glibmm: Member List

glibmm 2.28.2

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Gio::SocketConnectable Member List
This is the complete list of members for Gio::SocketConnectable, including all inherited members.

add_interface(GType gtype_implementer) | Gio::SocketConnectable | `[static]`
connect_property_changed(const Glib::ustring& property_name, const sigc::slot< void >& slot) | Glib::ObjectBase |
connect_property_changed_with_return(const Glib::ustring& property_name, const sigc::slot< void >& slot) | Glib::ObjectBase |
enumerate() | Gio::SocketConnectable |
enumerate() const | Gio::SocketConnectable |
freeze_notify() | Glib::ObjectBase |
get_property(const Glib::ustring& property_name, PropertyType& value) const | Glib::ObjectBase |
get_property_value(const Glib::ustring& property_name, Glib::ValueBase& value) const | Glib::ObjectBase |
gobj() | Gio::SocketConnectable | `[inline]`
gobj() const | Gio::SocketConnectable | `[inline]`
gobj_copy() const | Glib::ObjectBase |
initialize(GObject* castitem) | Glib::ObjectBase | `[protected]`
Interface(const Glib::Interface_Class& interface_class) | Glib::Interface | `[explicit]`
Interface(GObject* castitem) | Glib::Interface | `[explicit]`
ObjectBase() | Glib::ObjectBase | `[protected]`
ObjectBase(const char* custom_type_name) | Glib::ObjectBase | `[explicit, protected]`
ObjectBase(const std::type_info& custom_type_info) | Glib::ObjectBase | `[explicit, protected]`
proxy_enumerate() | Gio::SocketConnectable |
proxy_enumerate() const | Gio::SocketConnectable |
reference() const | Glib::ObjectBase | `[virtual]`
set_property(const Glib::ustring& property_name, const PropertyType& value) | Glib::ObjectBase |
set_property_value(const Glib::ustring& property_name, const Glib::ValueBase& value) | Glib::ObjectBase |
thaw_notify() | Glib::ObjectBase |
unreference() const | Glib::ObjectBase | `[virtual]`
wrap(GSocketConnectable* object, bool take_copy=false) | Gio::SocketConnectable | `[related]`
~Interface() | Glib::Interface | `[virtual]`
~ObjectBase()=0 | Glib::ObjectBase | `[protected, pure virtual]`
~SocketConnectable() | Gio::SocketConnectable | `[virtual]`