unit_pictures = test_axis.bmp

entry_name = r_inf
caption = "Infantry"
nation = red
unit_class = inf
target_type = soft
initiative = 2
movement = 3
spotting = 2
range = 1
attack_count = 1
attack ( 8 6 0 1 )
defence = 7
ammo = 7
fuel = 0
flags ( none )
picture_type = single
picture_id = 0
sounds ( default )

entry_name = r_tank
caption = "Heavy Tank"
nation = red
unit_class = tank
target_type = hard
initiative = 9
movement = 5
spotting = 2
range = 2
attack_count = 1
attack ( 10 14 0 1 )
defence = 10
ammo = 10
fuel = 40
flags ( tracked )
picture_type = single
picture_id = 1
sounds ( default )

entry_name = r_art
caption = "Artillery"
nation = red
unit_class = art
target_type = soft
initiative = 2
movement = 1
spotting = 1
range = 4
attack_count = 1
attack ( 16 10 0 4 )
defence = 4
ammo = 9
fuel = 0
flags ( artillery )
picture_type = single
picture_id = 2
sounds ( default )

entry_name = r_air_def
caption = "Air Defence"
nation = red
unit_class = air_def
target_type = soft
initiative = 11
movement = 1
spotting = 3
range = 3
attack_count = 1
attack ( -10 -14 14 -2 )
defence = 5
ammo = 10
fuel = 0
flags ( air_defence )
picture_type = single
picture_id = 3
sounds ( default )

entry_name = r_tran
caption = "Transporter"
nation = red
unit_class = tran
target_type = soft
initiative = 1
movement = 7
spotting = 1
range = 1
attack_count = 1
attack ( 0 0 0 0 )
defence = 4
ammo = 0
fuel = 55
flags ( transporter wheeled )
picture_type = single
picture_id = 8
sounds ( default )

entry_name = r_fighter
caption = "Fighter"
nation = red
unit_class = fig
target_type = air
initiative = 6
movement = 14
spotting = 3
range = 1
attack_count = 1
attack ( 7 5 14 3 )
defence = 10
ammo = 7
fuel = 60
flags ( flying interceptor )
picture_type = single
picture_id = 4
sounds ( default )

entry_name = r_bomber
caption = "Bomber"
nation = red
unit_class = bom
target_type = air
initiative = 2
movement = 10
spotting = 2
range = 1
attack_count = 1
attack ( 12 10 -3 5 )
defence = 6
ammo = 7
fuel = 70
flags ( flying )
picture_type = single
picture_id = 6
sounds ( default )

entry_name = r_air_tran
caption = "Air Transporter"
nation = red
unit_class = tran
target_type = air
initiative = 2
movement = 10
spotting = 2
range = 1
attack_count = 1
attack ( 0 0 0 0 )
defence = 5
ammo = 0
fuel = 100
flags ( flying transporter )
picture_type = single
picture_id = 5
sounds ( default )

entry_name = r_sea_tran
caption = "Sea Transporter"
nation = red
unit_class = tran
target_type = naval
initiative = 1
movement = 3
spotting = 1
range = 1
attack_count = 1
attack ( 0 0 0 0 )
defence = 4
ammo = 0
fuel = 100
flags ( swimming transporter )
picture_type = single
picture_id = 7
sounds ( default )
