# 
target_types with a * are flying; this is used to cut 
the air attack value of ground units in half when there is rain or snow 
#
target_types ( soft hard *air naval )

unit_class ( inf Infantry none )
unit_class ( tank Tank none )
unit_class ( art Artillery none )
unit_class ( air_def Air-Defence none )
unit_class ( tran Transporter none )
unit_class ( fig Fighter none )
unit_class ( bom Bomber none )
