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/*
 * internal abstract interface for containers (roughly origins within
 * the CSS cascade) that provide style rules matching an element or
 * pseudo-element
 */

#ifndef nsIStyleRuleProcessor_h___
#define nsIStyleRuleProcessor_h___

#include <stdio.h>

#include "nsISupports.h"
#include "nsPresContext.h" // for nsCompatability
#include "nsILinkHandler.h"
#include "nsString.h"
#include "nsChangeHint.h"

class nsIStyleSheet;
class nsPresContext;
class nsIContent;
class nsIAtom;
class nsICSSPseudoComparator;
class nsRuleWalker;
class nsAttrValue;

// The implementation of the constructor and destructor are currently in
// nsCSSRuleProcessor.cpp.

struct RuleProcessorData {
  RuleProcessorData(nsPresContext* aPresContext,
                    nsIContent* aContent, 
                    nsRuleWalker* aRuleWalker,
                    nsCompatibility* aCompat = nsnull);
  
  // NOTE: not |virtual|
  ~RuleProcessorData();

  void* operator new(size_t sz, nsPresContext* aContext) CPP_THROW_NEW {
    return aContext->AllocateFromShell(sz);
  }
  void Destroy(nsPresContext* aContext) {
    this->~RuleProcessorData();
    aContext->FreeToShell(sizeof(RuleProcessorData), this);
  }

  const nsString* GetLang();

  nsPresContext*   mPresContext;
  nsIContent*       mContent;       // weak ref
  nsIContent*       mParentContent; // if content, content->GetParent(); weak ref
  nsRuleWalker*     mRuleWalker; // Used to add rules to our results.
  nsIContent*       mScopedRoot;    // Root of scoped stylesheet (set and unset by the supplier of the scoped stylesheet
  
  nsIAtom*          mContentTag;    // if content, then content->GetTag()
  nsIAtom*          mContentID;     // if styled content, then weak reference to styledcontent->GetID()
  PRPackedBool      mIsHTMLContent; // if content, then does QI on HTMLContent, true or false
  PRPackedBool      mIsLink;        // if content, calls nsStyleUtil::IsHTMLLink or nsStyleUtil::IsLink
  PRPackedBool      mHasAttributes; // if content, content->GetAttrCount() > 0
  nsCompatibility   mCompatMode;    // Possibly remove use of this in SelectorMatches?
  nsLinkState       mLinkState;     // if a link, this is the state, otherwise unknown
  PRInt32           mEventState;    // if content, eventStateMgr->GetContentState()
  PRInt32           mNameSpaceID;   // if content, content->GetNameSapce()
  const nsAttrValue* mClasses;      // if styled content, styledcontent->GetClasses()
  // mPreviousSiblingData and mParentData are always RuleProcessorData
  // and never a derived class.  They are allocated lazily, when
  // selectors require matching of prior siblings or ancestors.
  RuleProcessorData* mPreviousSiblingData;
  RuleProcessorData* mParentData;

protected:
  nsAutoString *mLanguage; // NULL means we haven't found out the language yet
};

struct ElementRuleProcessorData : public RuleProcessorData {
  ElementRuleProcessorData(nsPresContext* aPresContext,
                           nsIContent* aContent, 
                           nsRuleWalker* aRuleWalker)
  : RuleProcessorData(aPresContext,aContent,aRuleWalker)
  {
    NS_PRECONDITION(aContent, "null pointer");
    NS_PRECONDITION(aRuleWalker, "null pointer");
  }
};

struct PseudoRuleProcessorData : public RuleProcessorData {
  PseudoRuleProcessorData(nsPresContext* aPresContext,
                          nsIContent* aParentContent,
                          nsIAtom* aPseudoTag,
                          nsICSSPseudoComparator* aComparator,
                          nsRuleWalker* aRuleWalker)
  : RuleProcessorData(aPresContext, aParentContent, aRuleWalker)
  {
    NS_PRECONDITION(aPseudoTag, "null pointer");
    NS_PRECONDITION(aRuleWalker, "null pointer");
    mPseudoTag = aPseudoTag;
    mComparator = aComparator;
  }

  nsIAtom*                 mPseudoTag;
  nsICSSPseudoComparator*  mComparator;
};

struct StateRuleProcessorData : public RuleProcessorData {
  StateRuleProcessorData(nsPresContext* aPresContext,
                         nsIContent* aContent,
                         PRInt32 aStateMask)
    : RuleProcessorData(aPresContext, aContent, nsnull),
      mStateMask(aStateMask)
  {
    NS_PRECONDITION(aContent, "null pointer");
  }
  const PRInt32 mStateMask; // |HasStateDependentStyle| for which state(s)?
                            //  Constants defined in nsIEventStateManager.h .
};

struct AttributeRuleProcessorData : public RuleProcessorData {
  AttributeRuleProcessorData(nsPresContext* aPresContext,
                             nsIContent* aContent,
                             nsIAtom* aAttribute,
                             PRInt32 aModType,
                             PRUint32 aStateMask)
    : RuleProcessorData(aPresContext, aContent, nsnull),
      mAttribute(aAttribute),
      mModType(aModType),
      mStateMask(aStateMask)
  {
    NS_PRECONDITION(aContent, "null pointer");
  }
  nsIAtom* mAttribute; // |HasAttributeDependentStyle| for which attribute?
  PRInt32 mModType;    // The type of modification (see nsIDOMMutationEvent).
  PRUint32 mStateMask; // The states that changed with the attr change.
};


// IID for the nsIStyleRuleProcessor interface {015575fe-7b6c-11d3-ba05-001083023c2b}
#define NS_ISTYLE_RULE_PROCESSOR_IID     \
{0x015575fe, 0x7b6c, 0x11d3, {0xba, 0x05, 0x00, 0x10, 0x83, 0x02, 0x3c, 0x2b}}

/* The style rule processor interface is a mechanism to separate the matching
 * of style rules from style sheet instances.
 * Simple style sheets can and will act as their own processor. 
 * Sheets where rule ordering interlaces between multiple sheets, will need to 
 * share a single rule processor between them (CSS sheets do this for cascading order)
 *
 * @see nsIStyleRule (for significantly more detailed comments)
 */
class nsIStyleRuleProcessor : public nsISupports {
public:
  NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISTYLE_RULE_PROCESSOR_IID)

  // Shorthand for:
  //  nsCOMArray<nsIStyleRuleProcessor>::nsCOMArrayEnumFunc
  typedef PRBool (* PR_CALLBACK EnumFunc)(nsIStyleRuleProcessor*, void*);

  /**
   * Find the |nsIStyleRule|s matching the given content node and
   * position the given |nsRuleWalker| at the |nsRuleNode| in the rule
   * tree representing that ordered list of rules (with higher
   * precedence being farther from the root of the lexicographic tree).
   */
  NS_IMETHOD RulesMatching(ElementRuleProcessorData* aData) = 0;

  /**
   * Just like the previous |RulesMatching|, except for a given content
   * node <em>and pseudo-element</em>.
   */
  NS_IMETHOD RulesMatching(PseudoRuleProcessorData* aData) = 0;

  /**
   * Return how (as described by nsReStyleHint) style can depend on a
   * change of the given content state on the given content node.  This
   * test is used for optimization only, and may err on the side of
   * reporting more dependencies than really exist.
   *
   * Event states are defined in nsIEventStateManager.h.
   */
  NS_IMETHOD HasStateDependentStyle(StateRuleProcessorData* aData,
                                    nsReStyleHint* aResult) = 0;

  /**
   * Return how (as described by nsReStyleHint) style can depend on the
   * presence or value of the given attribute for the given content
   * node.  This test is used for optimization only, and may err on the
   * side of reporting more dependencies than really exist.
   */
  NS_IMETHOD HasAttributeDependentStyle(AttributeRuleProcessorData* aData,
                                        nsReStyleHint* aResult) = 0;
};

NS_DEFINE_STATIC_IID_ACCESSOR(nsIStyleRuleProcessor,
                              NS_ISTYLE_RULE_PROCESSOR_IID)

#endif /* nsIStyleRuleProcessor_h___ */
