socket_connect6(3)

NAME
socket_connect6 - attempt to make a TCP connection

SYNTAX
#include <socket.h> int socket_connect6(int s, const char ip[16],
                    uint16 port,uint32 scope_id);

DESCRIPTION
socket_connect6 attempts to make a connection from TCP socket s to TCP port port on IP address ip. The meaning of scope_id is dependent on the implementation and IPv6 IP. On link-local IPv6 addresses it specifies the outgoing interface index. The name (e.g. "eth0") for a given interface index can be queried with getifname. scope_id should normally be set to 0. socket_connect6 may return

•   0, to indicate that the connection succeeded (and succeeded immediately, if the socket is non-blocking)

•   -1, setting errno to error_inprogress or error_wouldblock, to indicate that the socket is non-blocking

•   -1, setting errno to something else, to indicate that the connection failed (and failed immediately, if the socket is non-blocking).

When a background connection succeeds or fails, s becomes writable; you can use socket_connected to see whether the connection succeeded. If the connection failed, socket_connected returns 0, setting errno appropriately. Once a TCP socket is connected, you can use the read and write system calls to transmit data. You can call socket_connect6 without calling socket_bind6. This has the effect as first calling socket_bind6 with IP address :: and port 0.

EXAMPLE
  #include <socket.h>
  int s;
  char ip[16];
  uint16 p;
  s = socket_tcp6();
  socket_bind6(s,ip,p);
  socket_connect6(s,ip,p,0);

SEE ALSO
socket_connect4(3), socket_fastopen_connect6(3), socket_getifname(3)