#textdomain wesnoth-utbs
[unit_type]
    id=Desert Rider
    name= _ "Desert Rider"
    race=elf
    image=units/elves-desert/rider.png
    {MAGENTA_IS_THE_TEAM_COLOR}
    hitpoints=46
    movement_type=desert_elf
    [movement_costs]
        frozen=4
    [/movement_costs]
    #mostly like a foot Elf, but they
    #aren't good at defending in villages
    [defense]
        village=60
    [/defense]
    #they are weak against piercing attacks
    [resistance]
        pierce=120
    [/resistance]
    movement=10
    experience=75
    level=2
    alignment=lawful
    advances_to=Desert Outrider
    cost=28
    usage=scout
    description= _ "Swift riders, Desert Riders are fast in the open desert. They can use a bow from horseback, but prefer to engage in melee combat when necessary."
    die_sound=horse-die.ogg
    # melee attack increased from 7-3 to 8-3
    # ranged attack decreased from 9-2 to 8-2
    [attack]
        name=sword
        description= _"sword"
        type=blade
        range=melee
        damage=8
        number=3
        icon=attacks/sword-elven.png
    [/attack]
    [attack]
        name=bow
        description= _"bow"
        type=pierce
        range=ranged
        damage=8
        number=2
        icon=attacks/bow-elven.png
    [/attack]
    {DEFENSE_ANIM "units/elves-desert/rider-defend.png" "units/elves-desert/rider.png" {SOUND_LIST:HORSE_HIT} }
    [movement_anim]
        [frame]
            image="units/elves-desert/rider-moving.png:150"
        [/frame]
    [/movement_anim]
    [attack_anim]
        [filter_attack]
            name=bow
        [/filter_attack]
        missile_start_time=-150
        [missile_frame]
            duration=150
            image="projectiles/missile-n.png"
            image_diagonal="projectiles/missile-ne.png"
        [/missile_frame]
        start_time=-500
        [frame]
            image=units/elves-desert/rider-[attack1,attack2,attack1,moving].png:[100,250,100,150]
        [/frame]
        {SOUND:HIT_AND_MISS bow.ogg bow-miss.ogg -500}
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=sword
        [/filter_attack]
        start_time=-200
        [frame]
            image="units/elves-desert/rider.png:25"
            sound=horse-elf-canter.wav
        [/frame]
        [frame]
            image="units/elves-desert/rider-[melee-2,melee-1,moving].png:[75,200,75]"
        [/frame]
        [frame]
            image="units/elves-desert/rider.png:25"
        [/frame]
        {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -125}
    [/attack_anim]
[/unit_type]
