<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Wild" el:subtitle="" el:id="ant28"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Petr Machata" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Petr Machata</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
       <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
cells={}
cells[" "]=cell{floor="fl-metal"}
cells["#"]=cell{stone="st-rock1"}
cells["S"]=cell{stone="st-rock1"}

actors={}
cells["O"]=cell{{{add_multiactor, "ac-blackball", actors, {player=0}}}}
cells["Q"]=cell{{{add_multiactor, "ac-whiteball", actors, {player=1}}}}
cells["0"]=oxyd

cells["V"]=cell{{{gradient, 1}}}
cells["^"]=cell{{{gradient, 2}}}
cells[">"]=cell{{{gradient, 3}}}
cells["<"]=cell{{{gradient, 4}}}
cells["T"]=cell{{{gradient, 5}}}
cells["L"]=cell{{{gradient, 7}}}
cells["R"]=cell{{{gradient, 6}}}
cells["/"]=cell{{{gradient, 8}}}

level = {
   "####################",
   "#TVVVVVVVVVVVVVVVVR#",
   "0>                <0",
   "#>                <#",
   "0>                <0",
   "#>       Q        <#",
   "0>                <0",
   "#>        O       <#",
   "0>                <0",
   "#>                <#",
   "0>                <0",
   "#L^^^^^^^^^^^^^^^^/#",
   "####################"
}

oxyd_default_flavor = "a"
set_default_parent(cells[" "])
create_world_by_map(level)
add_rubber_bands(actors, actors, 100, 0)
oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
