GAMGI Interfaces: Light Remove

# Light Remove

- Object

Indicate how to remove a light (or list of lights, previously selected with Light->Select, when Global is pressed).

### Scope

Lights cannot contain other objects, so the only option for Scope is All.

When the removed light was the current object, the current layer becomes the new current object.

Clicking the mouse over the graphic area in the current window creates a menu with all the lights in the window. When one is selected, its identification is transported to the dialog and Ok is automatically pressed. To recover the previous state press Undo.
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