// -*- c++ -*-
//  Generated by gtkmmproc from /usr/obj/ports/gnomemm-1.2.3/gnomemm-1.2.3/src/build_sources/../canvas.gen_h -- DO NOT MODIFY!
#ifndef _GNOMEMM_CANVAS_H
#define _GNOMEMM_CANVAS_H

// -*- C++ -*-
/* $Id: canvas.gen_h,v 1.35 2001/06/22 17:58:30 murrayc Exp $ */

/* canvas.h
 *
 * Copyright (C) 1998 EMC Capital Management Inc.
 * Developed by Havoc Pennington <hp@pobox.com>
 *
 * Copyright (C) 1999 The Gtk-- Development Team
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this library; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 */

#include <libgnomeui/gnome-canvas.h>
#include <gtk--/layout.h>

namespace Gnome {
class Canvas;
class Canvas_Class;
}
namespace Gtk { Gnome::Canvas *wrap (GnomeCanvas *o); }
namespace Gnome
{
class CanvasItem;
class CanvasGroup;

//: Gnome Canvas
//- Canvas functions usually operate in either World coordinates
//- (units for the entire canvas), or Canvas coordinates (pixels starting
//- at 0,0 in the top left).  There are functions to transform from
//- one to the other.
//-
//- If you want to put Imlib image objects on the Canvas,
//- you need to push the Imlib colormap/visual before creating
//- the canvas, and pop it afterward.
class Canvas : public Gtk::Layout
{

public:
  typedef Canvas          CppObjectType;
  typedef Canvas_Class    CppClassType;
  typedef GnomeCanvas           BaseObjectType;
  typedef GnomeCanvasClass      BaseClassType;

private:
  friend class Canvas_Class;
  static CppClassType canvas_class;

  Canvas(const Canvas&);
  Canvas& operator=(const Canvas&); // not implemented

protected:
  void   initialize_class();
  explicit Canvas(GnomeCanvas *castitem);

public:
  static GtkType get_type();
  GnomeCanvas* gtkobj()             { return (GnomeCanvas*)(gtkobject); }
  const GnomeCanvas* gtkobj() const { return (GnomeCanvas*)(gtkobject); }
  static bool isA(Gtk::Object *checkcast);

  // Hook for proxies
  static const char* const signal_names[];

  virtual ~Canvas();

private:

public:
  Canvas();




  //: Get the root canvas item


  Gnome::CanvasGroup* root();

  //: Limits of scroll region





  void set_scroll_region(double x1,double y1,double x2,double y2);

  //: Get limits of scroll region





  void get_scroll_region(double& x1,double& y1,double& x2,double& y2);

  //: Set the pixels/world coordinates ratio
  //- With no arguments sets to default of 1.0.


  void set_pixels_per_unit(double n=1.0);

  //: Shift window.
  //- Makes a canvas scroll to the specified offsets, given in canvas pixel
  //- units.
  //- The canvas will adjust the view so that it is not outside the scrolling
  //- region.  This function is typically not used, as it is better to hook
  //- scrollbars to the canvas layout's scrolling adjusments.


  void scroll_to(int x,int y);

  //: Scroll offsets in canvas pixel coordinates.


  void get_scroll_offsets(int& cx,int& cy) const;

  //: Repaint immediately, don't wait for idle loop
  //- normally the canvas queues repainting and does it in an
  //- idle loop

  void update_now();

  //: Find an item at a location.
  //- Looks for the item that is under the specified position, which must be
  //- specified in world coordinates.  Arguments are in world coordinates.
  //- Returns 0 if no item is at that
  //- location.


  Gnome::CanvasItem* get_item_at(double x,double y);

  //: Repaint small area (internal)
  //- Used only by item implementations. Request an eventual redraw
  //- of the region, which includes x1,y1 but not x2,y2


  void request_redraw(int x1,int y1,int x2,int y2);

  //: Convert from World to canvas coordinates (units for the entire canvas)
  //: to Canvas coordinates (pixels starting at 0,0 in the top left
  //: of the visible area). The relationship depends on the current
  //: scroll position and the pixels_per_unit ratio (zoom factor)


  void w2c(double wx,double wy,int& cx,int& cy) const;

  //: From Canvas to World


  void c2w(int cx,int cy,double& wx,double& wy) const;

  //: Convert from Window coordinates to world coordinates.
  //- Window coordinates are based of the widget's GdkWindow.
  //- This is fairly low-level and not generally useful.




  void window_to_world(double winx,double winy,double& worldx,double& worldy) const;





  void world_to_window(double worldx,double wolrdy,double& winx,double& winy) const;

  //: Parse color spec string and allocate it into the GdkColor.
  bool get_color(const Gtk::string &spec, GdkColor* color);
  bool get_color(const Gtk::string &spec, Gdk_Color& color);

  // The following are simply accessed via the struct in C,
  //  but Federico reports that they are meant to be used.
  //: Get the pixels per unit.
  double get_pixels_per_unit() const { return gtkobj()->pixels_per_unit; }

  // No signals

public:

protected:
  // impl functions

};

//: Antialiased Canvas
//- This is very experimental and most likely buggy.
//- To use you must first push GtkRGB colormap and visual, then
//- pop after creation.
class CanvasAA : public Canvas
{
  public:
    CanvasAA();
    virtual ~CanvasAA();
};

}

#endif
