

This filter is found in the main menu under Filters → Animation → Playback….

#### 16.5.3. Options

Pav. 17.441. „Playback“ filter options

This dialog has:

Preview

  The center of the Playback dialog is taken up by a preview of the animation that automatically fits to the frame size. The number of the displayed frame as well as the total number of frames is shown below the preview next to the player controls.

Drop-down lists at the top

  The following drop-down lists and controls are available above the preview:

  Combine/Replace layers

    This can be Cumulative layers (combine) to show all frames so far on top of each other, or One frame per layer (replace) to show only the last frame.

  Default framerate

    This allows you to set the number of frames per second used when playing the animation.

  Playback speed

    This allows you to set the speed of the animation.

  Zoom

    This allows you to set the zoom level of the animation.

Player Controls at the top right
  Reload the image

    This loads the animation again, useful if changes have been made.

  Detach the animation from the dialog window

    This detaches the animation from the window.

  Help

    Show this documentation for Animation Playback.

Player Controls at the bottom

  The following controls are available below the preview:

  Start playback/Stop playback

    This plays or stops the animation.

  Step back to previous frame

    This plays the animation backwards step by step.

  Step to next frame

    This plays the animation step by step.

  Rewind the animation

    This rewinds the animation to the beginning.

16.4. Optimize |  | 16.6. Rippling

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