Package: libzenohc
Version: 0.11.0.2
Architecture: amd64
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 19370
Depends: libc6 (>= 2.29)
Filename: 0.11.0.2/libzenohc_0.11.0.2_amd64.deb
Size: 4624996
MD5sum: 2f63c15caa67434fcfb2c913430b655f
SHA1: 058e0562e23bbfac847a483e5d8db59a6a9675a2
SHA256: b792c5a2a6bdc91e7728aa2e0360cf5128fb95645bb473addd60b4f958fe953e
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc
Version: 0.11.0.2
Architecture: armel
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 18207
Filename: 0.11.0.2/libzenohc_0.11.0.2_armel.deb
Size: 4445092
MD5sum: 7e3969a0bc21eeb6c61c10762d07b76d
SHA1: 73a437d9332f5865b9645f060bcdd4846580b52a
SHA256: 44397bbb59821cc0aea417a769ca70eec867a7361ed27104e0b77cf47551d555
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc
Version: 0.11.0.2
Architecture: arm64
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 16891
Filename: 0.11.0.2/libzenohc_0.11.0.2_arm64.deb
Size: 4102232
MD5sum: 998df8a74540727d893e0d368e6e1f3a
SHA1: f1ef8b59bbb4f96bb2ee754ed2f80b02bfb9bada
SHA256: b311413e7fb97826a70680d9cf920cfccc35e728711d8ef2caa6d39c1d6436af
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc
Version: 0.11.0.2
Architecture: armhf
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 17961
Filename: 0.11.0.2/libzenohc_0.11.0.2_armhf.deb
Size: 4479948
MD5sum: 017654baa227d7bd2ff6460929ee2870
SHA1: a7ec2148aa00e9a41c391288511a947acc7d52b2
SHA256: cc49cf354e1490cd140a936b750f6e6342a60e56119350b26774faa62d5d2f23
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc-dev
Version: 0.11.0.2
Architecture: arm64
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 173
Depends: libzenohc (=0.11.0.2)
Filename: 0.11.0.2/libzenohc-dev_0.11.0.2_arm64.deb
Size: 32180
MD5sum: e24cb9c7519b5f358af4d4a16456926b
SHA1: cdcb6efee56fb39d5263799c8ef67f4b60b5f013
SHA256: 9af2c16a86cec06e20ba630c1c83d3db951cbf5fe740fca896a757fa0c4c71ee
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc-dev
Version: 0.11.0.2
Architecture: armhf
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 173
Depends: libzenohc (=0.11.0.2)
Filename: 0.11.0.2/libzenohc-dev_0.11.0.2_armhf.deb
Size: 32192
MD5sum: 6c6b1a4109b2ceed14a6d221186479ad
SHA1: 6518b1083aba36bb339fdc6bc6db0b7a1bec7d47
SHA256: 2ad1df54d07cc4dd297fa66f034ed68228097f7cf87b0c99b25e4d52cbbf7476
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc-dev
Version: 0.11.0.2
Architecture: amd64
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 173
Depends: libzenohc (=0.11.0.2)
Filename: 0.11.0.2/libzenohc-dev_0.11.0.2_amd64.deb
Size: 32164
MD5sum: da22b4128af4f0c342c79a9e6b4d64ca
SHA1: 818d73114199d29e70f3cee66b43a21efd8363ed
SHA256: 2c72c34e9f91bc8317fe2758aa7c925f941d3530193c9b9de77f0fcbb63c56a5
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc-dev
Version: 0.11.0.2
Architecture: armel
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 173
Depends: libzenohc (=0.11.0.2)
Filename: 0.11.0.2/libzenohc-dev_0.11.0.2_armel.deb
Size: 32176
MD5sum: d81e451c0ea5baeee84187485c384067
SHA1: 0f3bba03e025e5d7d4c6af9e0e213ab4af091ce3
SHA256: deab55c239cc02b8f4974e6e637ad0e847d83ea7a0a9509ef9d77e8995ac0da1
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

