#textdomain wesnoth-units
[unit_type]
    id=Khalid
    name= _ "Khalid"
    race=khalifate
    image="units/khalifate/khalid.png"
    {MAGENTA_IS_THE_TEAM_COLOR}
    hitpoints=82
    movement_type=khalifatearmoredfoot
    movement=5
    experience=200
    level=4
    alignment=lawful
    advances_to=null
    {AMLA_DEFAULT}
    cost=78
    usage=fighter
    description= _ "Among every generation, a warrior elevates himself above his peers and foes; They seem to be able to alter the destiny of the world themselves. Often given the name Khalid, after a legendary leader of old, these individuals are celebrated for the piety and skill. Their travels and travails are told endlessly around the campfire with the reverent tones of those that speak of living legends."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}+{SPECIAL_NOTES_SLOW}
    die_sound={SOUND_LIST:ELF_HIT}
    {DEFENSE_ANIM "units/khalifate/khalid.png" "units/khalifate/khalid.png" {SOUND_LIST:ELF_HIT} }
    [attack]
        name=long sword
        description= _ "long sword"
        icon=attacks/longsword.png
        type=blade
        range=melee
        damage=13
        number=4
        [specials]
            {WEAPON_SPECIAL_MARKSMAN}
        [/specials]
    [/attack]
    [attack]
        name=shield bash
        description= _ "shield bash"
        icon=attacks/heater-shield.png #TODO: add "correct" shield form!
        type=impact
        range=melee
        damage=11
        number=3
        [specials]
            {WEAPON_SPECIAL_SLOW}
        [/specials]
    [/attack]

    [attack_anim]
        [filter_attack]
            name=long sword
        [/filter_attack]

        start_time=-200

        [frame]
            image="units/khalifate/khalid.png:300"
        [/frame]

        {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=shield bash
        [/filter_attack]

        start_time=-200

        #expanded definitions below because of sound bug on miss to be fixed in 1.13
        [frame]
            image="units/khalifate/khalid.png:100"
        [/frame]
        [if]
            hits=yes
            [frame]
                image="units/khalifate/khalid.png:200"
                sound=mace.wav
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                image="units/khalifate/khalid.png:200"
                sound={SOUND_LIST:MISS}
            [/frame]
        [/else]
        {SOUND:SLOW}
    [/attack_anim]
[/unit_type]
