# Copyright (C) 2011 Clint Bellanger
# This file is distributed under the same license as the FLARE package.
#
# Adrian Chaves Fernandez (Gallaecio) <adriyetichaves@gmail.com>, 2011, 2012, 2013.
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-11-20 16:48+0100\n"
"PO-Revision-Date: 2013-04-08 19:50+0200\n"
"Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
"Language: gl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Lokalize 1.5\n"

#: ../../../src/Avatar.cpp:430
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "Parabéns, chegaches ao nivel %d!"

#: ../../../src/Avatar.cpp:432
msgid "You may increase one attribute through the Character Menu."
msgstr "Podes aumentar un atributo desde o menú da personaxe."

#: ../../../src/Avatar.cpp:631
msgid "You are defeated. Game over! Press Enter to exit to Title."
msgstr "Derrotáronte. Perdiches! Preme Intro para ir ao menú."

#: ../../../src/Avatar.cpp:634
#, fuzzy
msgid "You are defeated. Press Enter to continue."
msgstr "Derrotáronte, e perdiches a metade do %s. Preme Intro para continuar."

#: ../../../src/CampaignManager.cpp:133
#, c-format
msgid "%d %s removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:139
#, c-format
msgid "%s removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:154
#, c-format
msgid "You receive %s."
msgstr "Obtiveches unha unidade de %s."

#: ../../../src/CampaignManager.cpp:156
#, c-format
msgid "You receive %s x%d."
msgstr "Obtiveches %d unidades de %s."

#: ../../../src/CampaignManager.cpp:168
#, c-format
msgid "You receive %d %s."
msgstr "Obtiveches %d %s."

#: ../../../src/CampaignManager.cpp:178
#, c-format
msgid "You receive %d XP."
msgstr "A túa experiencia aumentou %d puntos."

#: ../../../src/CampaignManager.cpp:184
msgid "HP restored."
msgstr "Recuperaches a vida."

#: ../../../src/CampaignManager.cpp:188
msgid "MP restored."
msgstr "Recuperaches a enerxía."

#: ../../../src/CampaignManager.cpp:193
msgid "HP and MP restored."
msgstr "Recuperaches a vida e a enerxía."

#: ../../../src/CampaignManager.cpp:197
msgid "Negative effects removed."
msgstr "Elimináronse os efectos negativos."

#: ../../../src/CampaignManager.cpp:203
msgid "HP and MP restored, negative effects removed"
msgstr "Recuperaches a vida e a enerxía, e elimináronse os efectos negativos."

#: ../../../src/Entity.cpp:158
msgid "miss"
msgstr "fallo"

#: ../../../src/Entity.cpp:278 ../../../src/PowerManager.cpp:772
#: ../../../src/StatBlock.cpp:568
#, c-format
msgid "+%d HP"
msgstr "+%d de vida"

#: ../../../src/Entity.cpp:284 ../../../src/StatBlock.cpp:573
#, c-format
msgid "+%d MP"
msgstr "+%d de enerxía"

#: ../../../src/EventManager.cpp:457
msgid "Unknown destination"
msgstr "Destino descoñecido."

#: ../../../src/GameStateConfig.cpp:74 ../../../src/GameStateConfig.cpp:166
msgid "OK"
msgstr "Aceptar"

#: ../../../src/GameStateConfig.cpp:79 ../../../src/GameStateConfig.cpp:165
msgid "Defaults"
msgstr "Restablecer"

#: ../../../src/GameStateConfig.cpp:84 ../../../src/GameStateNew.cpp:56
#: ../../../src/InputState.cpp:622 ../../../src/MenuNPCActions.cpp:71
msgid "Cancel"
msgstr "Cancelar"

#: ../../../src/GameStateConfig.cpp:156
msgid "Video"
msgstr "Vídeo"

#: ../../../src/GameStateConfig.cpp:157
msgid "Audio"
msgstr "Son"

#: ../../../src/GameStateConfig.cpp:158
msgid "Interface"
msgstr "Interface"

#: ../../../src/GameStateConfig.cpp:159
msgid "Input"
msgstr "Entrada"

#: ../../../src/GameStateConfig.cpp:160
msgid "Keybindings"
msgstr "Controis"

#: ../../../src/GameStateConfig.cpp:161
msgid "Mods"
msgstr "Mods"

#: ../../../src/GameStateConfig.cpp:164 ../../../src/GameStateConfig.cpp:1003
#: ../../../src/GameStateConfig.cpp:1005
msgid "Assign: "
msgstr "Asignar: "

#: ../../../src/GameStateConfig.cpp:165
msgid "Reset ALL settings?"
msgstr "Volver á configuración inicial?"

#: ../../../src/GameStateConfig.cpp:166
msgid "Use this resolution?"
msgstr "Usar esta resolución?"

#: ../../../src/GameStateConfig.cpp:288
msgid "Full Screen Mode"
msgstr "Pantalla completa:"

#: ../../../src/GameStateConfig.cpp:291
msgid "Move hero using mouse"
msgstr "Mover a personaxe co cursor:"

#: ../../../src/GameStateConfig.cpp:294
msgid "Show combat text"
msgstr "Amosar texto de combate:"

#: ../../../src/GameStateConfig.cpp:297
msgid "Hardware surfaces"
msgstr "Superficies por hardware:"

#: ../../../src/GameStateConfig.cpp:300
msgid "Double buffering"
msgstr "Dobre búfer:"

#: ../../../src/GameStateConfig.cpp:303
msgid "Use joystick"
msgstr "Empregar un mando:"

#: ../../../src/GameStateConfig.cpp:306
msgid "High Quality Textures"
msgstr "Texturas de alta calidade:"

#: ../../../src/GameStateConfig.cpp:309
msgid "Allow changing gamma"
msgstr "Permitir cambiar o gamma:"

#: ../../../src/GameStateConfig.cpp:312
msgid "Animated tiles"
msgstr "Animacións no revestimento:"

#: ../../../src/GameStateConfig.cpp:315
msgid "Mouse aim"
msgstr "Apuntar co rato:"

#: ../../../src/GameStateConfig.cpp:318
#, fuzzy
msgid "Do not use mouse"
msgstr "Mover a personaxe co cursor:"

#: ../../../src/GameStateConfig.cpp:321
msgid "Show FPS"
msgstr "Amosar os FPS:"

#: ../../../src/GameStateConfig.cpp:324
msgid "Show Hotkeys Labels"
msgstr ""

#: ../../../src/GameStateConfig.cpp:327
msgid "Colorblind Mode"
msgstr ""

#: ../../../src/GameStateConfig.cpp:338
msgid "Music Volume"
msgstr "Volume da música:"

#: ../../../src/GameStateConfig.cpp:351
msgid "Sound Volume"
msgstr "Volume dos sons:"

#: ../../../src/GameStateConfig.cpp:364
msgid "Gamma"
msgstr "Gamma:"

#: ../../../src/GameStateConfig.cpp:377
#, fuzzy
msgid "Joystick Deadzone"
msgstr "Mando:"

#: ../../../src/GameStateConfig.cpp:391
msgid "Resolution"
msgstr "Resolución:"

#: ../../../src/GameStateConfig.cpp:402
msgid "Active Mods"
msgstr "Mods activos:"

#: ../../../src/GameStateConfig.cpp:412
msgid "Available Mods"
msgstr "Mods dispoñíbeis:"

#: ../../../src/GameStateConfig.cpp:428
msgid "Joystick"
msgstr "Mando:"

#: ../../../src/GameStateConfig.cpp:440
msgid "Language"
msgstr "Idioma:"

#: ../../../src/GameStateConfig.cpp:479 ../../../src/GameStateConfig.cpp:486
#: ../../../src/GameStateConfig.cpp:493
msgid "Disable for performance"
msgstr "Desactivalo mellora o rendemento."

#: ../../../src/GameStateConfig.cpp:500
msgid "Experimental"
msgstr "Experimental."

#: ../../../src/GameStateConfig.cpp:507
msgid "For handheld devices"
msgstr ""

#: ../../../src/GameStateConfig.cpp:527
msgid "<< Disable"
msgstr "← Desactivar"

#: ../../../src/GameStateConfig.cpp:535
msgid "Enable >>"
msgstr "Activar →"

#: ../../../src/GameStateLoad.cpp:55 ../../../src/GameStateLoad.cpp:67
msgid "Delete Save"
msgstr "Borrar a partida"

#: ../../../src/GameStateLoad.cpp:55
msgid "Delete this save?"
msgstr "Estás seguro?"

#: ../../../src/GameStateLoad.cpp:57
msgid "Exit to Title"
msgstr "Menú principal"

#: ../../../src/GameStateLoad.cpp:63
msgid "Choose a Slot"
msgstr "Escolla un espazo"

#: ../../../src/GameStateLoad.cpp:482
msgid "New Game"
msgstr "Nova partida"

# Nin idea de onde atopar esta cadea.
#: ../../../src/GameStateLoad.cpp:486 ../../../src/GameStateLoad.cpp:501
msgid "Enable a story mod to continue"
msgstr "Activa unha modificación de historia para continuar."

#: ../../../src/GameStateLoad.cpp:496
msgid "Load Game"
msgstr "Cargar a partida"

#: ../../../src/GameStateLoad.cpp:551
msgid "Entering game world..."
msgstr "Cargando o mundo…"

#: ../../../src/GameStateLoad.cpp:554
msgid "Loading saved game..."
msgstr "Cargando a partida..."

# Aparece no menú de escolla de partida, para dicir o tipo de personaxe protagonista da partida, así como o seu nivel.
#: ../../../src/GameStateLoad.cpp:577
#, c-format
msgid "Level %d %s"
msgstr "%s de nivel %d"

#: ../../../src/GameStateLoad.cpp:579
#, fuzzy
msgid "Permadeath"
msgstr "Perder a partida ao morrer."

#: ../../../src/GameStateLoad.cpp:603
msgid "Empty Slot"
msgstr "Espazo sen usar."

#: ../../../src/GameStateNew.cpp:62
msgid "Create"
msgstr "Crear"

#: ../../../src/GameStateNew.cpp:173
msgid "Choose a Portrait"
msgstr "Retrato:"

#: ../../../src/GameStateNew.cpp:175
msgid "Choose a Name"
msgstr "Nome:"

#: ../../../src/GameStateNew.cpp:177
msgid "Permadeath?"
msgstr "Perder a partida ao morrer."

#: ../../../src/GameStateNew.cpp:179
msgid "Choose a Class"
msgstr "Clase:"

#: ../../../src/GameStatePlay.cpp:99
msgid "Loading..."
msgstr "Cargando…"

#: ../../../src/GameStatePlay.cpp:227 ../../../src/GameStatePlay.cpp:228
#: ../../../src/GameStatePlay.cpp:245 ../../../src/GameStatePlay.cpp:246
#: ../../../src/MenuManager.cpp:658 ../../../src/MenuManager.cpp:659
#: ../../../src/MenuManager.cpp:685 ../../../src/MenuManager.cpp:686
#: ../../../src/MenuManager.cpp:865 ../../../src/MenuManager.cpp:866
#: ../../../src/MenuManager.cpp:884 ../../../src/MenuManager.cpp:885
#: ../../../src/MenuManager.cpp:1043 ../../../src/MenuManager.cpp:1044
#: ../../../src/MenuManager.cpp:1084 ../../../src/MenuManager.cpp:1085
msgid "Inventory is full."
msgstr "O inventario está cheo."

#: ../../../src/GameStateTitle.cpp:41
msgid "Play Game"
msgstr "Xogar"

#: ../../../src/GameStateTitle.cpp:46
msgid "Enable a core mod to continue"
msgstr "Activa unha modificación base para continuar."

#: ../../../src/GameStateTitle.cpp:50
msgid "Configuration"
msgstr "Configuración"

#: ../../../src/GameStateTitle.cpp:55
msgid "Credits"
msgstr ""

#: ../../../src/GameStateTitle.cpp:60
msgid "Exit Game"
msgstr "Saír"

#: ../../../src/GameStateTitle.cpp:67
#, fuzzy
msgid "Flare Alpha v0.19"
msgstr "Flare 0.18 (alfa)"

#: ../../../src/InputState.cpp:623
msgid "Accept"
msgstr "Aceptar"

#: ../../../src/InputState.cpp:624
msgid "Up"
msgstr "Arriba"

#: ../../../src/InputState.cpp:625
msgid "Down"
msgstr "Abaixo"

#: ../../../src/InputState.cpp:626
msgid "Left"
msgstr "Esquerda"

#: ../../../src/InputState.cpp:627
msgid "Right"
msgstr "Dereita"

#: ../../../src/InputState.cpp:628
msgid "Bar1"
msgstr "Acción 1"

#: ../../../src/InputState.cpp:629
msgid "Bar2"
msgstr "Acción 2"

#: ../../../src/InputState.cpp:630
msgid "Bar3"
msgstr "Acción 3"

#: ../../../src/InputState.cpp:631
msgid "Bar4"
msgstr "Acción 4"

#: ../../../src/InputState.cpp:632
msgid "Bar5"
msgstr "Acción 5"

#: ../../../src/InputState.cpp:633
msgid "Bar6"
msgstr "Acción 6"

#: ../../../src/InputState.cpp:634
msgid "Bar7"
msgstr "Acción 7"

#: ../../../src/InputState.cpp:635
msgid "Bar8"
msgstr "Acción 8"

#: ../../../src/InputState.cpp:636
msgid "Bar9"
msgstr "Acción 9"

#: ../../../src/InputState.cpp:637
msgid "Bar0"
msgstr "Acción 0"

#: ../../../src/InputState.cpp:638 ../../../src/MenuActionBar.cpp:380
#: ../../../src/MenuActionBar.cpp:382 ../../../src/MenuCharacter.cpp:262
msgid "Character"
msgstr "Personaxe"

#: ../../../src/InputState.cpp:639 ../../../src/MenuActionBar.cpp:387
#: ../../../src/MenuActionBar.cpp:389 ../../../src/MenuInventory.cpp:224
#: ../../../src/MenuVendor.cpp:50
msgid "Inventory"
msgstr "Inventario"

#: ../../../src/InputState.cpp:640 ../../../src/MenuActionBar.cpp:394
#: ../../../src/MenuActionBar.cpp:396 ../../../src/MenuPowers.cpp:194
msgid "Powers"
msgstr "Habilidades"

#: ../../../src/InputState.cpp:641 ../../../src/MenuActionBar.cpp:401
#: ../../../src/MenuActionBar.cpp:403 ../../../src/MenuLog.cpp:152
msgid "Log"
msgstr "Rexistro"

#: ../../../src/InputState.cpp:642
msgid "Main1"
msgstr "Acción principal"

#: ../../../src/InputState.cpp:643
msgid "Main2"
msgstr "Acción secundaria"

#: ../../../src/InputState.cpp:644
msgid "Ctrl"
msgstr "Control"

#: ../../../src/InputState.cpp:645
msgid "Shift"
msgstr "Maiúsculas"

#: ../../../src/InputState.cpp:646
msgid "Delete"
msgstr "Suprimir"

#: ../../../src/InputState.cpp:647
msgid "ActionBar Accept"
msgstr ""

#: ../../../src/InputState.cpp:648
msgid "ActionBar Left"
msgstr ""

#: ../../../src/InputState.cpp:649
msgid "ActionBar Right"
msgstr ""

#: ../../../src/InputState.cpp:650
msgid "ActionBar Use"
msgstr ""

#: ../../../src/InputState.cpp:652
msgid "lmb"
msgstr "B.E."

#: ../../../src/InputState.cpp:653
msgid "mmb"
msgstr "B.C."

#: ../../../src/InputState.cpp:654
msgid "rmb"
msgstr "B.D."

#: ../../../src/InputState.cpp:655
msgid "wheel up"
msgstr "Roda arriba"

#: ../../../src/InputState.cpp:656
msgid "wheel down"
msgstr "Roda abaixo"

#: ../../../src/InputState.cpp:657
msgid "mbx1"
msgstr "B. 1"

#: ../../../src/InputState.cpp:658
msgid "mbx2"
msgstr "B. 2"

#: ../../../src/ItemManager.cpp:488
#, fuzzy
msgid "Low"
msgstr "Rexistro"

#: ../../../src/ItemManager.cpp:492
msgid "Normal"
msgstr ""

#: ../../../src/ItemManager.cpp:496
msgid "High"
msgstr ""

#: ../../../src/ItemManager.cpp:500
msgid "Epic"
msgstr ""

#: ../../../src/ItemManager.cpp:513
#, c-format
msgid "Level %d"
msgstr "Nivel %d"

#: ../../../src/ItemManager.cpp:524
#, c-format
msgid "Melee damage: %d-%d"
msgstr "Dano corpo a corpo: %d-%d"

#: ../../../src/ItemManager.cpp:526
#, c-format
msgid "Melee damage: %d"
msgstr "Dano corpo a corpo: %d"

#: ../../../src/ItemManager.cpp:530
#, c-format
msgid "Ranged damage: %d-%d"
msgstr "Dano a distancia: %d-%d"

#: ../../../src/ItemManager.cpp:532
#, c-format
msgid "Ranged damage: %d"
msgstr "Dano a distancia: %d"

#: ../../../src/ItemManager.cpp:536
#, c-format
msgid "Mental damage: %d-%d"
msgstr "Dano mental: %d-%d"

#: ../../../src/ItemManager.cpp:538
#, c-format
msgid "Mental damage: %d"
msgstr "Dano mental: %d"

#: ../../../src/ItemManager.cpp:544
#, c-format
msgid "Absorb: %d-%d"
msgstr "Absorción: %d-%d"

#: ../../../src/ItemManager.cpp:546
#, c-format
msgid "Absorb: %d"
msgstr "Absorción: %d"

#: ../../../src/ItemManager.cpp:554
#, fuzzy, c-format
msgid "%d% Speed"
msgstr "%d%% velocidade"

#: ../../../src/ItemManager.cpp:560 ../../../src/ItemManager.cpp:659
#, c-format
msgid "Increases %s by %d"
msgstr "Aumenta %s en %d"

#: ../../../src/ItemManager.cpp:567 ../../../src/ItemManager.cpp:662
#, c-format
msgid "Decreases %s by %d"
msgstr "Reduce %s en %d"

#: ../../../src/ItemManager.cpp:588 ../../../src/MenuPowers.cpp:566
#: ../../../src/MenuPowers.cpp:569
#, c-format
msgid "Requires Physical %d"
msgstr "Require %d de físico."

#: ../../../src/ItemManager.cpp:593 ../../../src/MenuPowers.cpp:572
#: ../../../src/MenuPowers.cpp:575
#, c-format
msgid "Requires Mental %d"
msgstr "Require %d de mente."

#: ../../../src/ItemManager.cpp:598 ../../../src/MenuPowers.cpp:554
#: ../../../src/MenuPowers.cpp:557
#, c-format
msgid "Requires Offense %d"
msgstr "Require %d de ataque."

#: ../../../src/ItemManager.cpp:603 ../../../src/MenuPowers.cpp:560
#: ../../../src/MenuPowers.cpp:563
#, c-format
msgid "Requires Defense %d"
msgstr "Require %d de defensa."

#: ../../../src/ItemManager.cpp:609
#, c-format
msgid "Quality: %s"
msgstr ""

#: ../../../src/ItemManager.cpp:626 ../../../src/ItemManager.cpp:635
#, c-format
msgid "Buy Price: %d %s"
msgstr "Prezo de compra: %d %s"

#: ../../../src/ItemManager.cpp:628 ../../../src/ItemManager.cpp:637
#, c-format
msgid "Buy Price: %d %s each"
msgstr "Prezo de compra: %d %s por unidade"

#: ../../../src/ItemManager.cpp:643
#, c-format
msgid "Sell Price: %d %s"
msgstr "Prezo de venda: %d %s"

#: ../../../src/ItemManager.cpp:645
#, c-format
msgid "Sell Price: %d %s each"
msgstr "Prezo de venda: %d %s por unidade"

#: ../../../src/ItemManager.cpp:655
msgid "Set: "
msgstr "Grupo: "

#: ../../../src/ItemManager.cpp:659 ../../../src/ItemManager.cpp:662
#, c-format
msgid "%d items: "
msgstr "%d obxectos: "

#: ../../../src/MenuCharacter.cpp:275
msgid "Name"
msgstr "Nome"

#: ../../../src/MenuCharacter.cpp:276
msgid "Level"
msgstr "Nivel"

#: ../../../src/MenuCharacter.cpp:277
msgid "Physical"
msgstr "Físico"

#: ../../../src/MenuCharacter.cpp:278
msgid "Mental"
msgstr "Mente"

#: ../../../src/MenuCharacter.cpp:279
msgid "Offense"
msgstr "Ataque"

#: ../../../src/MenuCharacter.cpp:280
msgid "Defense"
msgstr "Defensa"

#: ../../../src/MenuCharacter.cpp:324
msgid "points remaining"
msgstr "puntos restantes"

#: ../../../src/MenuCharacter.cpp:334
msgid "Max HP:"
msgstr "Vida máxima:"

#: ../../../src/MenuCharacter.cpp:340
msgid "HP Regen:"
msgstr "Recuperación:"

#: ../../../src/MenuCharacter.cpp:341
#, fuzzy
msgid "Ticks of HP regen per minute. "
msgstr "Recuperación por minuto"

#: ../../../src/MenuCharacter.cpp:346
msgid "Max MP:"
msgstr "Enerxía máxima:"

#: ../../../src/MenuCharacter.cpp:352
msgid "MP Regen:"
msgstr "Rexeneración:"

#: ../../../src/MenuCharacter.cpp:353
#, fuzzy
msgid "Ticks of MP regen per minute. "
msgstr "Rexeneración por minuto"

#: ../../../src/MenuCharacter.cpp:358
msgid "Accuracy:"
msgstr "Puntería:"

#: ../../../src/MenuCharacter.cpp:364
msgid "Avoidance:"
msgstr "Esquivar:"

#: ../../../src/MenuCharacter.cpp:370
msgid "Melee Damage:"
msgstr "Dano corpo a corpo:"

#: ../../../src/MenuCharacter.cpp:380
msgid "Ranged Damage:"
msgstr "Dano a distancia:"

#: ../../../src/MenuCharacter.cpp:390
msgid "Mental Damage:"
msgstr "Dano mental:"

#: ../../../src/MenuCharacter.cpp:400
msgid "Crit:"
msgstr "Crítico:"

#: ../../../src/MenuCharacter.cpp:406
msgid "Absorb:"
msgstr "Absorción:"

#: ../../../src/MenuCharacter.cpp:416
msgid "Poise: "
msgstr "Equilibrio: "

#: ../../../src/MenuCharacter.cpp:417
msgid "Reduces your chance of stumbling when hit"
msgstr "Reduce a probabilidade de tropezar ao recibir un golpe."

#: ../../../src/MenuCharacter.cpp:422
msgid "Bonus XP: "
msgstr "Experiencia adicional: "

#: ../../../src/MenuCharacter.cpp:423
msgid "Increases the XP gained per kill"
msgstr "Aumenta a experiencia conseguida ao matar."

#: ../../../src/MenuCharacter.cpp:428
msgid "Bonus"
msgstr "Bonificación"

#: ../../../src/MenuCharacter.cpp:429
#, c-format
msgid "Increases the %s found per drop"
msgstr "Aumenta o %s que se atopa en cada botín."

#: ../../../src/MenuCharacter.cpp:434
msgid "Bonus Item Find: "
msgstr "Atopar obxectos adicionais:"

#: ../../../src/MenuCharacter.cpp:435
msgid "Increases the chance that an enemy will drop an item when killed"
msgstr "Aumenta a probabilidade de que o botín ao matar inimigos conteña obxectos."

#: ../../../src/MenuCharacter.cpp:440
msgid "Stealth: "
msgstr "Sixilo: "

#: ../../../src/MenuCharacter.cpp:441
msgid "Increases your ability to move undetected"
msgstr "Aumenta a capacidade de pasar inadvertido ao moverse."

#: ../../../src/MenuCharacter.cpp:459
#, c-format
msgid "XP: %d"
msgstr "Experiencia: %d"

#: ../../../src/MenuCharacter.cpp:461
#, c-format
msgid "Next: %d"
msgstr "Seguinte nivel: %d"

#: ../../../src/MenuCharacter.cpp:465
msgid "Physical (P) increases melee weapon proficiency and total HP."
msgstr "O físico (F) aumenta a habilidade coas armas corpo a corpo e a vida."

#: ../../../src/MenuCharacter.cpp:466 ../../../src/MenuCharacter.cpp:470
#: ../../../src/MenuCharacter.cpp:474 ../../../src/MenuCharacter.cpp:478
#, c-format
msgid "base (%d), bonus (%d)"
msgstr "Base: %d. Bonificación: %d."

#: ../../../src/MenuCharacter.cpp:469
msgid "Mental (M) increases mental weapon proficiency and total MP."
msgstr "A mente (M) aumenta a habilidade coas armas mentais e a enerxía."

#: ../../../src/MenuCharacter.cpp:473
msgid "Offense (O) increases ranged weapon proficiency and accuracy."
msgstr "O ataque (A) aumenta a habilidade coas armas a distancia e a puntería."

#: ../../../src/MenuCharacter.cpp:477
msgid "Defense (D) increases armor proficiency and avoidance."
msgstr "A defensa (D) aumenta a habilidade coa armadura e esquivando."

#: ../../../src/MenuCharacter.cpp:498
#, fuzzy, c-format
msgid "Each level grants %d. "
msgstr "Cada nivel aumenta en 2 a vida."

#: ../../../src/MenuCharacter.cpp:500
#, fuzzy, c-format
msgid "Each point of Physical grants %d. "
msgstr "Cada punto de físico aumenta en 8 a vida."

#: ../../../src/MenuCharacter.cpp:502
#, fuzzy, c-format
msgid "Each point of Mental grants %d. "
msgstr "Cada punto de mente aumenta en 8 a enerxía."

#: ../../../src/MenuCharacter.cpp:504
#, fuzzy, c-format
msgid "Each point of Offense grants %d. "
msgstr "Cada punto de mente aumenta en 8 a enerxía."

#: ../../../src/MenuCharacter.cpp:506
#, fuzzy, c-format
msgid "Each point of Defense grants %d. "
msgstr "Cada punto de mente aumenta en 8 a enerxía."

#: ../../../src/MenuEnemy.cpp:117
msgid "Dead"
msgstr "Morto"

# Indicación do inimigo ao que se está a apuntar.
#: ../../../src/MenuEnemy.cpp:123 ../../../src/MenuEnemy.cpp:126
#, c-format
msgid "%s level %d"
msgstr "%s (nivel %d)"

#: ../../../src/MenuExit.cpp:31
msgid "Exit"
msgstr "Volver ao menú"

#: ../../../src/MenuExit.cpp:48
msgid "Save and exit to title?"
msgstr "Gardar e saír ao menú?"

#: ../../../src/MenuInventory.cpp:146
#, c-format
msgid "Lost %d%% of %s. "
msgstr ""

#: ../../../src/MenuInventory.cpp:153
#, c-format
msgid "Lost %d%% of total XP. "
msgstr ""

#: ../../../src/MenuInventory.cpp:158
#, c-format
msgid "Lost %d%% of current level XP. "
msgstr ""

#: ../../../src/MenuInventory.cpp:184
#, c-format
msgid "Lost %s."
msgstr ""

# Aparece no menú de escolla de partida, para dicir o tipo de personaxe protagonista da partida, así como o seu nivel.
#: ../../../src/MenuInventory.cpp:228
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: ../../../src/MenuInventory.cpp:263
msgid "Use SHIFT to move only one item."
msgstr "Prema Maiús para mover só un obxecto."

#: ../../../src/MenuInventory.cpp:264
msgid "CTRL-click a carried item to sell it."
msgstr "Prema Ctrl e un obxecto para vendelo."

#: ../../../src/MenuInventory.cpp:472
msgid "This item can only be used from the action bar."
msgstr "Este obxecto só pode empregarse desde a barra de acción."

#: ../../../src/MenuLog.cpp:76
msgid "Notes"
msgstr "Notas"

#: ../../../src/MenuLog.cpp:77
msgid "Quests"
msgstr "Misións"

#: ../../../src/MenuManager.cpp:452
#, c-format
msgid "XP: %d/%d"
msgstr "Experiencia: %d/%d"

#: ../../../src/MenuManager.cpp:652 ../../../src/MenuManager.cpp:653
#: ../../../src/MenuManager.cpp:859 ../../../src/MenuManager.cpp:860
#: ../../../src/MenuManager.cpp:1037 ../../../src/MenuManager.cpp:1038
#, fuzzy, c-format
msgid "Not enough %s."
msgstr "Non tes dabondo."

#: ../../../src/MenuNPCActions.cpp:70
msgid "Trade"
msgstr "Comercio"

#: ../../../src/MenuPowers.cpp:463
msgid "Unspent skill points:"
msgstr "Puntos de atributos sen usar:"

#: ../../../src/MenuPowers.cpp:505
msgid ""
"\n"
"Next Level:"
msgstr ""

#: ../../../src/MenuPowers.cpp:525
#, fuzzy, c-format
msgid "Requires a %s"
msgstr "Require %d de mente."

#: ../../../src/MenuPowers.cpp:530 ../../../src/MenuPowers.cpp:533
#, c-format
msgid "Requires Physical Offense %d"
msgstr "Require %s de ataque físico."

#: ../../../src/MenuPowers.cpp:536 ../../../src/MenuPowers.cpp:539
#, c-format
msgid "Requires Physical Defense %d"
msgstr "Require %d de defensa física."

#: ../../../src/MenuPowers.cpp:542 ../../../src/MenuPowers.cpp:545
#, c-format
msgid "Requires Mental Offense %d"
msgstr "Require %d de ataque mental."

#: ../../../src/MenuPowers.cpp:548 ../../../src/MenuPowers.cpp:551
#, c-format
msgid "Requires Mental Defense %d"
msgstr "Require %d de defensa mental."

#: ../../../src/MenuPowers.cpp:580 ../../../src/MenuPowers.cpp:583
#, c-format
msgid "Requires Level %d"
msgstr "Require o nivel %d."

#: ../../../src/MenuPowers.cpp:590 ../../../src/MenuPowers.cpp:595
#, c-format
msgid "Requires %d Skill Point"
msgstr "Require %d puntos de habilidade."

#: ../../../src/MenuPowers.cpp:603
msgid "Click to Unlock"
msgstr "Preme para desbloquear."

#: ../../../src/MenuPowers.cpp:611 ../../../src/MenuPowers.cpp:614
#, c-format
msgid "Requires Power: %s"
msgstr "Require a habilidade «%s»."

#: ../../../src/MenuPowers.cpp:621
#, c-format
msgid "Costs %d MP"
msgstr "Consume %d de enerxía"

#: ../../../src/MenuPowers.cpp:625
#, c-format
msgid "Costs %d HP"
msgstr "Consume %d de vida"

#: ../../../src/MenuPowers.cpp:629
#, c-format
msgid "Cooldown: %d seconds"
msgstr "Recarga: %d segundos"

#: ../../../src/MenuStash.cpp:124
msgid "Shared Stash"
msgstr "Reserva compartida"

#: ../../../src/MenuVendor.cpp:51
msgid "Buyback"
msgstr "Recuperar"

#: ../../../src/MenuVendor.cpp:171
msgid "Vendor"
msgstr "Vendedor"

#: ../../../src/PowerManager.cpp:759
#, c-format
msgid "+%d Shield"
msgstr "+%d de escudo"

#: ../../../src/PowerManager.cpp:1006
msgid "You are already transformed, untransform first."
msgstr "Xa estás transformado, primeiro recupera a forma orixinal."

#: ../../../src/Settings.cpp:594
msgid "Adventurer"
msgstr "Aventureiro"

#: ../../../src/Utils.cpp:519
#, fuzzy
msgid "k"
msgstr "Aceptar"

#~ msgid "Character Menu (C)"
#~ msgstr "Personaxe (C)"

#~ msgid "Inventory Menu (I)"
#~ msgstr "Inventario (I)"

#~ msgid "Power Menu (P)"
#~ msgstr "Habilidades (P)"

#~ msgid "Log Menu (L)"
#~ msgstr "Rexistro (L)"

#~ msgid "Each point of Physical grants +%d HP. Each level grants +%d HP"
#~ msgstr "Cada punto de físico aumenta en %d a vida. Cada nivel auméntaa en %d."

#~ msgid "Ticks of HP regen per minute. Each point of Physical grants +%d HP regen. Each level grants +%d HP regen"
#~ msgstr "Cantidade de vida recuperada por minuto. Cada punto de físico aumenta en %d a recuperación. Cada nivel auméntaa en %d."

#~ msgid "Each point of Mental grants +%d MP. Each level grants +%d MP"
#~ msgstr "Cada punto de mente aumenta en %d a rexeneración. Cada nivel auméntaa en %d."

#~ msgid "Ticks of MP regen per minute. Each point of Mental grants +%d MP regen. Each level grants +%d MP regen"
#~ msgstr "Cantidade de enerxía recuperada por minuto. Cada punto de mente aumenta en %d a rexeneración. Cada nivel auméntaa en %d."

#~ msgid "Each point of Offense grants +%d accuracy. Each level grants +%d accuracy"
#~ msgstr "Cada punto de ataque aumenta en %d a puntería. Cada nivel auméntaa en %d."

#~ msgid "Each point of Defense grants +%d avoidance. Each level grants +%d avoidance"
#~ msgstr "Cada punto de defensa aumenta en %d a capacidade para esquivar. Cada nivel auméntaa en %d."

#~ msgid "Requires a physical weapon"
#~ msgstr "Require unha arma física."

#~ msgid "Requires a mental weapon"
#~ msgstr "Require unha arma mental."

#~ msgid "Requires an offense weapon"
#~ msgstr "Require unha arma ofensiva."

#~ msgid "Flare"
#~ msgstr "Flare"

#~ msgid "Accuracy (vs lvl 5):"
#~ msgstr "Puntería (vs n5):"

#~ msgid "Avoidance (vs lvl 5):"
#~ msgstr "Esquivar (vs n5):"

#~ msgid "Unspent attribute points"
#~ msgstr "Puntos de atributos sen usar"

#~ msgid "Stats"
#~ msgstr "Estatísticas"

#~ msgid "Grand Master"
#~ msgstr "Gran mestre"

#~ msgid "Master"
#~ msgstr "Mestre"

#~ msgid "Warrior"
#~ msgstr "Guerreiro"

#~ msgid "Wizard"
#~ msgstr "Mago"

#~ msgid "Ranger"
#~ msgstr "Silvano"

#~ msgid "Paladin"
#~ msgstr "Paladín"

#~ msgid "Rogue"
#~ msgstr "Pillabán"

#~ msgid "Knight"
#~ msgstr "Cabaleiro"

#~ msgid "Shaman"
#~ msgstr "Xamán"

#~ msgid "Cleric"
#~ msgstr "Clérigo"

#~ msgid "Battle Mage"
#~ msgstr "Mago guerreiro"

#~ msgid "Heavy Archer"
#~ msgstr "Arqueiro pesado"

#~ msgid "You receive %d gold."
#~ msgstr "Obtiveches %d moedas."

#~ msgid "Press a key to assign: "
#~ msgstr "Prema unha tecla para asignala: "

#~ msgid "Activate >>"
#~ msgstr "Activar →"

#~ msgid "Create Character"
#~ msgstr "Crear"

#~ msgid "Main Hand"
#~ msgstr "Man der."

#~ msgid "Body"
#~ msgstr "Corpo"

#~ msgid "Off Hand"
#~ msgstr "Man esq."

#~ msgid "Artifact"
#~ msgstr "Artefacto"

#~ msgid "Consumable"
#~ msgstr "Consumíbel"

#~ msgid "Gem"
#~ msgstr "Xema"

#~ msgid "Quest Item"
#~ msgstr "Obxecto dunha misión"

#~ msgid "%d Gold"
#~ msgstr "%d moedas"

#~ msgid "Total HP"
#~ msgstr "Vida"

#~ msgid "Total MP"
#~ msgstr "Enerxía"

#~ msgid "vs. Def 5"
#~ msgstr "vs 5 Def."

#~ msgid "vs. Off 5"
#~ msgstr "vs 5 Ata."

#~ msgid "Main Weapon"
#~ msgstr "Arma principal"

#~ msgid "Ranged Weapon"
#~ msgstr "Arma a distancia"

#~ msgid "Crit Chance"
#~ msgstr "Probabilidade de crítico"

#~ msgid "Fire Resist"
#~ msgstr "Res. ao lume"

#~ msgid "Ice Resist"
#~ msgstr "Res. ao xeo"

#~ msgid "Each level grants +1 HP regen"
#~ msgstr "Cada nivel aumenta en 1 a recuperación."

#~ msgid "Each level grants +2 MP"
#~ msgstr "Cada nivel aumenta en 2 a enerxía."

#~ msgid "Each level grants +1 MP regen"
#~ msgstr "Cada nivel aumenta en 1 a rexeneración."

#~ msgid "Each level grants +1 accuracy"
#~ msgstr "Cada nivel aumenta en 1 a puntería."

#~ msgid "Each level grants +1 avoidance"
#~ msgstr "Cada nivel aumenta en 1 a capacidade para esquivar."

#~ msgid "Dagger Proficiency"
#~ msgstr "Habilidade coa daga"

#~ msgid "Shortsword Proficiency"
#~ msgstr "Habilidade coa espada curta"

#~ msgid "Longsword Proficiency"
#~ msgstr "Habilidade coa espada longa"

#~ msgid "Greatsword Proficiency"
#~ msgstr "Habilidade coa gran espada"

#~ msgid "Wand Proficiency"
#~ msgstr "Habilidade co pau"

#~ msgid "Rod Proficiency"
#~ msgstr "Habilidade coa vara"

#~ msgid "Staff Proficiency"
#~ msgstr "Habilidade co bastón"

#~ msgid "Greatstaff Proficiency"
#~ msgstr "Habilidade co gran bastón"

#~ msgid "Slingshot Proficiency"
#~ msgstr "Habilidade co tiracroios"

#~ msgid "Shortbow Proficiency"
#~ msgstr "Habilidade co arco curto"

#~ msgid "Longbow Proficiency"
#~ msgstr "Habilidade co arco longo"

#~ msgid "Greatbow Proficiency"
#~ msgstr "Habilidade co gran arco"

#~ msgid "Light Armor Proficiency"
#~ msgstr "Habilidade coa armadura lixeira"

#~ msgid "Light Shield Proficiency"
#~ msgstr "Habilidade co escudo lixeiro"

#~ msgid "Heavy Armor Proficiency"
#~ msgstr "Habilidade coa armadura pesada"

#~ msgid "Heavy Shield Proficiency"
#~ msgstr "Habilidade co escudo pesado"

#~ msgid "Messages"
#~ msgstr "Mensaxes"

#~ msgid "Physical + Offense grants melee and ranged attacks"
#~ msgstr "A combinación de físico e ataque permite os ataques corpo a corpo e a distancia"

#~ msgid "Physical + Defense grants melee protection"
#~ msgstr "A combinación de físico e defensa permite a protección corpo a corpo"

#~ msgid "Mental + Offense grants elemental spell attacks"
#~ msgstr "A combinación de mente e ataque permite encantamentos de ataque elementais"

#~ msgid "Mental + Defense grants healing and magical protection"
#~ msgstr "A combinación de mente e defensa permite sandar e a protección máxica"

#~ msgid "Achievements"
#~ msgstr "Logros"
