## Scripts

Scripts — Identifying writing systems

## Synopsis

    struct      PangoScriptIter;
    enum        PangoScript;
    #define     PANGO_TYPE_SCRIPT
    PangoScript pango_script_for_unichar        (gunichar ch);
    PangoLanguage* pango_script_get_sample_language
                                                (PangoScript script);
    gboolean    pango_language_includes_script  (PangoLanguage *language,
                                                 PangoScript script);
    PangoScriptIter* pango_script_iter_new      (const char *text,
                                                 int length);
    void        pango_script_iter_get_range     (PangoScriptIter *iter,
                                                 G_CONST_RETURN char **start,
                                                 G_CONST_RETURN char **end,
                                                 PangoScript *script);
    gboolean    pango_script_iter_next          (PangoScriptIter *iter);
    void        pango_script_iter_free          (PangoScriptIter *iter);

## Description

The functions in this section are used to identify the writing system, or script of individual characters and of ranges within a larger text string.

## Details

### struct PangoScriptIter

    struct PangoScriptIter;

A PangoScriptIter is used to iterate through a string and identify ranges in different scripts.

### enum PangoScript

    typedef enum {                         /* ISO 15924 code */
          PANGO_SCRIPT_INVALID_CODE = -1,
          PANGO_SCRIPT_COMMON       = 0,   /* Zyyy */
          PANGO_SCRIPT_INHERITED,          /* Qaai */
          PANGO_SCRIPT_ARABIC,             /* Arab */
          PANGO_SCRIPT_ARMENIAN,           /* Armn */
          PANGO_SCRIPT_BENGALI,            /* Beng */
          PANGO_SCRIPT_BOPOMOFO,           /* Bopo */
          PANGO_SCRIPT_CHEROKEE,           /* Cher */
          PANGO_SCRIPT_COPTIC,             /* Qaac */
          PANGO_SCRIPT_CYRILLIC,           /* Cyrl (Cyrs) */
          PANGO_SCRIPT_DESERET,            /* Dsrt */
          PANGO_SCRIPT_DEVANAGARI,         /* Deva */
          PANGO_SCRIPT_ETHIOPIC,           /* Ethi */
          PANGO_SCRIPT_GEORGIAN,           /* Geor (Geon, Geoa) */
          PANGO_SCRIPT_GOTHIC,             /* Goth */
          PANGO_SCRIPT_GREEK,              /* Grek */
          PANGO_SCRIPT_GUJARATI,           /* Gujr */
          PANGO_SCRIPT_GURMUKHI,           /* Guru */
          PANGO_SCRIPT_HAN,                /* Hani */
          PANGO_SCRIPT_HANGUL,             /* Hang */
          PANGO_SCRIPT_HEBREW,             /* Hebr */
          PANGO_SCRIPT_HIRAGANA,           /* Hira */
          PANGO_SCRIPT_KANNADA,            /* Knda */
          PANGO_SCRIPT_KATAKANA,           /* Kana */
          PANGO_SCRIPT_KHMER,              /* Khmr */
          PANGO_SCRIPT_LAO,                /* Laoo */
          PANGO_SCRIPT_LATIN,              /* Latn (Latf, Latg) */
          PANGO_SCRIPT_MALAYALAM,          /* Mlym */
          PANGO_SCRIPT_MONGOLIAN,          /* Mong */
          PANGO_SCRIPT_MYANMAR,            /* Mymr */
          PANGO_SCRIPT_OGHAM,              /* Ogam */
          PANGO_SCRIPT_OLD_ITALIC,         /* Ital */
          PANGO_SCRIPT_ORIYA,              /* Orya */
          PANGO_SCRIPT_RUNIC,              /* Runr */
          PANGO_SCRIPT_SINHALA,            /* Sinh */
          PANGO_SCRIPT_SYRIAC,             /* Syrc (Syrj, Syrn, Syre) */
          PANGO_SCRIPT_TAMIL,              /* Taml */
          PANGO_SCRIPT_TELUGU,             /* Telu */
          PANGO_SCRIPT_THAANA,             /* Thaa */
          PANGO_SCRIPT_THAI,               /* Thai */
          PANGO_SCRIPT_TIBETAN,            /* Tibt */
          PANGO_SCRIPT_CANADIAN_ABORIGINAL, /* Cans */
          PANGO_SCRIPT_YI,                 /* Yiii */
          PANGO_SCRIPT_TAGALOG,            /* Tglg */
          PANGO_SCRIPT_HANUNOO,            /* Hano */
          PANGO_SCRIPT_BUHID,              /* Buhd */
          PANGO_SCRIPT_TAGBANWA,           /* Tagb */

          /* Unicode-4.0 additions */
          PANGO_SCRIPT_BRAILLE,            /* Brai */
          PANGO_SCRIPT_CYPRIOT,            /* Cprt */
          PANGO_SCRIPT_LIMBU,              /* Limb */
          PANGO_SCRIPT_OSMANYA,            /* Osma */
          PANGO_SCRIPT_SHAVIAN,            /* Shaw */
          PANGO_SCRIPT_LINEAR_B,           /* Linb */
          PANGO_SCRIPT_TAI_LE,             /* Tale */
          PANGO_SCRIPT_UGARITIC            /* Ugar */
    } PangoScript;

The PangoScript enumeration identifies different writing systems. The values correspond to the names defined in the Unicode standard. (See Unicode Standard Annex 24: Script names).

`PANGO_SCRIPT_INVALID_CODE` | a value never used for any unicode character
`PANGO_SCRIPT_COMMON` | a character used by multiple different scripts
`PANGO_SCRIPT_INHERITED` | a mark glyph that takes its script from the base glyph to which it is attached.
`PANGO_SCRIPT_ARABIC` |
`PANGO_SCRIPT_ARMENIAN` |
`PANGO_SCRIPT_BENGALI` |
`PANGO_SCRIPT_BOPOMOFO` |
`PANGO_SCRIPT_CHEROKEE` |
`PANGO_SCRIPT_COPTIC` |
`PANGO_SCRIPT_CYRILLIC` |
`PANGO_SCRIPT_DESERET` |
`PANGO_SCRIPT_DEVANAGARI` |
`PANGO_SCRIPT_ETHIOPIC` |
`PANGO_SCRIPT_GEORGIAN` |
`PANGO_SCRIPT_GOTHIC` |
`PANGO_SCRIPT_GREEK` |
`PANGO_SCRIPT_GUJARATI` |
`PANGO_SCRIPT_GURMUKHI` |
`PANGO_SCRIPT_HAN` |
`PANGO_SCRIPT_HANGUL` |
`PANGO_SCRIPT_HEBREW` |
`PANGO_SCRIPT_HIRAGANA` |
`PANGO_SCRIPT_KANNADA` |
`PANGO_SCRIPT_KATAKANA` |
`PANGO_SCRIPT_KHMER` |
`PANGO_SCRIPT_LAO` |
`PANGO_SCRIPT_LATIN` |
`PANGO_SCRIPT_MALAYALAM` |
`PANGO_SCRIPT_MONGOLIAN` |
`PANGO_SCRIPT_MYANMAR` |
`PANGO_SCRIPT_OGHAM` |
`PANGO_SCRIPT_OLD_ITALIC` |
`PANGO_SCRIPT_ORIYA` |
`PANGO_SCRIPT_RUNIC` |
`PANGO_SCRIPT_SINHALA` |
`PANGO_SCRIPT_SYRIAC` |
`PANGO_SCRIPT_TAMIL` |
`PANGO_SCRIPT_TELUGU` |
`PANGO_SCRIPT_THAANA` |
`PANGO_SCRIPT_THAI` |
`PANGO_SCRIPT_TIBETAN` |
`PANGO_SCRIPT_CANADIAN_ABORIGINAL` |
`PANGO_SCRIPT_YI` |
`PANGO_SCRIPT_TAGALOG` |
`PANGO_SCRIPT_HANUNOO` |
`PANGO_SCRIPT_BUHID` |
`PANGO_SCRIPT_TAGBANWA` |
`PANGO_SCRIPT_BRAILLE` |
`PANGO_SCRIPT_CYPRIOT` |
`PANGO_SCRIPT_LIMBU` |
`PANGO_SCRIPT_OSMANYA` |
`PANGO_SCRIPT_SHAVIAN` |
`PANGO_SCRIPT_LINEAR_B` |
`PANGO_SCRIPT_TAI_LE` |
`PANGO_SCRIPT_UGARITIC` |

### PANGO_TYPE_SCRIPT

    #define PANGO_TYPE_SCRIPT (pango_script_get_type())

The GObject type for PangoScript

### pango_script_for_unichar ()

    PangoScript pango_script_for_unichar        (gunichar ch);

Looks up the PangoScript for a particular character (as defined by Unicode Technical report 24). No check is made for `ch` being valid unicode character; if you pass in invalid character, the result is undefined.

`ch` : | a unicode characters
Returns : | the PangoScript for the character.

### pango_script_get_sample_language ()

    PangoLanguage* pango_script_get_sample_language
                                                (PangoScript script);

Given a script, finds a language tag that is reasonably representative of that script. This will usually be the most widely spoken or used language written in that script: for instance, the sample language for `PANGO_SCRIPT_CYRILLIC` is `ru` (Russian), the sample lanugage for `PANGO_SCRIPT_ARABIC` is `ar`.

For some scripts, no sample language will be returned because there is no language that is sufficiently representative. The best example of this is `PANGO_SCRIPT_HAN`, where various different variants of written Chinese, Japanese, and Korean all use significantly different sets of Han characters and forms of shared characters. No sample language can be provided for many historical scripts as well.

`script` : | a PangoScript
Returns : | a PangoLanguage that is representative of the script, or `NULL` if no such language exists.

Since 1.4

### pango_language_includes_script ()

    gboolean    pango_language_includes_script  (PangoLanguage *language,
                                                 PangoScript script);

Determines if `script` is one of the scripts used to write `language`. The returned value is conservative; if nothing is known about the language tag `language`, `TRUE` will be returned, since, as far as Pango knows, `script` might be used to write `language`.

This routine is used in Pango's itemization process when determining if a supplied language tag is relevant to a particular section of text. It probably is not useful for applications in most circumstances.

`language` : | a PangoLanguage
`script` : | a PangoScript
Returns : | `TRUE` if `script` is one of the scripts used to write `language`, or if nothing is known about `language`.

Since 1.4

### pango_script_iter_new ()

    PangoScriptIter* pango_script_iter_new      (const char *text,
                                                 int length);

Create a new PangoScriptIter, used to break a string of Unicode into runs by text. No copy is made of `text`, so the caller needs to make sure it remains valid until the iterator is freed with `pango_script_iter_free()`.x

`text` : | a UTF-8 string
`length` : | length of `text`, or -1 if `text` is NUL-terminated.
Returns : | the newly created script iterator, initialized to point at the first range in the text. If the string is empty, it will point at an empty range.

### pango_script_iter_get_range ()

    void        pango_script_iter_get_range     (PangoScriptIter *iter,
                                                 G_CONST_RETURN char **start,
                                                 G_CONST_RETURN char **end,
                                                 PangoScript *script);

Gets information about the range to which `iter` currently points. The range is the is the set of locations p where *start <= p < *end. (That is, it doesn't include the character stored at *end)

`iter` : | a PangoScriptIter
`start` : | location to store start position of the range, or `NULL`
`end` : | location to store end position of the range, or `NULL`
`script` : | location to store script for range, or `NULL`

### pango_script_iter_next ()

    gboolean    pango_script_iter_next          (PangoScriptIter *iter);

Advances a PangoScriptIter to the next range. If the iter is already at the end, it is left unchanged and `FALSE` is returned.

`iter` : | a PangoScriptIter
Returns : | `TRUE` if the iter was succesfully advanced.

### pango_script_iter_free ()

    void        pango_script_iter_free          (PangoScriptIter *iter);

Frees a PangoScriptIter created with `pango_script_iter_new()`.

`iter` : | a PangoScriptIter