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 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is mozilla.org code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Simon Fraser   <sfraser@netscape.com>
 *   Mike Judge     <mjudge@netscape.com>
 *   Charles Manske <cmanske@netscape.com>
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#include "nsISupports.idl"
#include "domstubs.idl"

interface nsIEditor;
interface nsIEditingShell;

[scriptable, uuid(d39fd2b4-3978-45d2-a4be-ba448171b61b)]

interface nsIEditingSession : nsISupports
{
  /**
   *  Error codes when we fail to create an editor
   *  is placed in attribute editorStatus
   */
  const long eEditorOK = 0;
  const long eEditorCreationInProgress = 1;
  const long eEditorErrorCantEditMimeType = 2;
  const long eEditorErrorFileNotFound = 3;
  const long eEditorErrorCantEditFramesets = 8;
  const long eEditorErrorUnknown = 9;

  /**
   *  Status after editor creation and document loading
   *  Value is one of the above error codes
   */
  readonly attribute unsigned long editorStatus;

  /**
   *  Make this window editable
   *  @param aWindow nsIDOMWindow, the window the embedder needs to make editable
   *  @param aEditorType string, "html" "htmlsimple" "text" "textsimple"
   */
  void makeWindowEditable(in nsIDOMWindow window, in string aEditorType, in boolean doAfterUriLoad);
  
  /**
   *  Test whether a specific window has had its editable flag set; it may have an editor
   *  now, or will get one after the uri load.
   *  
   *  Use this, passing the content root window, to test if we've set up editing
   *  for this content.
   */
  boolean windowIsEditable(in nsIDOMWindow window);
  
  /**
   *  Get the editor for this window. May return null
   */
	nsIEditor getEditorForWindow(in nsIDOMWindow window);	

  /** 
   *  Setup editor and related support objects
   */
  void setupEditorOnWindow(in nsIDOMWindow window);

  /** 
   *   Destroy editor and related support objects
   */
  void tearDownEditorOnWindow(in nsIDOMWindow window);

  void setEditorOnControllers(in nsIDOMWindow aWindow,
                              in nsIEditor aEditor);

};

