name=Sweeper
size=1000,600
tile(ConveyorBelt,650,250){
	disabled=0
	speed=-2
}
tile(ConveyorBelt,600,250){
	disabled=0
	speed=-2
}
tile(ConveyorBelt,550,250){
	disabled=0
	speed=-2
}
tile(ConveyorBelt,500,250){
	disabled=0
	speed=-2
}
tile(ConveyorBelt,450,250){
	disabled=0
	speed=-2
}
tile(ConveyorBelt,350,250){
	disabled=0
	speed=-2
}
tile(ConveyorBelt,400,250){
	disabled=0
	speed=-2
}
tile(ShadowStart,600,200)
tile(PlayerStart,550,200)
tile(Spikes,350,200)
tile(Spikes,350,150)
tile(MovingBlock,500,300){
	MovingPosCount=5
	disabled=0
	id=0
	loop=1
	t0=133
	t1=66
	t2=266
	t3=66
	t4=133
	x0=200
	x1=200
	x2=-200
	x3=-200
	x4=0
	y0=0
	y1=-100
	y2=-100
	y3=0
	y4=0
}
tile(Block,250,250)
tile(Block,200,250)
tile(Block,100,200)
tile(Block,100,150)
tile(Block,50,150)
tile(Block,0,150)
tile(Block,0,100)
tile(Exit,50,100)
tile(Block,150,250)
tile(Block,100,250)
