<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE skeletons [
<!ENTITY aso "../all_skins_objects/">

]>

<skeletons>

<!-- ################################################################################## -->
<!-- ##############									BODY 									################## -->
<!-- ################################################################################## -->

<!-- ###### Body ###### -->
<sprite name="body" type="body">
	<image file="body.png"/>
	<anchor dx="9" dy="16"/>
	<attached member_type="hoop" frame="*" dx="6" dy="23"/>
	<attached member_type="head" frame="*" dx="7" dy="6"/>
	<attached member_type="baseball_tshirt" frame="*" dx="9" dy="16"/>
	<attached member_type="back" frame="*" dx="5" dy="13"/>
	<attached member_type="arm-right" frame="*" dx="5" dy="9"/>
	<attached member_type="arm-left" frame="*" dx="9" dy="9"/>
	<attached member_type="foot-left" frame="*" dx="10" dy="18"/>
	<attached member_type="foot-right" frame="*" dx="6" dy="19"/>
	<attached member_type="belt" frame="*" dx="9" dy="16"/>
	<attached member_type="tail" frame="*" dx="4" dy="18"/>
	<attached member_type="hula" frame="*" dx="6" dy="23"/>
</sprite>

<!-- ###### Tail ###### -->
<sprite name="tail" type="tail">
	<image file="tail.png"/>
	<anchor dx="19" dy="29"/>
</sprite>

<!-- ###### Back ###### -->
<sprite name="back" type="back">
	<image file="back.png"/>
	<anchor dx="18" dy="15"/>
</sprite>

<!-- ###### Head ###### -->
<sprite name="head" type="head">
	<image file="head.png" />	
	<anchor dx="10" dy="23"/>
	<attached member_type="hornoverright" frame="*" dx="15" dy="18"/>
	<attached member_type="hornoverleft" frame="*" dx="10" dy="19"/>
	<attached member_type="hornunderright" frame="*" dx="15" dy="18"/>
	<attached member_type="hornunderleft" frame="*" dx="10" dy="19"/>
	<attached member_type="hat" frame="*" dx="12" dy="14"/>
	<attached member_type="helmet" frame="*" dx="11" dy="13"/>
	<attached member_type="baseball_cap" frame="*" dx="15" dy="13"/>
	<attached member_type="construct" frame="*" dx="14" dy="12"/>
	<attached member_type="foothelmet1" frame="*" dx="10" dy="15"/>
	<attached member_type="noze" frame="*" dx="14" dy="16"/>
	<attached member_type="eyes" frame="*" dx="13" dy="14"/>
	<attached member_type="cowboy_hat" frame="*" dx="8" dy="11"/>
</sprite>

<!-- ###### Horns ###### -->
<sprite name="hornoverright" type="hornoverright">
	<image file="hornoverright.png"/>
	<anchor dx="19" dy="17"/>
</sprite>

<sprite name="hornoverleft" type="hornoverleft">
	<image file="hornoverleft.png"/>
	<anchor dx="0" dy="17"/>
</sprite>

<sprite name="hornunderright" type="hornunderright">
	<image file="hornunderright.png"/>
	<anchor dx="19" dy="17"/>
</sprite>

<sprite name="hornunderleft" type="hornunderleft">
	<image file="hornunderleft.png"/>
	<anchor dx="0" dy="17"/>
</sprite>

<!-- ###### Noze ###### -->
<sprite name="noze" type="noze">
	<image file="noze.png"/>
	<anchor dx="1" dy="0"/>
</sprite>

<!-- ###### Hat ###### -->
<sprite name="hat" type="hat">
	<image file="hat.png"/>
	<anchor dx="13" dy="19"/>
</sprite>

<!-- ###### eyes ###### -->
<sprite name="eyes" type="eyes">
	<image file="eyes.png"/>
	<anchor dx="4" dy="3"/>
	<attached member_type="eyelid" frame="*" dx="0" dy="0"/>
	<attached member_type="pupil-right" frame="*" dx="3" dy="3"/>
	<attached member_type="pupil-left" frame="*" dx="5" dy="3"/>
</sprite>

<sprite name="pupil-right" type="pupil-right">
	<image file="pupil.png"/>
	<anchor dx="-1" dy="0"/>
</sprite>

<sprite name="pupil-left" type="pupil-left">
	<image file="pupil.png"/>
	<anchor dx="-1" dy="0"/>
</sprite>

<sprite name="eyelid" type="eyelid">
	<image file="eyelid.png">
		<grid size="9,7" array="1,7"/>
	</image>
	<anchor dx="0" dy="0"/>
	<animation speed="200" loop_mode="pingpong" loop_wait="500" loop_wait_random="200"/>
</sprite>

<!-- ###### Arm left ###### -->
<sprite name="arm-left" type="arm-left">
	<image file="arm1left.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="arm2-left" frame="*" dx="5" dy="5"/>
</sprite>

<sprite name="arm2-left" type="arm2-left">
	<image file="arm2left.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="arm3-left" frame="*" dx="5" dy="3"/>
</sprite>

<sprite name="arm3-left-L" type="arm3-left">
	<image file="arm3left.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="weapon" frame="*" dx="5" dy="2"/>
	<attached member_type="yoyo" frame="*" dx="5" dy="-3"/>
</sprite>

<sprite name="arm3-left-R" type="arm3-left">
	<image file="arm3left.png"/>
	<anchor dx="5" dy="0"/>
</sprite>

<!-- ###### Arm right ###### -->
<sprite name="arm-right" type="arm-right">
	<image file="arm1right.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="arm2-right" frame="*" dx="5" dy="5"/>
</sprite>

<sprite name="arm2-right" type="arm2-right">
	<image file="arm2right.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="arm3-right" frame="*" dx="5" dy="3"/>
</sprite>

<sprite name="arm3-right-R" type="arm3-right">
	<image file="arm3left.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="weapon" frame="*" dx="5" dy="2"/>
	<attached member_type="yoyo" frame="*" dx="5" dy="-3"/>
</sprite>

<sprite name="arm3-right-L" type="arm3-right">
	<image file="arm3right.png"/>
	<anchor dx="5" dy="0"/>
</sprite>

<!-- ###### Legs ###### -->
<sprite name="foot-left" type="foot-left">
	<image file="footleft.png"/>
	<anchor dx="4" dy="3"/>
</sprite>
<sprite name="foot-right" type="foot-right">
	<image file="footright.png"/>
	<anchor dx="4" dy="3"/>
</sprite>


<!-- ################################################################################## -->
<!-- ##############									BLACK 									################## -->
<!-- ################################################################################## -->

<!-- ###### Black ###### -->
<!-- ###### Body ###### -->
<sprite name="body-black" type="body">
	<image file="black_body.png"/>
	<anchor dx="9" dy="16"/>
	<attached member_type="hoop" frame="*" dx="6" dy="23"/>
	<attached member_type="head" frame="*" dx="7" dy="6"/>
	<attached member_type="baseball_tshirt" frame="*" dx="9" dy="16"/>
	<attached member_type="back" frame="*" dx="5" dy="13"/>
	<attached member_type="arm-right" frame="*" dx="5" dy="9"/>
	<attached member_type="arm-left" frame="*" dx="9" dy="9"/>
	<attached member_type="foot-left" frame="*" dx="10" dy="18"/>
	<attached member_type="foot-right" frame="*" dx="6" dy="19"/>
	<attached member_type="belt" frame="*" dx="9" dy="16"/>
	<attached member_type="tail" frame="*" dx="4" dy="18"/>
	<attached member_type="hula" frame="*" dx="6" dy="23"/>
</sprite>

<!-- ###### Tail ###### -->
<sprite name="tail-black" type="tail">
	<image file="black_tail.png"/>
	<anchor dx="19" dy="29"/>
</sprite>

<!-- ###### Back ###### -->
<sprite name="back-black" type="back">
	<image file="black_back.png"/>
	<anchor dx="18" dy="15"/>
</sprite>

<!-- ###### Head ###### -->
<sprite name="head-black" type="head">
	<image file="black_head.png"/>
	<anchor dx="10" dy="23"/>
	<attached member_type="hornoverright" frame="*" dx="15" dy="16"/>
	<attached member_type="hornoverleft" frame="*" dx="10" dy="19"/>
	<attached member_type="hornunderright" frame="*" dx="16" dy="18"/>
	<attached member_type="hornunderleft" frame="*" dx="10" dy="19"/>
	<attached member_type="hat" frame="*" dx="12" dy="14"/>
	<attached member_type="helmet" frame="*" dx="11" dy="13"/>
	<attached member_type="baseball_cap" frame="*" dx="15" dy="13"/>
	<attached member_type="construct" frame="*" dx="14" dy="12"/>
	<attached member_type="foothelmet1" frame="*" dx="10" dy="15"/>
	<attached member_type="noze" frame="*" dx="14" dy="16"/>
	<attached member_type="eyes" frame="*" dx="15" dy="14"/>
	<attached member_type="cowboy_hat" frame="*" dx="8" dy="11"/>
</sprite>

<!-- ###### Horns ###### -->
<sprite name="hornoverright-black" type="hornoverright">
	<image file="black_hornoverright.png"/>
	<anchor dx="19" dy="17"/>
</sprite>

<sprite name="hornoverleft-black" type="hornoverleft">
	<image file="black_hornoverleft.png"/>
	<anchor dx="0" dy="17"/>
</sprite>

<sprite name="hornunderright-black" type="hornunderright">
	<image file="black_hornunderright.png"/>
	<anchor dx="19" dy="17"/>
</sprite>

<sprite name="hornunderleft-black" type="hornunderleft">
	<image file="black_hornunderleft.png"/>
	<anchor dx="0" dy="17"/>
</sprite>

<!-- ###### Noze ###### -->
<sprite name="noze-black" type="noze">
	<image file="black_noze.png"/>
	<anchor dx="1" dy="0"/>
</sprite>

<!-- ###### Hat ###### -->
<sprite name="hat-black" type="hat">
	<image file="black_hat.png"/>
	<anchor dx="13" dy="19"/>
</sprite>

<!-- ###### eyes ###### -->
<sprite name="eyes-black" type="eyes">
	<image file="black_eyes.png"/>
	<anchor dx="4" dy="3"/>
	<attached member_type="eyelid" frame="*" dx="0" dy="0"/>
	<attached member_type="pupil-right" frame="*" dx="3" dy="3"/>
	<attached member_type="pupil-left" frame="*" dx="5" dy="3"/>
</sprite>

<sprite name="pupil-right-black" type="pupil-right">
	<image file="black_pupil.png"/>
	<anchor dx="-1" dy="0"/>
</sprite>

<sprite name="pupil-left-black" type="pupil-left">
	<image file="black_pupil.png"/>
	<anchor dx="-1" dy="0"/>
</sprite>

<sprite name="eyelid-black" type="eyelid">
	<image file="black_eyelid.png">
		<grid size="9,7" array="1,7"/>
	</image>
	<anchor dx="0" dy="0"/>
	<animation speed="200" loop_mode="pingpong" loop_wait="500" loop_wait_random="200"/>
</sprite>

<!-- ###### Arm left ###### -->
<sprite name="arm-left-black" type="arm-left">
	<image file="black_arm1left.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="arm2-left" frame="*" dx="5" dy="5"/>
</sprite>

<sprite name="arm2-left-black" type="arm2-left">
	<image file="black_arm2left.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="arm3-left" frame="*" dx="5" dy="3"/>
</sprite>

<sprite name="arm3-left-black-L" type="arm3-left">
	<image file="black_arm3left.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="weapon" frame="*" dx="5" dy="2"/>
	<attached member_type="yoyo" frame="*" dx="5" dy="-3"/>
</sprite>

<sprite name="arm3-left-black-R" type="arm3-left">
	<image file="black_arm3left.png"/>
	<anchor dx="5" dy="0"/>
</sprite>

<!-- ###### Arm right ###### -->
<sprite name="arm-right-black" type="arm-right">
	<image file="black_arm1right.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="arm2-right" frame="*" dx="5" dy="5"/>
</sprite>

<sprite name="arm2-right-black" type="arm2-right">
	<image file="black_arm2right.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="arm3-right" frame="*" dx="5" dy="3"/>
</sprite>

<sprite name="arm3-right-black-L" type="arm3-right">
	<image file="black_arm3right.png"/>
	<anchor dx="5" dy="0"/>
</sprite>

<sprite name="arm3-right-black-R" type="arm3-right">
	<image file="black_arm3right.png"/>
	<anchor dx="5" dy="0"/>
	<attached member_type="weapon" frame="*" dx="5" dy="2"/>
	<attached member_type="yoyo" frame="*" dx="5" dy="-3"/>
</sprite>

<!-- ###### Legs ###### -->
<sprite name="foot-left-black" type="foot-left">
	<image file="black_footleft.png"/>
	<anchor dx="4" dy="3"/>
</sprite>
<sprite name="foot-right-black" type="foot-right">
	<image file="black_footright.png"/>
	<anchor dx="4" dy="3"/>
</sprite>


<!-- ################################################################################## -->
<!-- ##############								ACCESSORIES								################## -->
<!-- ################################################################################## -->

<!-- ###### cowboy_hat ###### -->
<sprite name="cowboy_hat" type="cowboy_hat">
	<image file="&aso;cowboy_hat.png"/>
	<anchor dx="14" dy="12"/>
</sprite>

<!-- ###### Helmet ###### -->
<sprite name="helmet" type="helmet">
	<image file="&aso;helmet.png"/>
	<anchor dx="15" dy="15"/>
</sprite>

<!-- ###### baseball_cap ###### -->
<sprite name="baseball_cap" type="baseball_cap">
	<image file="&aso;baseball_cap.png"/>
	<anchor dx="13" dy="12"/>
</sprite>

<!-- ###### baseball_tshirt ###### -->
<sprite name="baseball_tshirt" type="baseball_tshirt">
	<image file="&aso;baseball_tshirt.png"/>
	<anchor dx="9" dy="16"/>
</sprite>

<!-- ###### Yoyo ###### -->
<sprite name="yoyo" type="yoyo" go_through_ground="true">
	<image file="&aso;yoyo.png">
		<grid size="32,23" array="36,1"/>
	</image>
	<anchor dx="29" dy="2"/>
	<animation speed="150"/>
</sprite>

<!-- ###### Hoop (foreground part) ###### -->
<sprite name="hoop" type="hoop">
	<image file="&aso;hoop.png"/>
	<anchor dx="17" dy="12"/>
</sprite>

<!-- ###### Hula (foreground part) ###### -->
<sprite name="hula" type="hula">
	<image file="&aso;hula.png"/>
	<anchor dx="17" dy="12"/>
</sprite>

<!-- ###### Construct ###### -->
<sprite name="construct" type="construct">
	<image file="&aso;c1.png"/>
	<anchor dx="17" dy="12"/>
	<attached member_type="c2" frame="*" dx="17" dy="12"/>
</sprite>

<sprite name="c2" type="c2">
	<image file="&aso;c2.png"/>
	<anchor dx="17" dy="12"/>
</sprite>

<!-- ###### Foothelmet ###### -->
<sprite name="foothelmet1" type="foothelmet1">
	<image file="&aso;foothelmet1.png"/>
	<anchor dx="13" dy="14"/>
	<attached member_type="foothelmet2" frame="*" dx="15" dy="15"/>
</sprite>

<sprite name="foothelmet2" type="foothelmet2">
	<image file="&aso;foothelmet2.png"/>
	<anchor dx="13" dy="14"/>
</sprite>

<!-- ###### Belt ###### -->
<sprite name="belt" type="belt">
	<image file="&aso;belt.png"/>
	<anchor dx="9" dy="16"/>
	<attached member_type="jetpack-left" frame="*" dx="9" dy="10"/>
	<attached member_type="jetpack-right" frame="*" dx="0" dy="11"/>
</sprite>

<!-- ###### Jetpack ###### -->
<sprite name="jetpack-left" type="jetpack-left">
	<image file="&aso;jetpack.png"/>
	<anchor dx="5" dy="11"/>
	<attached member_type="jetpack-left-fire" frame="*" dx="4" dy="5"/>
</sprite>

<sprite name="jetpack-left-fire" type="jetpack-left-fire">
	<image file="&aso;jetpack-fire.png"/>
	<anchor dx="5" dy="1"/>
</sprite>

<sprite name="jetpack-right" type="jetpack-right">
	<image file="&aso;jetpack.png"/>
	<anchor dx="5" dy="11"/>
	<attached member_type="jetpack-right-fire" frame="*" dx="4" dy="5"/>
</sprite>

<sprite name="jetpack-right-fire" type="jetpack-right-fire">
	<image file="&aso;jetpack-fire.png"/>
	<anchor dx="5" dy="1"/>
</sprite>

<!-- ################################################################################## -->
<!-- ##############								MISCELLANEOUS							################## -->
<!-- ################################################################################## -->

<!-- ###### Dead ###### -->
<sprite name="body-dead" type="body">
	<image file="dead.png"/>
	<anchor dx="12" dy="15"/>
</sprite>

</skeletons>
