#textdomain wesnoth-units
[unit_type]
    id=Deathblade
    name= _ "Deathblade"
    race=undead
    image="units/undead-skeletal/deathblade.png"
    profile="portraits/undead/deathblade.png"
    {MAGENTA_IS_THE_TEAM_COLOR}
    hitpoints=39
    movement_type=undeadfoot
    movement=6
    experience=100
    level=2
    alignment=chaotic
    advances_to=null
    {AMLA_DEFAULT}
    cost=28
    usage=fighter
    description= _ "In life, the abominations known as ‘Deathblades’ were masters of combat, soldiers who were both lithe and deadly. Their new masters, recognizing this, outfit them to match the skills they once had. Though frail, these monsters are much faster than the rest of their kind, both on foot and with their blades."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
    die_sound=skeleton-big-die.ogg
    [portrait]
        size=400
        side="left"
        mirror="false"
        image="portraits/undead/transparent/deathblade.png"
    [/portrait]
    [portrait]
        size=400
        side="right"
        mirror="true"
        image="portraits/undead/transparent/deathblade.png"
    [/portrait]
    [abilities]
        {ABILITY_SUBMERGE}
    [/abilities]
    [resistance]
        blade=60
        impact=120
        pierce=40
    [/resistance]
    [recruit_anim]
        start_time=-200
        [frame]
            image="units/undead-skeletal/deathblade-dying-7.png:300"
            alpha="0~1:300"
        [/frame]
        [frame]
            image="units/undead-skeletal/deathblade-dying-[6~1].png:100"
        [/frame]
    [/recruit_anim]
    [death]
        start_time=0
        [frame]
            image="units/undead-skeletal/deathblade-dying-[1~7].png:100"
        [/frame]
    [/death]
    [idle_anim]
        {STANDARD_IDLE_FILTER}
        start_time=0
        [frame]
            image="units/undead-skeletal/deathblade-idle-[1~5,4,5,4,2,1].png:100"
        [/frame]
    [/idle_anim]
    [attack]
        name=axe
        description=_"axe"
        icon=attacks/axe-deathblade.png
        type=blade
        range=melee
        damage=8
        number=5
    [/attack]
    {DEFENSE_ANIM "units/undead-skeletal/deathblade-defend-2.png" "units/undead-skeletal/deathblade-defend-1.png" {SOUND_LIST:SKELETON_BIG_HIT} }
    [attack_anim]
        [filter_attack]
            name=axe
        [/filter_attack]
        start_time=-200
        [frame]
            image="units/undead-skeletal/deathblade-attack[1~3].png:[100,150,100]"
        [/frame]
        {SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100}
        [frame]
            image="units/undead-skeletal/deathblade-defend-1.png:50"
        [/frame]
    [/attack_anim]
[/unit_type]
