# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-11-20 16:48+0100\n"
"PO-Revision-Date: 2013-04-09 18:55+0800\n"
"Last-Translator: lonsine <lonsine@qq.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: ../../../src/Avatar.cpp:430
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "恭喜！你到到了等级 %d!"

#: ../../../src/Avatar.cpp:432
msgid "You may increase one attribute through the Character Menu."
msgstr "你可以在角色菜单增加一点属性"

#: ../../../src/Avatar.cpp:631
msgid "You are defeated. Game over! Press Enter to exit to Title."
msgstr "角色死亡，游戏结束！按下回车键返回游戏开戏。"

#: ../../../src/Avatar.cpp:634
#, fuzzy
msgid "You are defeated. Press Enter to continue."
msgstr "角色死亡，你失去了一般的 %s.  按下回车键继续。"

#: ../../../src/CampaignManager.cpp:133
#, c-format
msgid "%d %s removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:139
#, c-format
msgid "%s removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:154
#, c-format
msgid "You receive %s."
msgstr "你收到 %s."

#: ../../../src/CampaignManager.cpp:156
#, c-format
msgid "You receive %s x%d."
msgstr "你收到 %s x%d."

#: ../../../src/CampaignManager.cpp:168
#, c-format
msgid "You receive %d %s."
msgstr "你收到 %d %s."

#: ../../../src/CampaignManager.cpp:178
#, c-format
msgid "You receive %d XP."
msgstr "你收到 %d XP."

#: ../../../src/CampaignManager.cpp:184
msgid "HP restored."
msgstr "HP 已恢复."

#: ../../../src/CampaignManager.cpp:188
msgid "MP restored."
msgstr "MP 已恢复."

#: ../../../src/CampaignManager.cpp:193
msgid "HP and MP restored."
msgstr "HP 和 MP 已恢复."

#: ../../../src/CampaignManager.cpp:197
msgid "Negative effects removed."
msgstr "负面影响已消除."

#: ../../../src/CampaignManager.cpp:203
msgid "HP and MP restored, negative effects removed"
msgstr "HP 和MP 已恢复, 负面影响已消除"

#: ../../../src/Entity.cpp:158
msgid "miss"
msgstr "未击中"

#: ../../../src/Entity.cpp:278 ../../../src/PowerManager.cpp:772
#: ../../../src/StatBlock.cpp:568
#, c-format
msgid "+%d HP"
msgstr "+%d HP"

#: ../../../src/Entity.cpp:284 ../../../src/StatBlock.cpp:573
#, c-format
msgid "+%d MP"
msgstr "+%d MP"

#: ../../../src/EventManager.cpp:457
msgid "Unknown destination"
msgstr "无法进入"

#: ../../../src/GameStateConfig.cpp:74 ../../../src/GameStateConfig.cpp:166
msgid "OK"
msgstr "确定"

#: ../../../src/GameStateConfig.cpp:79 ../../../src/GameStateConfig.cpp:165
msgid "Defaults"
msgstr "默认设置"

#: ../../../src/GameStateConfig.cpp:84 ../../../src/GameStateNew.cpp:56
#: ../../../src/InputState.cpp:622 ../../../src/MenuNPCActions.cpp:71
msgid "Cancel"
msgstr "取消设置"

#: ../../../src/GameStateConfig.cpp:156
msgid "Video"
msgstr "画面"

#: ../../../src/GameStateConfig.cpp:157
msgid "Audio"
msgstr "声音"

#: ../../../src/GameStateConfig.cpp:158
msgid "Interface"
msgstr "界面"

#: ../../../src/GameStateConfig.cpp:159
msgid "Input"
msgstr "输入"

#: ../../../src/GameStateConfig.cpp:160
msgid "Keybindings"
msgstr "快捷键"

#: ../../../src/GameStateConfig.cpp:161
msgid "Mods"
msgstr "模块"

#: ../../../src/GameStateConfig.cpp:164 ../../../src/GameStateConfig.cpp:1003
#: ../../../src/GameStateConfig.cpp:1005
msgid "Assign: "
msgstr "分配"

#: ../../../src/GameStateConfig.cpp:165
msgid "Reset ALL settings?"
msgstr "确定重置?"

#: ../../../src/GameStateConfig.cpp:166
msgid "Use this resolution?"
msgstr "使用此分辨率"

#: ../../../src/GameStateConfig.cpp:288
msgid "Full Screen Mode"
msgstr "全屏模式"

#: ../../../src/GameStateConfig.cpp:291
msgid "Move hero using mouse"
msgstr "使用鼠标移动人物"

#: ../../../src/GameStateConfig.cpp:294
msgid "Show combat text"
msgstr "显示战斗文字"

#: ../../../src/GameStateConfig.cpp:297
msgid "Hardware surfaces"
msgstr "硬件加速"

#: ../../../src/GameStateConfig.cpp:300
msgid "Double buffering"
msgstr "双缓冲"

#: ../../../src/GameStateConfig.cpp:303
msgid "Use joystick"
msgstr "使用joystick"

#: ../../../src/GameStateConfig.cpp:306
msgid "High Quality Textures"
msgstr "高质量背景"

#: ../../../src/GameStateConfig.cpp:309
msgid "Allow changing gamma"
msgstr "允许更改亮度"

#: ../../../src/GameStateConfig.cpp:312
msgid "Animated tiles"
msgstr "动画拼图"

#: ../../../src/GameStateConfig.cpp:315
msgid "Mouse aim"
msgstr "使用鼠标瞄准敌人"

#: ../../../src/GameStateConfig.cpp:318
#, fuzzy
msgid "Do not use mouse"
msgstr "使用鼠标移动人物"

#: ../../../src/GameStateConfig.cpp:321
msgid "Show FPS"
msgstr "显示画面每秒帧数"

#: ../../../src/GameStateConfig.cpp:324
msgid "Show Hotkeys Labels"
msgstr ""

#: ../../../src/GameStateConfig.cpp:327
msgid "Colorblind Mode"
msgstr ""

#: ../../../src/GameStateConfig.cpp:338
msgid "Music Volume"
msgstr "背景音乐音量"

#: ../../../src/GameStateConfig.cpp:351
msgid "Sound Volume"
msgstr "游戏音乐音量"

#: ../../../src/GameStateConfig.cpp:364
msgid "Gamma"
msgstr "亮度"

#: ../../../src/GameStateConfig.cpp:377
#, fuzzy
msgid "Joystick Deadzone"
msgstr "Joystick"

#: ../../../src/GameStateConfig.cpp:391
msgid "Resolution"
msgstr "分辨率"

#: ../../../src/GameStateConfig.cpp:402
msgid "Active Mods"
msgstr "激活模块"

#: ../../../src/GameStateConfig.cpp:412
msgid "Available Mods"
msgstr "可用模块"

#: ../../../src/GameStateConfig.cpp:428
msgid "Joystick"
msgstr "Joystick"

#: ../../../src/GameStateConfig.cpp:440
msgid "Language"
msgstr "语言"

#: ../../../src/GameStateConfig.cpp:479 ../../../src/GameStateConfig.cpp:486
#: ../../../src/GameStateConfig.cpp:493
msgid "Disable for performance"
msgstr "禁用以提高性能"

#: ../../../src/GameStateConfig.cpp:500
msgid "Experimental"
msgstr "实验功能"

#: ../../../src/GameStateConfig.cpp:507
msgid "For handheld devices"
msgstr ""

#: ../../../src/GameStateConfig.cpp:527
msgid "<< Disable"
msgstr "<< 禁用"

#: ../../../src/GameStateConfig.cpp:535
msgid "Enable >>"
msgstr " 启用>>"

#: ../../../src/GameStateLoad.cpp:55 ../../../src/GameStateLoad.cpp:67
msgid "Delete Save"
msgstr "删除角色"

#: ../../../src/GameStateLoad.cpp:55
msgid "Delete this save?"
msgstr "确定删除角色?"

#: ../../../src/GameStateLoad.cpp:57
msgid "Exit to Title"
msgstr "回到游戏开始"

#: ../../../src/GameStateLoad.cpp:63
msgid "Choose a Slot"
msgstr "选择一个人物"

#: ../../../src/GameStateLoad.cpp:482
msgid "New Game"
msgstr "新游戏"

#: ../../../src/GameStateLoad.cpp:486 ../../../src/GameStateLoad.cpp:501
msgid "Enable a story mod to continue"
msgstr "使用故事模式继续"

#: ../../../src/GameStateLoad.cpp:496
msgid "Load Game"
msgstr "载入游戏"

#: ../../../src/GameStateLoad.cpp:551
msgid "Entering game world..."
msgstr "进入游戏..."

#: ../../../src/GameStateLoad.cpp:554
msgid "Loading saved game..."
msgstr "载入游戏..."

#: ../../../src/GameStateLoad.cpp:577
#, c-format
msgid "Level %d %s"
msgstr "级别 %d %s"

#: ../../../src/GameStateLoad.cpp:579
#, fuzzy
msgid "Permadeath"
msgstr "死亡后不可复活?"

#: ../../../src/GameStateLoad.cpp:603
msgid "Empty Slot"
msgstr "空"

#: ../../../src/GameStateNew.cpp:62
msgid "Create"
msgstr "创建"

#: ../../../src/GameStateNew.cpp:173
msgid "Choose a Portrait"
msgstr "选择头像"

#: ../../../src/GameStateNew.cpp:175
msgid "Choose a Name"
msgstr "输入名字"

#: ../../../src/GameStateNew.cpp:177
msgid "Permadeath?"
msgstr "死亡后不可复活?"

#: ../../../src/GameStateNew.cpp:179
msgid "Choose a Class"
msgstr "选择职业"

#: ../../../src/GameStatePlay.cpp:99
msgid "Loading..."
msgstr "载入中..."

#: ../../../src/GameStatePlay.cpp:227 ../../../src/GameStatePlay.cpp:228
#: ../../../src/GameStatePlay.cpp:245 ../../../src/GameStatePlay.cpp:246
#: ../../../src/MenuManager.cpp:658 ../../../src/MenuManager.cpp:659
#: ../../../src/MenuManager.cpp:685 ../../../src/MenuManager.cpp:686
#: ../../../src/MenuManager.cpp:865 ../../../src/MenuManager.cpp:866
#: ../../../src/MenuManager.cpp:884 ../../../src/MenuManager.cpp:885
#: ../../../src/MenuManager.cpp:1043 ../../../src/MenuManager.cpp:1044
#: ../../../src/MenuManager.cpp:1084 ../../../src/MenuManager.cpp:1085
msgid "Inventory is full."
msgstr "背包已满"

#: ../../../src/GameStateTitle.cpp:41
msgid "Play Game"
msgstr "开始游戏"

#: ../../../src/GameStateTitle.cpp:46
msgid "Enable a core mod to continue"
msgstr "使用 core mod 继续"

#: ../../../src/GameStateTitle.cpp:50
msgid "Configuration"
msgstr "配置"

#: ../../../src/GameStateTitle.cpp:55
msgid "Credits"
msgstr ""

#: ../../../src/GameStateTitle.cpp:60
msgid "Exit Game"
msgstr "退出游戏"

#: ../../../src/GameStateTitle.cpp:67
#, fuzzy
msgid "Flare Alpha v0.19"
msgstr "Flare 测试版 v0.18"

#: ../../../src/InputState.cpp:623
msgid "Accept"
msgstr "确定"

#: ../../../src/InputState.cpp:624
msgid "Up"
msgstr "上"

#: ../../../src/InputState.cpp:625
msgid "Down"
msgstr "下"

#: ../../../src/InputState.cpp:626
msgid "Left"
msgstr "左"

#: ../../../src/InputState.cpp:627
msgid "Right"
msgstr "右"

#: ../../../src/InputState.cpp:628
msgid "Bar1"
msgstr "槽1"

#: ../../../src/InputState.cpp:629
msgid "Bar2"
msgstr "槽2"

#: ../../../src/InputState.cpp:630
msgid "Bar3"
msgstr "槽3"

#: ../../../src/InputState.cpp:631
msgid "Bar4"
msgstr "槽4"

#: ../../../src/InputState.cpp:632
msgid "Bar5"
msgstr "槽5"

#: ../../../src/InputState.cpp:633
msgid "Bar6"
msgstr "槽6"

#: ../../../src/InputState.cpp:634
msgid "Bar7"
msgstr "槽7"

#: ../../../src/InputState.cpp:635
msgid "Bar8"
msgstr "槽8"

#: ../../../src/InputState.cpp:636
msgid "Bar9"
msgstr "槽9"

#: ../../../src/InputState.cpp:637
msgid "Bar0"
msgstr "槽0"

#: ../../../src/InputState.cpp:638 ../../../src/MenuActionBar.cpp:380
#: ../../../src/MenuActionBar.cpp:382 ../../../src/MenuCharacter.cpp:262
msgid "Character"
msgstr "角色"

#: ../../../src/InputState.cpp:639 ../../../src/MenuActionBar.cpp:387
#: ../../../src/MenuActionBar.cpp:389 ../../../src/MenuInventory.cpp:224
#: ../../../src/MenuVendor.cpp:50
msgid "Inventory"
msgstr "物品"

#: ../../../src/InputState.cpp:640 ../../../src/MenuActionBar.cpp:394
#: ../../../src/MenuActionBar.cpp:396 ../../../src/MenuPowers.cpp:194
msgid "Powers"
msgstr "技能"

#: ../../../src/InputState.cpp:641 ../../../src/MenuActionBar.cpp:401
#: ../../../src/MenuActionBar.cpp:403 ../../../src/MenuLog.cpp:152
msgid "Log"
msgstr "说明"

#: ../../../src/InputState.cpp:642
msgid "Main1"
msgstr "主槽1"

#: ../../../src/InputState.cpp:643
msgid "Main2"
msgstr "主槽2"

#: ../../../src/InputState.cpp:644
msgid "Ctrl"
msgstr "Ctrl"

#: ../../../src/InputState.cpp:645
msgid "Shift"
msgstr "Shift"

#: ../../../src/InputState.cpp:646
msgid "Delete"
msgstr "删除"

#: ../../../src/InputState.cpp:647
msgid "ActionBar Accept"
msgstr ""

#: ../../../src/InputState.cpp:648
msgid "ActionBar Left"
msgstr ""

#: ../../../src/InputState.cpp:649
msgid "ActionBar Right"
msgstr ""

#: ../../../src/InputState.cpp:650
msgid "ActionBar Use"
msgstr ""

#: ../../../src/InputState.cpp:652
msgid "lmb"
msgstr "左键"

#: ../../../src/InputState.cpp:653
msgid "mmb"
msgstr "mmb"

#: ../../../src/InputState.cpp:654
msgid "rmb"
msgstr "右键"

#: ../../../src/InputState.cpp:655
msgid "wheel up"
msgstr "向上滚轮"

#: ../../../src/InputState.cpp:656
msgid "wheel down"
msgstr "向下滚轮"

#: ../../../src/InputState.cpp:657
msgid "mbx1"
msgstr "mbx1"

#: ../../../src/InputState.cpp:658
msgid "mbx2"
msgstr "mbx2"

#: ../../../src/ItemManager.cpp:488
#, fuzzy
msgid "Low"
msgstr "说明"

#: ../../../src/ItemManager.cpp:492
msgid "Normal"
msgstr ""

#: ../../../src/ItemManager.cpp:496
msgid "High"
msgstr ""

#: ../../../src/ItemManager.cpp:500
msgid "Epic"
msgstr ""

#: ../../../src/ItemManager.cpp:513
#, c-format
msgid "Level %d"
msgstr "级别 %d"

#: ../../../src/ItemManager.cpp:524
#, c-format
msgid "Melee damage: %d-%d"
msgstr "近战伤害: %d-%d"

#: ../../../src/ItemManager.cpp:526
#, c-format
msgid "Melee damage: %d"
msgstr "近战伤害 : %d"

#: ../../../src/ItemManager.cpp:530
#, c-format
msgid "Ranged damage: %d-%d"
msgstr "远程伤害: %d-%d"

#: ../../../src/ItemManager.cpp:532
#, c-format
msgid "Ranged damage: %d"
msgstr "远程伤害: %d"

#: ../../../src/ItemManager.cpp:536
#, c-format
msgid "Mental damage: %d-%d"
msgstr "精神伤害: %d-%d"

#: ../../../src/ItemManager.cpp:538
#, c-format
msgid "Mental damage: %d"
msgstr "精神伤害: %d"

#: ../../../src/ItemManager.cpp:544
#, c-format
msgid "Absorb: %d-%d"
msgstr "抵消攻击: %d-%d"

#: ../../../src/ItemManager.cpp:546
#, c-format
msgid "Absorb: %d"
msgstr "抵消攻击: %d"

#: ../../../src/ItemManager.cpp:554
#, fuzzy, c-format
msgid "%d% Speed"
msgstr "%d%% 速度"

#: ../../../src/ItemManager.cpp:560 ../../../src/ItemManager.cpp:659
#, c-format
msgid "Increases %s by %d"
msgstr "增加 %s 量 %d"

#: ../../../src/ItemManager.cpp:567 ../../../src/ItemManager.cpp:662
#, c-format
msgid "Decreases %s by %d"
msgstr "减少 %s 量 %d"

#: ../../../src/ItemManager.cpp:588 ../../../src/MenuPowers.cpp:566
#: ../../../src/MenuPowers.cpp:569
#, c-format
msgid "Requires Physical %d"
msgstr "需要体力 %d"

#: ../../../src/ItemManager.cpp:593 ../../../src/MenuPowers.cpp:572
#: ../../../src/MenuPowers.cpp:575
#, c-format
msgid "Requires Mental %d"
msgstr "需要精神 %d"

#: ../../../src/ItemManager.cpp:598 ../../../src/MenuPowers.cpp:554
#: ../../../src/MenuPowers.cpp:557
#, c-format
msgid "Requires Offense %d"
msgstr "需要攻击 %d"

#: ../../../src/ItemManager.cpp:603 ../../../src/MenuPowers.cpp:560
#: ../../../src/MenuPowers.cpp:563
#, c-format
msgid "Requires Defense %d"
msgstr "需要防御 %d"

#: ../../../src/ItemManager.cpp:609
#, c-format
msgid "Quality: %s"
msgstr ""

#: ../../../src/ItemManager.cpp:626 ../../../src/ItemManager.cpp:635
#, c-format
msgid "Buy Price: %d %s"
msgstr "购买价格: %d %s"

#: ../../../src/ItemManager.cpp:628 ../../../src/ItemManager.cpp:637
#, c-format
msgid "Buy Price: %d %s each"
msgstr "购买单价: %d %s "

#: ../../../src/ItemManager.cpp:643
#, c-format
msgid "Sell Price: %d %s"
msgstr "出售价格: %d %s"

#: ../../../src/ItemManager.cpp:645
#, c-format
msgid "Sell Price: %d %s each"
msgstr "出售单价: %d %s "

#: ../../../src/ItemManager.cpp:655
msgid "Set: "
msgstr "设置: "

#: ../../../src/ItemManager.cpp:659 ../../../src/ItemManager.cpp:662
#, c-format
msgid "%d items: "
msgstr "%d 物品: "

#: ../../../src/MenuCharacter.cpp:275
msgid "Name"
msgstr "名字"

#: ../../../src/MenuCharacter.cpp:276
msgid "Level"
msgstr "级别"

#: ../../../src/MenuCharacter.cpp:277
msgid "Physical"
msgstr "体力"

#: ../../../src/MenuCharacter.cpp:278
msgid "Mental"
msgstr "精神"

#: ../../../src/MenuCharacter.cpp:279
msgid "Offense"
msgstr "攻击"

#: ../../../src/MenuCharacter.cpp:280
msgid "Defense"
msgstr "防御"

#: ../../../src/MenuCharacter.cpp:324
msgid "points remaining"
msgstr "未用点数"

#: ../../../src/MenuCharacter.cpp:334
msgid "Max HP:"
msgstr "最大 HP:"

#: ../../../src/MenuCharacter.cpp:340
msgid "HP Regen:"
msgstr "HP 恢复:"

#: ../../../src/MenuCharacter.cpp:341
msgid "Ticks of HP regen per minute. "
msgstr ""

#: ../../../src/MenuCharacter.cpp:346
msgid "Max MP:"
msgstr "最大 MP:"

#: ../../../src/MenuCharacter.cpp:352
msgid "MP Regen:"
msgstr "MP 恢复:"

#: ../../../src/MenuCharacter.cpp:353
msgid "Ticks of MP regen per minute. "
msgstr ""

#: ../../../src/MenuCharacter.cpp:358
msgid "Accuracy:"
msgstr "准确:"

#: ../../../src/MenuCharacter.cpp:364
msgid "Avoidance:"
msgstr "敏捷:"

#: ../../../src/MenuCharacter.cpp:370
msgid "Melee Damage:"
msgstr "近战伤害:"

#: ../../../src/MenuCharacter.cpp:380
msgid "Ranged Damage:"
msgstr "远程伤害:"

#: ../../../src/MenuCharacter.cpp:390
msgid "Mental Damage:"
msgstr "精神伤害:"

#: ../../../src/MenuCharacter.cpp:400
msgid "Crit:"
msgstr "暴击:"

#: ../../../src/MenuCharacter.cpp:406
msgid "Absorb:"
msgstr "抵消:"

#: ../../../src/MenuCharacter.cpp:416
msgid "Poise: "
msgstr "平衡: "

#: ../../../src/MenuCharacter.cpp:417
msgid "Reduces your chance of stumbling when hit"
msgstr "减少被击中后跌倒的可能"

#: ../../../src/MenuCharacter.cpp:422
msgid "Bonus XP: "
msgstr "奖励 XP: "

#: ../../../src/MenuCharacter.cpp:423
msgid "Increases the XP gained per kill"
msgstr "增加 XP "

#: ../../../src/MenuCharacter.cpp:428
msgid "Bonus"
msgstr "奖励"

#: ../../../src/MenuCharacter.cpp:429
#, c-format
msgid "Increases the %s found per drop"
msgstr "爆出金钱增加 %s "

#: ../../../src/MenuCharacter.cpp:434
msgid "Bonus Item Find: "
msgstr "爆出物品概率"

#: ../../../src/MenuCharacter.cpp:435
msgid "Increases the chance that an enemy will drop an item when killed"
msgstr "增加敌人死亡后爆出物品的概率"

#: ../../../src/MenuCharacter.cpp:440
msgid "Stealth: "
msgstr "潜行: "

#: ../../../src/MenuCharacter.cpp:441
msgid "Increases your ability to move undetected"
msgstr "提升移动时不被发现的能力"

#: ../../../src/MenuCharacter.cpp:459
#, c-format
msgid "XP: %d"
msgstr "XP: %d"

#: ../../../src/MenuCharacter.cpp:461
#, c-format
msgid "Next: %d"
msgstr "Next: %d"

#: ../../../src/MenuCharacter.cpp:465
msgid "Physical (P) increases melee weapon proficiency and total HP."
msgstr "体力 (P)增加近战武器熟练度和总l HP."

#: ../../../src/MenuCharacter.cpp:466 ../../../src/MenuCharacter.cpp:470
#: ../../../src/MenuCharacter.cpp:474 ../../../src/MenuCharacter.cpp:478
#, c-format
msgid "base (%d), bonus (%d)"
msgstr "base (%d), bonus (%d)"

#: ../../../src/MenuCharacter.cpp:469
msgid "Mental (M) increases mental weapon proficiency and total MP."
msgstr "精神 (M)增加精神武器熟练度和总 MP."

#: ../../../src/MenuCharacter.cpp:473
msgid "Offense (O) increases ranged weapon proficiency and accuracy."
msgstr "攻击(O)增加远程武器熟练度和准确度."

#: ../../../src/MenuCharacter.cpp:477
msgid "Defense (D) increases armor proficiency and avoidance."
msgstr "防御 (D) 增加盾牌熟练度和敏捷度."

#: ../../../src/MenuCharacter.cpp:498
#, c-format
msgid "Each level grants %d. "
msgstr ""

#: ../../../src/MenuCharacter.cpp:500
#, fuzzy, c-format
msgid "Each point of Physical grants %d. "
msgstr "每点体力增加 +%d HP. 每升一级增加 +%d HP"

#: ../../../src/MenuCharacter.cpp:502
#, fuzzy, c-format
msgid "Each point of Mental grants %d. "
msgstr "每点精神增加 +%d MP. 每升一级增加 +%d MP"

#: ../../../src/MenuCharacter.cpp:504
#, fuzzy, c-format
msgid "Each point of Offense grants %d. "
msgstr "每点精神增加 +%d MP. 每升一级增加 +%d MP"

#: ../../../src/MenuCharacter.cpp:506
#, fuzzy, c-format
msgid "Each point of Defense grants %d. "
msgstr "每点精神增加 +%d MP. 每升一级增加 +%d MP"

#: ../../../src/MenuEnemy.cpp:117
msgid "Dead"
msgstr "死亡"

#: ../../../src/MenuEnemy.cpp:123 ../../../src/MenuEnemy.cpp:126
#, c-format
msgid "%s level %d"
msgstr "%s 级别 %d"

#: ../../../src/MenuExit.cpp:31
msgid "Exit"
msgstr "退出"

#: ../../../src/MenuExit.cpp:48
msgid "Save and exit to title?"
msgstr "保存并回到游戏开始菜单?"

#: ../../../src/MenuInventory.cpp:146
#, c-format
msgid "Lost %d%% of %s. "
msgstr ""

#: ../../../src/MenuInventory.cpp:153
#, c-format
msgid "Lost %d%% of total XP. "
msgstr ""

#: ../../../src/MenuInventory.cpp:158
#, c-format
msgid "Lost %d%% of current level XP. "
msgstr ""

#: ../../../src/MenuInventory.cpp:184
#, c-format
msgid "Lost %s."
msgstr ""

#: ../../../src/MenuInventory.cpp:228
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: ../../../src/MenuInventory.cpp:263
msgid "Use SHIFT to move only one item."
msgstr "使用SHIFT移动单个物品"

#: ../../../src/MenuInventory.cpp:264
msgid "CTRL-click a carried item to sell it."
msgstr "按住CTRL点击物品出售"

#: ../../../src/MenuInventory.cpp:472
msgid "This item can only be used from the action bar."
msgstr "此物品只能从动作槽使用"

#: ../../../src/MenuLog.cpp:76
msgid "Notes"
msgstr "提示"

#: ../../../src/MenuLog.cpp:77
msgid "Quests"
msgstr "任务"

#: ../../../src/MenuManager.cpp:452
#, c-format
msgid "XP: %d/%d"
msgstr "XP: %d/%d"

#: ../../../src/MenuManager.cpp:652 ../../../src/MenuManager.cpp:653
#: ../../../src/MenuManager.cpp:859 ../../../src/MenuManager.cpp:860
#: ../../../src/MenuManager.cpp:1037 ../../../src/MenuManager.cpp:1038
#, fuzzy, c-format
msgid "Not enough %s."
msgstr "金钱不足"

#: ../../../src/MenuNPCActions.cpp:70
msgid "Trade"
msgstr "交易"

#: ../../../src/MenuPowers.cpp:463
msgid "Unspent skill points:"
msgstr "未用点数"

#: ../../../src/MenuPowers.cpp:505
msgid ""
"\n"
"Next Level:"
msgstr ""

#: ../../../src/MenuPowers.cpp:525
#, fuzzy, c-format
msgid "Requires a %s"
msgstr "需要精神 %d"

#: ../../../src/MenuPowers.cpp:530 ../../../src/MenuPowers.cpp:533
#, c-format
msgid "Requires Physical Offense %d"
msgstr "需要体力+攻击 %d"

#: ../../../src/MenuPowers.cpp:536 ../../../src/MenuPowers.cpp:539
#, c-format
msgid "Requires Physical Defense %d"
msgstr "需要体力+防御 %d"

#: ../../../src/MenuPowers.cpp:542 ../../../src/MenuPowers.cpp:545
#, c-format
msgid "Requires Mental Offense %d"
msgstr "需要精神+攻击 %d"

#: ../../../src/MenuPowers.cpp:548 ../../../src/MenuPowers.cpp:551
#, c-format
msgid "Requires Mental Defense %d"
msgstr "需要精神+防御 %d"

#: ../../../src/MenuPowers.cpp:580 ../../../src/MenuPowers.cpp:583
#, c-format
msgid "Requires Level %d"
msgstr "需要级别 %d"

#: ../../../src/MenuPowers.cpp:590 ../../../src/MenuPowers.cpp:595
#, c-format
msgid "Requires %d Skill Point"
msgstr "需要 %d 技能点"

#: ../../../src/MenuPowers.cpp:603
msgid "Click to Unlock"
msgstr "点击解锁"

#: ../../../src/MenuPowers.cpp:611 ../../../src/MenuPowers.cpp:614
#, c-format
msgid "Requires Power: %s"
msgstr "需要技能点: %s"

#: ../../../src/MenuPowers.cpp:621
#, c-format
msgid "Costs %d MP"
msgstr "消耗 %d MP"

#: ../../../src/MenuPowers.cpp:625
#, c-format
msgid "Costs %d HP"
msgstr "消耗 %d HP"

#: ../../../src/MenuPowers.cpp:629
#, c-format
msgid "Cooldown: %d seconds"
msgstr "冷却时间: %d 秒"

#: ../../../src/MenuStash.cpp:124
msgid "Shared Stash"
msgstr "储物柜"

#: ../../../src/MenuVendor.cpp:51
msgid "Buyback"
msgstr "购回"

#: ../../../src/MenuVendor.cpp:171
msgid "Vendor"
msgstr "商人"

#: ../../../src/PowerManager.cpp:759
#, c-format
msgid "+%d Shield"
msgstr "+%d Shield"

#: ../../../src/PowerManager.cpp:1006
msgid "You are already transformed, untransform first."
msgstr "You are already transformed, untransform first."

#: ../../../src/Settings.cpp:594
msgid "Adventurer"
msgstr "玩家"

#: ../../../src/Utils.cpp:519
msgid "k"
msgstr ""

#~ msgid "Character Menu (C)"
#~ msgstr "角色菜单 (C)"

#~ msgid "Inventory Menu (I)"
#~ msgstr "背包菜单 (I)"

#~ msgid "Power Menu (P)"
#~ msgstr "技能菜单 (P)"

#~ msgid "Log Menu (L)"
#~ msgstr "说明菜单 (L)"

#~ msgid "Ticks of HP regen per minute. Each point of Physical grants +%d HP regen. Each level grants +%d HP regen"
#~ msgstr "每分钟恢复HP量. 每点体力增加 +%d HP恢复. 每升一级 +%d HP恢复"

#~ msgid "Ticks of MP regen per minute. Each point of Mental grants +%d MP regen. Each level grants +%d MP regen"
#~ msgstr "每分钟恢复MP量. 每点体力增加 +%d MP恢复. 每升一级 +%d MP恢复"

#~ msgid "Each point of Offense grants +%d accuracy. Each level grants +%d accuracy"
#~ msgstr "每点攻击增加 +%d 准确度. 每升一级增加 +%d 准确度"

#~ msgid "Each point of Defense grants +%d avoidance. Each level grants +%d avoidance"
#~ msgstr "每点防御增加 +%d 敏捷度. 每升一级增加 +%d 敏捷度"

#~ msgid "Requires a physical weapon"
#~ msgstr "需要近战武器"

#~ msgid "Requires a mental weapon"
#~ msgstr "需要精神武器"

#~ msgid "Requires an offense weapon"
#~ msgstr "需要远程武器"
