This is Info file screen.info, produced by Makeinfo version 1.68 from
the input file ./screen.texinfo.

START-INFO-DIR-ENTRY
* Screen: (screen).             Full-screen window manager.
END-INFO-DIR-ENTRY

   This file documents the `Screen' virtual terminal manager.

   Copyright (c) 1993 Free Software Foundation, Inc.

   Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.

   Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided that
the entire resulting derived work is distributed under the terms of a
permission notice identical to this one.

   Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that this permission notice may be stated in a
translation approved by the Foundation.


File: screen.info,  Node: Top,  Next: Overview,  Prev: (dir),  Up: (dir)

Screen
******

   This file documents the `Screen' virtual terminal manager, version
3.7.0.

* Menu:

* Overview::                    Preliminary information.
* Getting Started::             An introduction to `screen'.
* Invoking Screen::             Command line options for `screen'.
* Customization::               The `.screenrc' file.
* Commands::                    List all of the commands.
* New Window::                  Running a program in a new window.
* Selecting::                   Selecting a window to display.
* Session Management::          Suspending or detaching a session.
* Window Settings::             titles, logging, etc.
* Virtual Terminal::            Controlling the `screen' VT100 emulation.
* Copy and Paste::              Exchanging text between windows and sessions.
* Subprocess Execution::	I/O filtering with `exec'.
* Key Binding::                 Binding commands to keys.
* Flow Control::                Trap or pass flow control characters.
* Termcap::                     Tweaking your terminal's termcap entry.
* Message Line::                The `screen' message line.
* Logging::                     Keeping a record of your session.
* Startup::                     Functions only useful at `screen' startup.
* Miscellaneous::               Various other commands.
* Environment::                 Environment variables used by `screen'.
* Files::                       Files used by `screen'.
* Credits::                     Who's who of `screen'.
* Bugs::                        What to do if you find a bug.
* Installation::                Getting `screen' running on your system.
* Concept Index::               Index of concepts.
* Command Index::               Index of all `screen' commands.
* Keystroke Index::             Index of default key bindings.


File: screen.info,  Node: Overview,  Next: Getting Started,  Prev: Top,  Up: Top

Overview
********

   Screen is a full-screen window manager that multiplexes a physical
terminal between several processes, typically interactive shells.  Each
virtual terminal provides the functions of the DEC VT100 terminal and,
in addition, several control functions from the ANSI X3.64 (ISO 6429)
and ISO 2022 standards (e.g. insert/delete line and support for multiple
character sets).  There is a scrollback history buffer for each virtual
terminal and a copy-and-paste mechanism that allows the user to move
text regions between windows.

   When `screen' is called, it creates a single window with a shell in
it (or the specified command) and then gets out of your way so that you
can use the program as you normally would.  Then, at any time, you can
create new (full-screen) windows with other programs in them (including
more shells), kill the current window, view a list of the active
windows, turn output logging on and off, copy text between windows, view
the scrollback history, switch between windows, etc.  All windows run
their programs completely independent of each other.  Programs continue
to run when their window is currently not visible and even when the
whole screen session is detached from the users terminal.

   When a program terminates, `screen' (per default) kills the window
that contained it.  If this window was in the foreground, the display
switches to the previously displayed window; if none are left, `screen'
exits.

   Everything you type is sent to the program running in the current
window.  The only exception to this is the one keystroke that is used to
initiate a command to the window manager.  By default, each command
begins with a control-a (abbreviated `C-a' from now on), and is
followed by one other keystroke.  The command character (*note Command
Character::.) and all the key bindings (*note Key Binding::.) can be
fully customized to be anything you like, though they are always two
characters in length.

   The standard way to create a new window is to type `C-a c'.  This
creates a new window running a shell and switches to that window
immediately, regardless of the state of the process running in the
current window.  Similarly, you can create a new window with a custom
command in it by first binding the command to a keystroke (in your
`.screenrc' file or at the `C-a :' command line) and then using it just
like the `C-a c' command.  In addition, new windows can be created by
running a command like:

     screen emacs prog.c

from a shell prompt within a previously created window.  This will not
run another copy of `screen', but will instead supply the command name
and its arguments to the window manager (specified in the $STY
environment variable) who will use it to create the new window.  The
above example would start the `emacs' editor (editing `prog.c') and
switch to its window.

   If `/etc/utmp' is writable by `screen', an appropriate record will
be written to this file for each window, and removed when the window is
closed.  This is useful for working with `talk', `script', `shutdown',
`rsend', `sccs' and other similar programs that use the utmp file to
determine who you are. As long as `screen' is active on your terminal,
the terminal's own record is removed from the utmp file.  *Note Login::.


File: screen.info,  Node: Getting Started,  Next: Invoking Screen,  Prev: Overview,  Up: Top

Getting Started
***************

   Before you begin to use `screen' you'll need to make sure you have
correctly selected your terminal type, just as you would for any other
termcap/terminfo program.  (You can do this by using `tset', `qterm',
or just `set term=mytermtype', for example.)

   If you're impatient and want to get started without doing a lot more
reading, you should remember this one command: `C-a ?' (*note Key
Binding::.).  Typing these two characters will display a list of the
available `screen' commands and their bindings. Each keystroke is
discussed in the section on keystrokes (*note Default Key Bindings::.).
Another section (*note Customization::.) deals with the contents of your
`.screenrc'.

   If your terminal is a "true" auto-margin terminal (it doesn't allow
the last position on the screen to be updated without scrolling the
screen) consider to use a version of your terminal's termcap that has
automatic margins turned *off*.  This will ensure an accurate and
optimal update of the screen in all circumstances.  Most terminals
nowadays have "magic" margins (automatic margins plus usable last
column).  This is the VT100 style type and perfectly suited for
`screen'.  If all you've got is a "true" auto-margin terminal `screen'
will be content to use it, but updating a character put into the last
position on the screen may not be possible until the screen scrolls or
the character is moved into a safe position in some other way. This
delay can be shortened by using a terminal with insert-character
capability.

   *Note Special Capabilities::, for more information about telling
`screen' what kind of terminal you have.


File: screen.info,  Node: Invoking Screen,  Next: Customization,  Prev: Getting Started,  Up: Top

Invoking `Screen'
*****************

   Screen has the following command-line options:

`-a'
     Include *all* capabilities (with some minor exceptions) in each
     window's termcap, even if `screen' must redraw parts of the display
     in order to implement a function.

`-A'
     Adapt the sizes of all windows to the size of the display.  By
     default, `screen' may try to restore its old window sizes when
     attaching to resizable terminals (those with `WS' in their
     descriptions, e.g.  `suncmd' or some varieties of `xterm').

`-c FILE'
     Use FILE as the user's configuration file instead of the default
     of `$HOME/.screenrc'.

`-d [PID.SESSIONNAME]'
`-D [PID.SESSIONNAME]'
     Do not start `screen', but instead detach a `screen' session
     running elsewhere (*note Detach::.).  `-d' has the same effect as
     typing `C-a d' from the controlling terminal for the session.
     `-D' is the equivalent to the power detach key.  If no session can
     be detached, this option is ignored.  The combination `screen -D
     -r' can be used to log out from a remote terminal and transport the
     session running there to your current terminal.  *Note*: It is a
     good idea to check the status of your sessions with `screen -list'
     before using this option.

`-e XY'
     Set the command character to X, and the character generating a
     literal command character (when typed after the command character)
     to Y.  The defaults are `C-a' and `a', which can be specified as
     `-e^Aa'.  When creating a `screen' session, this option sets the
     default command caracter. In a multiuser session all users added
     will start off with this command character. But when attaching to
     an already running session, this option only changes the command
     character of the attaching user.  This option is equivalent to the
     commands `defescape' or `escape' respectively.  (*note Command
     Character::.).

`-f'
`-fn'
`-fa'
     Set flow-control to on, off, or automatic switching mode,
     respectively.  This option is equivalent to the `defflow' command
     (*note Flow Control::.).

`-h NUM'
     Set the history scrollback buffer to be NUM lines high.
     Equivalent to the `defscrollback' command (*note Copy::.).

`-i'
     Cause the interrupt key (usually `C-c') to interrupt the display
     immediately when flow control is on.  This option is equivalent to
     the `interrupt' argument to the `defflow' command (*note Flow
     Control::.). Its use is discouraged.

`-l'
`-ln'
     Turn login mode on or off (for `/etc/utmp' updating).  This option
     is equivalent to the `deflogin' command (*note Login::.).

`-ls'
`-list'
     Do not start `screen', but instead print a list of session
     identification strings (usually of the form PID.TTY.HOST; *note
     Session Name::.).  Sessions marked `detached' can be resumed with
     `screen -r'.  Those marked `attached' are running and have a
     controlling terminal.  Sessions marked as `dead' should be
     thoroughly checked and removed.  Ask your system administrator if
     you are not sure why they died. Remove sessions with the `-wipe'
     option.

`-L'
     Tell `screen' that your auto-margin terminal allows programs to
     write to the last column of the last row of the screen without
     scrolling.  This can also be set in your `.screenrc' by specifying
     `xn' in a `termcap' command (*note Termcap::.).

`-m'
     Tell `screen' to ignore the `$STY' environment variable.  When
     this option is used, a new session will always be created,
     regardless of whether `screen' is being called from within another
     `screen' session or not.

`-r [PID.SESSIONNAME]'
`-r SESSIONOWNER/[PID.SESSIONNAME]'
     Resume a detached `screen' session.  No other options (except `-d'
     or `-D') may be specified, though the session name (*note Session
     Name::.) may be needed to distinguish between multiple detached
     `screen' sessions.  The second form is used to connect to another
     users screen session which runs in multi-user mode. This indicates
     that screen should look for sessions in another users directory.
     This requires setuid-root.

`-R'
     Resume the first appropriate detached `screen' session.  If
     successful, all other command-line options are ignored.  If no
     detached session exists, start a new session using the specified
     options, just as if `-R' had not been specified.  This option is
     set by default if screen is run as a login-shell.

`-s PROGRAM'
     Set the default shell to be PROGRAM.  By default, `screen' uses
     the value of the environment variable `$SHELL', or `/bin/sh' if it
     is not defined.  This option is equivalent to the `shell' command
     (*note Shell::.).

`-S SESSIONNAME'
     Set the name of the new session to SESSIONNAME.  This option can
     be used to specify a meaningful name for the session in place of
     the default TTY.HOST suffix.  This name identifies the session for
     the `screen -list' and `screen -r' commands.  This option is
     equivalent to the `sessionname' command (*note Session Name::.).

`-t NAME'
     Set the title (name) for the default shell or specified program.
     This option is equivalent to the `shelltitle' command (*note
     Shell::.).

`-v'
     Print the version number.

`-wipe'
     List available screens like `screen -ls', but remove destroyed
     sessions instead of marking them as `dead'.

`-x'
     Attach to a session which is already attached elsewhere
     (multi-display mode).


File: screen.info,  Node: Customization,  Next: Commands,  Prev: Invoking Screen,  Up: Top

Customizing `Screen'
********************

   You can modify the default settings for `screen' to fit your tastes
either through a personal `.screenrc' file which contains commands to
be executed at startup, or on the fly using the `colon' command.

* Menu:

* Startup Files::               The `.screenrc' file.
* Colon::                       Entering customization commands interactively.


File: screen.info,  Node: Startup Files,  Next: Colon,  Up: Customization

The `.screenrc' file
====================

   When `screen' is invoked, it executes initialization commands from
the files `.screenrc' in the user's home directory and
`/usr/local/etc/screenrc'.  These defaults can be overridden in the
following ways: For the global screenrc file `screen' searches for the
environment variable `$SYSSCREENRC' (this override feature may be
disabled at compile-time).  The user specific screenrc file is searched
for in `$SCREENRC', then ``$HOME'/.screenrc'.  The command line option
`-c' specifies which file to use (*note Invoking Screen::..  Commands
in these files are used to set options, bind commands to keys, and to
automatically establish one or more windows at the beginning of your
`screen' session.  Commands are listed one per line, with empty lines
being ignored.  A command's arguments are separated by tabs or spaces,
and may be surrounded by single or double quotes.  A `#' turns the rest
of the line into a comment, except in quotes.  Unintelligible lines are
warned about and ignored.  Commands may contain references to
environment variables.  The syntax is the shell-like `$VAR' or
`${VAR}'.  Note that this causes incompatibility with previous `screen'
versions, as now the '$'-character has to be protected with '\' if no
variable substitution is intended. A string in single-quotes is also
protected from variable substitution.

   Two configuration files are shipped as examples with your screen
distribution: `etc/screenrc' and `etc/etcscreenrc'. They contain a
number of useful examples for various commands.


File: screen.info,  Node: Colon,  Prev: Startup Files,  Up: Customization

Colon
=====

   Customization can also be done online, with this command:

 - Command: colon
     (`C-a :')
     Allows you to enter `.screenrc' command lines.  Useful for
     on-the-fly modification of key bindings, specific window creation
     and changing settings.  Note that the `set' keyword no longer
     exists, as of version 3.3.  Change default settings with commands
     starting with `def'.  You might think of this as the `ex' command
     mode of `screen', with `copy' as its `vi' command mode (*note Copy
     and Paste::.).


File: screen.info,  Node: Commands,  Next: New Window,  Prev: Customization,  Up: Top

Commands
********

   A command in `screen' can either be bound to a key, invoked from a
screenrc file, or called from the `colon' prompt (*note
Customization::.).  As of version 3.3, all commands can be bound to
keys, although some may be less useful than others.  For a number of
real life working examples of the most important commands see the files
`etc/screenrc' and `etc/etcscreenrc' of your screen distribution.

   In this manual, a command definition looks like this:

- Command: command [-n] ARG1 [ARG2] ...
     (KEYBINDINGS)
     This command does something, but I can't remember what.

   An argument in square brackets (`[]') is optional.  Many commands
take an argument of `on' or `off', which is indicated as STATE in the
definition.

* Menu:

* Default Key Bindings::	`screen' keyboard commands.
* Command Summary::             List of all commands.


File: screen.info,  Node: Default Key Bindings,  Next: Command Summary,  Up: Commands

Default Key Bindings
====================

   As mentioned previously, each keyboard command consists of a `C-a'
followed by one other character.  For your convenience, all commands
that are bound to lower-case letters are also bound to their control
character counterparts (with the exception of `C-a a'; see below).
Thus, both `C-a c' and `C-a C-c' can be used to create a window.

   The following table shows the default key bindings:

`C-a ''
`C-a "'
     (select)
     Prompt for a window identifier and switch.  *Note Selecting::.

`C-a 0...9'
     (select 0...select 9)
     Switch to window number 0...9.  *Note Selecting::.

`C-a C-a'
     (other)
     Toggle to the window displayed previously.  *Note Selecting::.

`C-a a'
     (meta)
     Send the command character (C-a) to window. See `escape' command.
     *Note Command Character::.

`C-a A'
     (title)
     Allow the user to enter a title for the current window.  *Note
     Naming Windows::.

`C-a b'
     itemx `C-a C-b' (break)
     Send a break to the tty.  *Note Break::.

`C-a B'
     (pow_break)
     Close and reopen the tty-line.  *Note Break::.

`C-a c'
`C-a C-c'
     (screen)
     Create a new window with a shell and switch to that window.  *Note
     Screen Command::.

`C-a C'
     (clear)
     Clear the screen.  *Note Clear::.

`C-a d'
`C-a C-d'
     (detach)
     Detach `screen' from this terminal.  *Note Detach::.

`C-a D D'
     (pow_detach)
     Detach and logout.  *Note Power Detach::.

`C-a f'
`C-a C-f'
     (flow)
     Cycle flow among `on', `off' or `auto'.  *Note Flow::.

`C-a C-g'
     (vbell)
     Toggle visual bell mode.  *Note Bell::.

`C-a h'
     (hardcopy)
     Write a hardcopy of the current window to the file "hardcopy.N".
     *Note Hardcopy::.

`C-a H'
     (log)
     Toggle logging of the current window to the file "screenlog.N".
     *Note Log::.

`C-a i'
`C-a C-i'
     (info)
     Show info about the current window.  *Note Info::.

`C-a k'
`C-a C-k'
     (kill)
     Destroy the current window.  *Note Kill::.

`C-a l'
`C-a C-l'
     (redisplay)
     Fully refresh the current window.  *Note Redisplay::.

`C-a L'
     (login)
     Toggle the current window's login state.  *Note Login::.

`C-a m'
`C-a C-m'
     (lastmsg)
     Repeat the last message displayed in the message line.  *Note Last
     Message::.

`C-a M'
     (monitor) Toggle monitoring of the current window.  *Note
     Monitor::.

`C-a <SPC>'
`C-a n'
`C-a C-n'
     (next)
     Switch to the next window.  *Note Selecting::.

`C-a N'
     (number)
     Show the number (and title) of the current window.  *Note Number::.

`C-a p'
`C-a C-p'
`C-a C-h'
`C-a <BackSpace>'
     (prev)
     Switch to the previous window (opposite of `C-a n').  *Note
     Selecting::.

`C-a q'
`C-a C-q'
     (xon)
     Send a ^Q (ASCII XON) to the current window.  *Note XON/XOFF::.

`C-a r'
`C-a C-r'
     (wrap)
     Toggle the current window's line-wrap setting (turn the current
     window's automatic margins on or off).  *Note Wrap::.

`C-a s'
`C-a C-s'
     (xoff)
     Send a ^S (ASCII XOFF) to the current window.  *Note XON/XOFF::.

`C-a t'
`C-a C-t'
     (time)
     Show the load average and xref.  *Note Time::.

`C-a v'
     (version)
     Display the version and compilation date.  *Note Version::.

`C-a C-v'
     (digraph)
     Enter digraph.  *Note Digraph::.

`C-a w'
`C-a C-w'
     (windows)
     Show a list of active windows.  *Note Windows::.

`C-a W'
     (width)
     Toggle between 80 and 132 columns.  *Note Window Size::.

`C-a x'
`C-a C-x'
     (lockscreen)
     Lock your terminal.  *Note Lock::.

`C-a z'
`C-a C-z'
     (suspend)
     Suspend `screen'.  *Note Suspend::.

`C-a Z'
     (reset)
     Reset the virtual terminal to its "power-on" values.  *Note
     Reset::.

`C-a .'
     (dumptermcap)
     Write out a `.termcap' file.  *Note Dump Termcap::.

`C-a ?'
     (help)
     Show key bindings.  *Note Help::.

`C-a C-\'
     (quit)
     Kill all windows and terminate `screen'.  *Note Quit::.

`C-a :'
     (colon)
     Enter a command line.  *Note Colon::.

`C-a ['
`C-a C-['
`C-a <ESC>'
     (copy)
     Enter copy/scrollback mode.  *Note Copy::.

`C-a ]'
`C-a C-]'
     (paste .)
     Write the contents of the paste buffer to the stdin queue of the
     current window.  *Note Paste::.

`C-a {'
     (history)
     Copy and paste a previous (command) line.  *Note History::.

`C-a >'
     (writebuf)
     Write the paste buffer out to the screen-exchange file.  *Note
     Screen-Exchange::.

`C-a <'
     (readbuf)
     Read the screen-exchange file into the paste buffer.  *Note
     Screen-Exchange::.

`C-a ='
     (removebuf)
     Delete the screen-exchange file.  *Note Screen-Exchange::.

`C-a _'
     (silence)
     Start/stop monitoring the current window for inactivity. *Note
     Silence::,

`C-a ,'
     (license)
     Show the copyright page.


File: screen.info,  Node: Command Summary,  Prev: Default Key Bindings,  Up: Commands

Command Summary
===============

`acladd USERNAMES'
     Allow other users in this session.  *Note Multiuser Session::.

`aclchg USERNAMES PERMBITS LIST'
     Change a user's permissions.  *Note Multiuser Session::.

`acldel USERNAME'
     Disallow other user in this session.  *Note Multiuser Session::.

`activity MESSAGE'
     Set the activity notification message.  *Note Monitor::.

`allpartial STATE'
     Set all windows to partial refresh.  *Note Redisplay::.

`at [IDENT][`#'|`*'|`%'] COMMAND [ARGS]'
     Execute a command at other displays or windows.  *Note At::.

`autodetach STATE'
     Automatically detach the session on SIGHUP.  *Note Detach::.

`autonuke STATE'
     Enable a clear screen to discard unwritten output.  *Note
     Autonuke::.

`bell_msg MESSAGE'
     Set the bell notification message.  *Note Bell::.

`bind KEY [COMMAND [ARGS]]'
     Bind a command to a key.  *Note Bind::.

`bindkey [OPTS] [STRING [CMD ARGS]]'
     Bind a string to a series of keystrokes. *Note Bindkey::.

`break [DURATION]'
     Send a break signal to the current window.  *Note Break::.

`bufferfile [EXCHANGE-FILE]'
     Select a file for screen-exchange.  *Note Screen-Exchange::.

`c1 [STATE]'
     Change c1 code processing.  *Note Character Processing::.

`charset SET'
     Change character set slot designation.  *Note Character
     Processing::.

`chdir [DIRECTORY]'
     Change the current directory for future windows.  *Note Chdir::.

`clear'
     Clear the window screen.  *Note Clear::.

`colon'
     Enter a `screen' command.  *Note Colon::.

`command'
     Simulate the screen escape key.  *Note Command Character::.

`console [STATE]'
     Grab or ungrab console output.  *Note Console::.

`copy'
     Enter copy mode.  *Note Copy::.

`copy_reg [KEY]'
     Removed. Use `paste' instead.  *Note Registers::.

`crlf STATE'
     Select line break behavior for copying.  *Note Line Termination::.

`debug STATE'
     Suppress/allow debugging output.  *Note Debug::.

`defautonuke STATE'
     Select default autonuke behavior.  *Note Autonuke::.

`defc1 STATE'
     Select default c1 processing behavior.  *Note Character
     Processing::.

`defcharset [SET]'
     Change defaul character set slot designation.  *Note Character
     Processing::.

`defescape XY'
     Set the default command and `meta' characters.  *Note Command
     Character::.

`defflow FSTATE'
     Select default flow control behavior.  *Note Flow::.

`defgr STATE'
     Select default GR processing behavior.  *Note Character
     Processing::.

`defhstatus [STATUS]'
     Select default window hardstatus line.  *Note Hardstatus::.

`defkanji WTYPE'
     Select default GR processing behavior.  *Note Character
     Processing::.

`deflogin STATE'
     Select default utmp logging behavior.  *Note Login::.

`defmode MODE'
     Select default file mode for ptys.  *Note Mode::.

`defmonitor STATE'
     Select default activity monitoring behavior.  *Note Monitor::.

`defobuflimit LIMIT'
     Select default output buffer limit.  *Note Obuflimit::.

`defscrollback NUM'
     Set default lines of scrollback.  *Note Scrollback::.

`defwrap STATE'
     Set default line-wrapping behavior.  *Note Wrap::.

`defwritelock ON|OFF|AUTO'
     Set default writelock behavior.  *Note Multiuser::.

`defzombie [KEYS]'
     Keep dead windows.  *Note Zombie::.

`detach'
     Disconnect `screen' from the terminal.  *Note Detach::.

`digraph'
     Enter digraph sequence.  *Note Digraph::.

`dumptermcap'
     Write the window's termcap entry to a file.  *Note Dump Termcap::.

`echo [-n] MESSAGE'
     Display a message on startup.  *Note Startup::.

`escape XY'
     Set the command and `meta' characters.  *Note Command Character::.

`exec [[FDPAT] COMMAND [ARGS ...]]'
     Run a subprocess (filter).  *Note Exec::.

`flow [FSTATE]'
     Set flow control behavior.  *Note Flow::.

`gr [STATE]'
     Change GR charset processing.  *Note Character Processing::.

`hardcopy'
     Write out the contents of the current window.  *Note Hardcopy::.

`hardcopy_append STATE'
     Append to hardcopy files.  *Note Hardcopy::.

`hardcopydir DIRECTORY'
     Place, where to dump hardcopy files.  *Note Hardcopy::.

`hardstatus [STATE]'
     Use the hardware status line.  *Note Hardware Status Line::.

`height [LINES]'
     Set display height.  *Note Window Size::.

`help'
     Display current key bindings.  *Note Help::.

`history'
     Find previous command beginning ....  *Note History::.

`info'
     Display terminal settings.  *Note Info::.

`ins_reg [KEY]'
     Removed, use `paste' instead.  *Note Registers::.

`kanji WTYPE [DTYPE]'
     Set the kanji type of a window.  *Note Character Processing::.

`kill'
     Destroy the current window.  *Note Kill::.

`lastmsg'
     Redisplay the last message.  *Note Last Message::.

`license'
     Display licensing information.  *Note Startup::.

`lockscreen'
     Lock the controlling terminal.  *Note Lock::.

`log [STATE]'
     Log all output in the current window.  *Note Log::.

`logfile FILENAME'
     Place where to collect logfiles.  *Note Log::.

`login [STATE]'
     Log the window in `/etc/utmp'.  *Note Login::.

`mapdefault'
     Use only the default mapping table for the next keystroke.  *Note
     Bindkey Control::.

`mapnotnext'
     Don't try to do keymapping on the next keystroke.  *Note Bindkey
     Control::.

`maptimeout TIMO'
     Set the intercharacter timeout used for keymapping. *Note Bindkey
     Control::.

`markkeys STRING'
     Rebind keys in copy mode.  *Note Copy Mode Keys::.

`meta'
     Insert the command character.  *Note Command Character::.

`monitor [STATE]'
     Monitor activity in window.  *Note Monitor::.

`msgminwait SEC'
     Set minimum message wait.  *Note Message Wait::.

`msgwait SEC'
     Set default message wait.  *Note Message Wait::.

`multiuser STATE'
     Go into single or multi user mode. *Note Multiuser Session::.

`nethack STATE'
     Use `nethack'-like error messages.  *Note Nethack::.

`next'
     Switch to the next window.  *Note Selecting::.

`number [N]'
     Change/display the current window's number.  *Note Number::.

`obuflimit [LIMIT]'
     Select output buffer limit.  *Note Obuflimit::.

`other'
     Switch to the window you were in last.  *Note Selecting::.

`partial STATE'
     Set window to partial refresh.  *Note Redisplay::.

`password [CRYPTED_PW]'
     Set reattach password.  *Note Detach::.

`paste [SRC_REGS [DEST_REG]]'
     Paste contents of paste buffer or registers somewhere.  *Note
     Paste::.

`pastefont [STATE]'
     Include font information in the paste buffer.  *Note Paste::.

`pow_break'
     Close and Reopen the window's terminal.  *Note Break::.

`pow_detach'
     Detach and hang up.  *Note Power Detach::.

`pow_detach_msg [MESSAGE]'
     Set message displayed on `pow_detach'.  *Note Power Detach::.

`prev'
     Switch to the previous window.  *Note Selecting::.

`printcmd [CMD]'
     Set a command for VT100 printer port emulation.  *Note Printcmd::.

`process [KEY]'
     Treat a register as input to `screen'.  *Note Registers::.

`quit'
     Kill all windows and exit.  *Note Quit::.

`readbuf'
     Read the paste buffer from the screen-exchange file.  *Note
     Screen-Exchange::.

`readreg [REG [FILE]]'
     Load a register from paste buffer or file.  *Note Registers::.

`redisplay'
     Redisplay the current window.  *Note Redisplay::.

`register KEY STRING'
     Store a string to a register.  *Note Registers::.

`removebuf'
     Delete the screen-exchange file.  *Note Screen-Exchange::.

`reset'
     Reset the terminal settings for the window.  *Note Reset::.

`screen [OPTS] [N] [CMD [ARGS]]'
     Create a new window.  *Note Screen Command::.

`scrollback NUM'
     Set size of scrollback buffer.  *Note Scrollback::.

`select [N]'
     Switch to a specified window.  *Note Selecting::.

`sessionname [NAME]'
     Name this session.  *Note Session Name::.

`setenv [VAR [STRING]]'
     Set an environment variable for new windows.  *Note Setenv::.

`shell COMMAND'
     Set the default program for new windows.  *Note Shell::.

`shelltitle TITLE'
     Set the default name for new windows.  *Note Shell::.

`silence [STATE|SECONDS]'
     Monitor a window for inactivity.  *Note Silence::.

`silencewait SECONDS'
     Default timeout to trigger an inactivity notify.  *Note Silence::.

`sleep NUM'
     Pause during startup.  *Note Startup::.

`slowpaste MSEC'
     Slow down pasting in windows.  *Note Paste::.

`sorendition [ATTR [COLOR]]'
     Change text highlighting.  *Note Sorendition::.

`startup_message STATE'
     Display copyright notice on startup.  *Note Startup::.

`stuff STRING'
     Stuff a string in the input buffer of a window.  *Note Paste::.

`suspend'
     Put session in background.  *Note Suspend::.

`term TERM'
     Set `$TERM' for new windows.  *Note Term::.

`termcap TERM TERMINAL-TWEAKS [WINDOW-TWEAKS]'
     Tweak termcap entries for best performance.  *Note Termcap
     Syntax::.

`terminfo TERM TERMINAL-TWEAKS [WINDOW-TWEAKS]'
     Ditto, for terminfo systems.  *Note Termcap Syntax::.

`termcapinfo TERM TERMINAL-TWEAKS [WINDOW-TWEAKS]'
     Ditto, for both systems.  *Note Termcap Syntax::.

`time'
     Display time and load average.  *Note Time::.

`title [WINDOWTITLE]'
     Set the name of the current window.  *Note Title Command::.

`unsetenv VAR'
     Unset environment variable for new windows.  *Note Setenv::.

`vbell [STATE]'
     Use visual bell.  *Note Bell::.

`vbell_msg [MESSAGE]'
     Set vbell message.  *Note Bell::.

`vbellwait SEC'
     Set delay for vbell message.  *Note Bell::.

`version'
     Display `screen' version.  *Note Version::.

`wall MESSAGE'
     Write a message to all displays.  *Note Multiuser Session::.

`width [NUM]'
     Set the width of the window.  *Note Window Size::.

`windows'
     List active windows.  *Note Windows::.

`wrap [STATE]'
     Control line-wrap behavior.  *Note Wrap::.

`writebuf'
     Write paste buffer to screen-exchange file.  *Note
     Screen-Exchange::.

`writelock ON|OFF|AUTO'
     Grant exclusive write permission.  *Note Multiuser Session::.

`xoff'
     Send an XOFF character.  *Note XON/XOFF::.

`xon'
     Send an XON character.  *Note XON/XOFF::.

`zombie [KEYS]'
     Keep dead windows.  *Note Zombie::.


File: screen.info,  Node: New Window,  Next: Selecting,  Prev: Commands,  Up: Top

New Window
**********

   This section describes the commands for creating a new window for
running programs.  When a new window is created, the first available
number from the range 0...9 is assigned to it.  There can be no more
than 10 windows active at any one time unless `screen' was compiled
with a higher MAXWIN setting.

* Menu:

* Chdir::                       Change the working directory for new windows.
* Screen Command::              Create a new window.
* Setenv::                      Set environment variables for new windows.
* Shell::                       Parameters for shell windows.
* Term::                        Set the terminal type for new windows.


File: screen.info,  Node: Chdir,  Next: Screen Command,  Up: New Window

Chdir
=====

 - Command: chdir [DIRECTORY]
     (none)
     Change the current directory of `screen' to the specified directory
     or, if called without an argument, to your home directory (the
     value of the environment variable `$HOME').  All windows that are
     created by means of the `screen' command from within `.screenrc'
     or by means of `C-a : screen ...' or `C-a c' use this as their
     default directory.  Without a `chdir' command, this would be the
     directory from which `screen' was invoked.  Hardcopy and log files
     are always written to the *window's* default directory, *not* the
     current directory of the process running in the window.  You can
     use this command multiple times in your `.screenrc' to start
     various windows in different default directories, but the last
     `chdir' value will affect all the windows you create interactively.


File: screen.info,  Node: Screen Command,  Next: Setenv,  Prev: Chdir,  Up: New Window

Screen Command
==============

 - Command: screen [OPTS] [N] [CMD [ARGS]]
     (`C-a c', `C-a C-c')
     Establish a new window.  The flow-control options (`-f', `-fn' and
     `-fa'), title option (`-t'), login options (`-l' and `-ln') ,
     terminal type option (`-T TERM') and scrollback option (`-h NUM')
     may be specified for each command.  If an optional number N in the
     range 0...9 is given, the window number N is assigned to the newly
     created window (or, if this number is already in-use, the next
     available number).  If a command is specified after `screen', this
     command (with the given arguments) is started in the window;
     otherwise, a shell is created.

     If a tty (character special device) name (e.g. `/dev/ttyS0') is
     specified as cmd, then the window is directly connected to this
     device. This is similar to the cmd `kermit -l /dev/ttyS0 -c' but
     saves resources and is more efficient.

   Thus, if your `.screenrc' contains the lines

     # example for .screenrc:
     screen 1
     screen -fn -t foobar 2 telnet foobar

`screen' creates a shell window (in window #1) and a window with a
TELNET connection to the machine foobar (with no flow-control using the
title `foobar' in window #2).  If you do not include any `screen'
commands in your `.screenrc' file, then `screen' defaults to creating a
single shell window, number zero.  When the initialization is
completed, `screen' switches to the last window specified in your
.screenrc file or, if none, it opens default window #0.


File: screen.info,  Node: Setenv,  Next: Shell,  Prev: Screen Command,  Up: New Window

Setenv
======

 - Command: setenv VAR STRING
     (none)
     Set the environment variable VAR to value STRING.  If only VAR is
     specified, the user will be prompted to enter a value.  If no
     parameters are specified, the user will be prompted for both
     variable and value. The environment is inherited by all
     subsequently forked shells.

 - Command: unsetenv VAR
     (none)
     Unset an environment variable.


File: screen.info,  Node: Shell,  Next: Term,  Prev: Setenv,  Up: New Window

Shell
=====

 - Command: shell COMMAND
     (none)
     Set the command to be used to create a new shell.  This overrides
     the value of the environment variable `$SHELL'.  This is useful if
     you'd like to run a tty-enhancer which is expecting to execute the
     program specified in `$SHELL'.  If the command begins with a `-'
     character, the shell will be started as a login-shell.

 - Command: shelltitle TITLE
     (none)
     Set the title for all shells created during startup or by the C-a
     C-c command.  *Note Naming Windows::, for details about what
     titles are.


File: screen.info,  Node: Term,  Prev: Shell,  Up: New Window

Term
====

 - Command: term TERM
     (none)
     In each window `screen' opens, it sets the `$TERM' variable to
     `screen' by default, unless no description for `screen' is
     installed in the local termcap or terminfo data base.  In that
     case it pretends that the terminal emulator is `vt100'.  This
     won't do much harm, as `screen' is VT100/ANSI compatible.  The use
     of the `term' command is discouraged for non-default purpose.
     That is, one may want to specify special `$TERM' settings (e.g.
     vt100) for the next `screen rlogin othermachine' command. Use the
     command `screen -T vt100 rlogin othermachine' rather than setting
     and resetting the default.


File: screen.info,  Node: Selecting,  Next: Session Management,  Prev: New Window,  Up: Top

Selecting a Window
******************

   This section describes the commands for switching between windows in
an `screen' session.  The windows are numbered from 0 to 9, and are
created in that order by default (*note New Window::.).

* Menu:

* Next and Previous::           Forward or back one window.
* Other Window::                Switch back and forth between two windows.
* Select::                      Specify a particular window.


File: screen.info,  Node: Next and Previous,  Next: Other Window,  Up: Selecting

Moving Back and Forth
=====================

 - Command: next
     (`C-a <SPC>', `C-a n', `C-a C-n')
     Switch to the next window.  This command can be used repeatedly to
     cycle through the list of windows.  (On some terminals, C-<SPC>
     generates a NUL character, so you must release the control key
     before pressing space.)

 - Command: prev
     (`C-a p', `C-a C-p')
     Switch to the previous window (the opposite of `C-a n').


File: screen.info,  Node: Other Window,  Next: Select,  Prev: Next and Previous,  Up: Selecting

Other Window
============

 - Command: other
     (`C-a C-a')
     Switch to the last window displayed.  Note that this command
     defaults to the command character typed twice, unless overridden.
     For instance, if you use the option `-e]x', this command becomes
     `]]' (*note Command Character::.).


File: screen.info,  Node: Select,  Prev: Other Window,  Up: Selecting

Select
======

 - Command: select [N]
     (`C-a N', `C-a '', `C-a "')
     Switch to the window with the number N.  If no window number is
     specified, you get prompted for an identifier. This can be a
     window name (title) or a number.  When a new window is
     established, the lowest available number is assigned to this
     window.  Thus, the first window can be activated by `select 0';
     there can be no more than 10 windows present simultaneously
     (unless screen is compiled with a higher MAXWIN setting).


File: screen.info,  Node: Session Management,  Next: Window Settings,  Prev: Selecting,  Up: Top

Session Management Commands
***************************

   Perhaps the most useful feature of `screen' is the way it allows the
user to move a session between terminals, by detaching and reattaching.
This also makes life easier for modem users who have to deal with
unexpected loss of carrier.

* Menu:

* Detach::                      Disconnect `screen' from your terminal.
* Power Detach::                Detach and log out.
* Lock::                        Lock your terminal temporarily.
* Multiuser Session::		Changing number of allowed users.
* Session Name::                Rename your session for later reattachment.
* Suspend::                     Suspend your session.
* Quit::                        Terminate your session.


File: screen.info,  Node: Detach,  Next: Power Detach,  Up: Session Management

Detach
======

 - Command: autodetach STATE
     (none)
     Sets whether `screen' will automatically detach upon hangup, which
     saves all your running programs until they are resumed with a
     `screen -r' command.  When turned off, a hangup signal will
     terminate `screen' and all the processes it contains. Autodetach is
     on by default.

 - Command: detach
     (`C-a d', `C-a C-d')
     Detach the `screen' session (disconnect it from the terminal and
     put it into the background).  A detached `screen' can be resumed by
     invoking `screen' with the `-r' option. (*note Invoking Screen::.)

 - Command: password [CRYPTED_PW]
     (none)
     Present a crypted password in your `.screenrc' file and screen will
     ask for it, whenever someone attempts to resume a detached
     session. This is useful, if you have privileged programs running
     under `screen' and you want to protect your session from reattach
     attempts by users that managed to assume your uid. (I.e. any
     superuser.)  If no crypted password is specified, screen prompts
     twice a password and places its encryption in the paste buffer.
     Default is `none', which disables password checking.


File: screen.info,  Node: Power Detach,  Next: Lock,  Prev: Detach,  Up: Session Management

Power Detach
============

 - Command: pow_detach
     (`C-a D')
     Mainly the same as `detach', but also sends a HANGUP signal to the
     parent process of `screen'.
     *Caution*: This will result in a logout if `screen' was started
     from your login shell.

 - Command: pow_detach_msg [MESSAGE]
     (none)
     The MESSAGE specified here is output whenever a power detach is
     performed. It may be used as a replacement for a logout message or
     to reset baud rate, etc.  Without parameter, the current message
     is shown.


File: screen.info,  Node: Lock,  Next: Multiuser Session,  Prev: Power Detach,  Up: Session Management

Lock
====

 - Command: lockscreen
     (`C-a x', `C-a C-x')
     Call a screenlock program (`/local/bin/lck' or `/usr/bin/lock' or
     a builtin, if no other is available). Screen does not accept any
     command keys until this program terminates. Meanwhile processes in
     the windows may continue, as the windows are in the detached state.
     The screenlock program may be changed through the environment
     variable `$LOCKPRG' (which must be set in the shell from which
     `screen' is started) and is executed with the user's uid and gid.

     Warning: When you leave other shells unlocked and have no password
     set on `screen', the lock is void: One could easily re-attach from
     an unlocked shell. This feature should rather be called
     `lockterminal'.


File: screen.info,  Node: Multiuser Session,  Next: Session Name,  Prev: Lock,  Up: Session Management

Multiuser Session
=================

   These commands allow other users to gain access to one single
`screen' session. When attaching to a multiuser `screen' the
sessionname is specified as `username/sessionname' to the `-S' command
line option.  `Screen' must be compiled with multiuser support to
enable features described here.

* Menu:

* Multiuser::			Enable / Disable multiuser mode.
* Acladd::			Enable a specific user.
* Aclchg::                      Change a users permissions.
* Acldel::			Disable a specific user.
* Wall::                        Write a message to all users.
* Writelock::                   Grant exclusive window access.


File: screen.info,  Node: Multiuser,  Next: Acladd,  Up: Multiuser Session

Multiuser
---------

 - Command: multiuser STATE
     (none)
     Switch between single-user and multi-user mode. Standard screen
     operation is single-user. In multi-user mode the commands
     `acladd', `aclchg' and `acldel' can be used to enable (and
     disable) other users accessing this `screen'.


File: screen.info,  Node: Acladd,  Next: Aclchg,  Prev: Multiuser,  Up: Multiuser Session

Acladd
------

 - Command: acladd USERNAMES
     (none)
     Enable users to fully access this screen session. USERNAMES can be
     one user or a comma seperated list of users. This command enables
     to attach to the `screen' session and performs the equivalent of
     `aclchg USERNAMES +rwx "#?"'. To add a user with restricted access,
     use the `aclchg' command below. Multi-user mode only.


File: screen.info,  Node: Aclchg,  Next: Acldel,  Prev: Acladd,  Up: Multiuser Session

Aclchg
------

 - Command: aclchg USERNAMES PERMBITS LIST
     (none)
     Change permissions for a comma seperated list of users.
     Permission bits are represented as `r', `w' and `x'.  Prefixing
     `+' grants the permission, `-' removes it. The third parameter is
     a comma seperated list of commands or windows (specified either by
     number or title). The special list `#' refers to all windows, `?'
     to all commands. If USERNAMES consists of a single `*', all known
     users is affected.  A command can be executed when the user has
     the `x' bit for it. The user can type input to a window when he
     has its `w' bit set and no other user obtains a writelock for this
     window. Other bits are currently ignored.  To withdraw the
     writelock from another user in e.g. window 2: `aclchg USERNAME
     -w+w 2'. To allow readonly access to the session: `aclchg USERNAME
     -w "#"'. As soon as a user's name is known to screen, he can
     attach to the session and (per default) has full permissions for
     all command and windows. Execution permission for the acl
     commands, `at' and others should also be removed or the user may
     be able to regain write permission.  Multi-user mode only.


File: screen.info,  Node: Acldel,  Next: Wall,  Prev: Aclchg,  Up: Multiuser Session

Acldel
------

 - Command: acldel USERNAME
     (none)
     Remove a user from screen's access control list. If currently
     attached, all the user's displays are detached from the session.
     He cannot attach again.  Multi-user mode only.


File: screen.info,  Node: Wall,  Next: Writelock,  Prev: Acldel,  Up: Multiuser Session

Wall
----

 - Command: wall MESSAGE
     (none)
     Write a message to all displays. The message will appear in the
     terminal's status line.


File: screen.info,  Node: Writelock,  Prev: Wall,  Up: Multiuser Session

Writelock
---------

 - Command: writelock ON|OFF|AUTO
     (none)
     In addition to access control lists, not all users may be able to
     write to the same window at once. Per default, writelock is in
     `auto' mode and grants exclusive input permission to the user who
     is the first to switch to the particular window. When he leaves
     the window, other users may obtain the writelock (automatically).
     The writelock of the current window is disabled by the command
     `writelock off'. If the user issues the command `writelock on' he
     keeps the exclusive write permission while switching to other
     windows.

 - Command: defwritelock ON|OFF|AUTO
     (none)
     Sets the default writelock behaviour for new windows. Initially
     all windows will be created with automatic writelocks.


File: screen.info,  Node: Session Name,  Next: Suspend,  Prev: Multiuser Session,  Up: Session Management

Session Name
============

 - Command: sessionname [NAME]
     (none)
     Rename the current session. Note that for `screen -list' the name
     shows up with the process-id prepended. If the argument NAME is
     omitted, the name of this session is displayed.
     *Caution*: The `$STY' environment variable still reflects the old
     name. This may result in confusion.  The default is constructed
     from the tty and host names.


File: screen.info,  Node: Suspend,  Next: Quit,  Prev: Session Name,  Up: Session Management

Suspend
=======

 - Command: suspend
     (`C-a z', `C-a C-z')
     Suspend `screen'.  The windows are in the detached state while
     `screen' is suspended.  This feature relies on the parent shell
     being able to do job control.


File: screen.info,  Node: Quit,  Prev: Suspend,  Up: Session Management

Quit
====

 - Command: quit
     (`C-a C-\')
     Kill all windows and terminate `screen'.  Note that on VT100-style
     terminals the keys `C-4' and `C-\' are identical.  So be careful
     not to type `C-a C-4' when selecting window no. 4.  Use the empty
     bind command (as in `bind "^\"') to remove a key binding (*note
     Key Binding::.).


File: screen.info,  Node: Window Settings,  Next: Virtual Terminal,  Prev: Session Management,  Up: Top

Window Settings
***************

   These commands control the way `screen' treats individual windows in
a session.  *Note Virtual Terminal::, for commands to control the
terminal emulation itself.

* Menu:

* Naming Windows::		Control the name of the window
* Console::			See the host's console messages
* Kill::                        Destroy an unwanted window
* Login::                       Control `/etc/utmp' logging
* Mode::                        Control the file mode of the pty
* Monitor::                     Watch for activity in a window
* Windows::			List the active windows
* Hardstatus::			Set a window's hardstatus line


File: screen.info,  Node: Naming Windows,  Next: Console,  Up: Window Settings

Naming Windows (Titles)
=======================

   You can customize each window's name in the window display (viewed
with the `windows' command (*note Windows::.) by setting it with one of
the title commands.  Normally the name displayed is the actual command
name of the program created in the window.  However, it is sometimes
useful to distinguish various programs of the same name or to change
the name on-the-fly to reflect the current state of the window.

   The default name for all shell windows can be set with the
`shelltitle' command (*note Shell::.).  You can specify the name you
want for a window with the `-t' option to the `screen' command when the
window is created (*note Screen Command::.).  To change the name after
the window has been created you can use the title-string escape-sequence
(`<ESC> k NAME <ESC> \') and the `title' command (C-a A).  The former
can be output from an application to control the window's name under
software control, and the latter will prompt for a name when typed.
You can also bind predefined names to keys with the `title' command to
set things quickly without prompting.

* Menu:

* Title Command::                 The `title' command.
* Dynamic Titles::                Make shell windows change titles dynamically.
* Title Prompts::                 Set up your shell prompt for dynamic Titles.
* Title Screenrc::                Set up Titles in your `.screenrc'.


File: screen.info,  Node: Title Command,  Next: Dynamic Titles,  Up: Naming Windows

Title Command
-------------

 - Command: title [WINDOWTITLE]
     (`C-a A')
     Set the name of the current window to WINDOWALIAS. If no name is
     specified, screen prompts for one.


File: screen.info,  Node: Dynamic Titles,  Next: Title Prompts,  Prev: Title Command,  Up: Naming Windows

Dynamic Titles
--------------

   `screen' has a shell-specific heuristic that is enabled by setting
the window's name to SEARCH|NAME and arranging to have a null title
escape-sequence output as a part of your prompt.  The SEARCH portion
specifies an end-of-prompt search string, while the NAME portion
specifies the default shell name for the window.  If the NAME ends in a
`:' `screen' will add what it believes to be the current command
running in the window to the end of the specified name (e.g. NAME:CMD).
Otherwise the current command name supersedes the shell name while it
is running.

   Here's how it works: you must modify your shell prompt to output a
null title-escape-sequence (<ESC> k <ESC> \) as a part of your prompt.
The last part of your prompt must be the same as the string you
specified for the SEARCH portion of the title.  Once this is set up,
`screen' will use the title-escape-sequence to clear the previous
command name and get ready for the next command.  Then, when a newline
is received from the shell, a search is made for the end of the prompt.
If found, it will grab the first word after the matched string and use
it as the command name.  If the command name begins with `!', `%', or
`^', `screen' will use the first word on the following line (if found)
in preference to the just-found name.  This helps csh users get more
accurate titles when using job control or history recall commands.


File: screen.info,  Node: Title Prompts,  Next: Title Screenrc,  Prev: Dynamic Titles,  Up: Naming Windows

Setting up your prompt for shell titles
---------------------------------------

   One thing to keep in mind when adding a null title-escape-sequence
to your prompt is that some shells (like the csh) count all the
non-control characters as part of the prompt's length.  If these
invisible characters aren't a multiple of 8 then backspacing over a tab
will result in an incorrect display.  One way to get around this is to
use a prompt like this:

     set prompt='[0000mk\% '

   The escape-sequence `[0000m' not only normalizes the character
attributes, but all the zeros round the length of the invisible
characters up to 8.

   Tcsh handles escape codes in the prompt more intelligently, so you
can specify your prompt like this:

     set prompt="%{\ek\e\\%}\% "

   Bash users will probably want to echo the escape sequence in the
PROMPT_COMMAND:

     PROMPT_COMMAND='echo -n -e "\033k\033\134"'

   (I used `\134' to output a `\' because of a bug in v1.04).


File: screen.info,  Node: Title Screenrc,  Prev: Title Prompts,  Up: Naming Windows

Setting up shell titles in your `.screenrc'
-------------------------------------------

   Here are some .screenrc examples:

     screen -t top 2 nice top

   Adding this line to your .screenrc would start a niced version of the
`top' command in window 2 named `top' rather than `nice'.

     shelltitle '> |csh'
     screen 1

   This file would start a shell using the given shelltitle.  The title
specified is an auto-title that would expect the prompt and the typed
command to look something like the following:

     /usr/joe/src/dir> trn

   (it looks after the '> ' for the command name).  The window status
would show the name `trn' while the command was running, and revert to
`csh' upon completion.

     bind R screen -t '% |root:' su

   Having this command in your .screenrc would bind the key sequence
`C-a R' to the `su' command and give it an auto-title name of `root:'.
For this auto-title to work, the screen could look something like this:

     % !em
     emacs file.c

   Here the user typed the csh history command `!em' which ran the
previously entered `emacs' command.  The window status would show
`root:emacs' during the execution of the command, and revert to simply
`root:' at its completion.

     bind o title
     bind E title ""
     bind u title (unknown)

   The first binding doesn't have any arguments, so it would prompt you
for a title when you type `C-a o'.  The second binding would clear an
auto-titles current setting (C-a E).  The third binding would set the
current window's title to `(unknown)' (C-a u).


File: screen.info,  Node: Console,  Next: Kill,  Prev: Naming Windows,  Up: Window Settings

Console
=======

 - Command: console [STATE]
     (none)
     Grabs or ungrabs the machines console output to a window. When the
     argument is omitted the current state is displayed.  *Note*: Only
     the owner of `/dev/console' can grab the console output. This
     command is only available if the host supports the ioctl
     `TIOCCONS'.


File: screen.info,  Node: Kill,  Next: Login,  Prev: Console,  Up: Window Settings

Kill
====

 - Command: kill
     (`C-a k', `C-a C-k')
     Kill the current window.
     If there is an `exec' command running (*note Exec::.) then it is
     killed.  Otherwise the process (e.g. shell) running in the window
     receives a `HANGUP' condition, the window structure is removed and
     screen switches to the previously displayed window. When the last
     window is destroyed, `screen' exits.
     *Caution*: `emacs' users may find themselves killing their `emacs'
     session when trying to delete the current line.  For this reason,
     it is probably wise to use a different command character (*note
     Command Character::.) or rebind `kill' to another key sequence,
     such as `C-a K' (*note Key Binding::.).


File: screen.info,  Node: Login,  Next: Mode,  Prev: Kill,  Up: Window Settings

Login
=====

 - Command: deflogin STATE
     (none)
     Same as the `login' command except that the default setting for new
     windows is changed.  This defaults to `on' unless otherwise
     specified at compile time (*note Installation::.). Both commands
     are only present when `screen' has been compiled with utmp support.

 - Command: login [STATE]
     (`C-a L')
     Adds or removes the entry in `/etc/utmp' for the current window.
     This controls whether or not the window is "logged in".  In
     addition to this toggle, it is convenient to have "log in" and
     "log out" keys.  For instance, `bind I login on' and `bind O login
     off' will map these keys to be `C-a I' and `C-a O' (*note Key
     Binding::.).


File: screen.info,  Node: Mode,  Next: Monitor,  Prev: Login,  Up: Window Settings

Mode
====

 - Command: defmode MODE
     (none)
     The mode of each newly allocated pseudo-tty is set to MODE.  MODE
     is an octal number as used by chmod(1).  Defaults to 0622 for
     windows which are logged in, 0600 for others (e.g. when `-ln' was
     specified for creation. *Note Screen Command::).


File: screen.info,  Node: Monitor,  Next: Windows,  Prev: Mode,  Up: Window Settings

Monitoring
==========

 - Command: activity MESSAGE
     (none)
     When any activity occurs in a background window that is being
     monitored, `screen' displays a notification in the message line.
     The notification message can be redefined by means of the
     `activity' command.  Each occurrence of `%' in MESSAGE is replaced
     by the number of the window in which activity has occurred, and
     each occurrence of `~' is replaced by the definition for bell in
     your termcap (usually an audible bell).  The default message is

          'Activity in window %'

     Note that monitoring is off for all windows by default, but can be
     altered by use of the `monitor' command (`C-a M').

 - Command: defmonitor STATE
     (none)
     Same as the `monitor' command except that the default setting for
     new windows is changed.  Initial setting is `off'.

 - Command: monitor [STATE]
     (`C-a M')
     Toggles monitoring of the current window.  When monitoring is
     turned on and the affected window is switched into the background,
     the activity notification message will be displayed in the status
     line at the first sign of output, and the window will also be
     marked with an `@' in the window-status display (*note
     Windows::.).  Monitoring defaults to `off' for all windows.


File: screen.info,  Node: Windows,  Next: Hardstatus,  Prev: Monitor,  Up: Window Settings

Windows
=======

 - Command: windows
     (`C-a w', `C-a C-w')
     Uses the message line to display a list of all the windows.  Each
     window is listed by number with the name of the program running in
     the window (or its title); the current window is marked with a `*';
     the previous window is marked with a `-'; all the windows that are
     logged in are marked with a `$' (*note Login::.); a background
     window that has received a bell is marked with a `!'; a background
     window that is being monitored and has had activity occur is
     marked with an `@' (*note Monitor::.); a window which has output
     logging turned on is marked with `(L)'; windows occupied by other
     users are marked with `&'; windows in the zombie state are marked
     with `Z'.  If this list is too long to fit on the terminal's
     status line only the portion around the current window is
     displayed.


File: screen.info,  Node: Hardstatus,  Prev: Windows,  Up: Window Settings

Hardstatus
==========

   `Screen' maintains a hardstatus line for every window. If a window
gets selected, the display's hardstatus will be updated to match the
window's hardstatus line. If the display has no hardstatus the line
will be displayed as a standard screen message.  The hardstatus line
can be changed with the ANSI Application Program Command (APC):
`ESC_<string>ESC\'. As a convenience for xterm users the sequence
`ESC]0..2;<string>^G' is also accepted.

 - Command: defhstatus
     (none)
     The hardstatus line that all new windows will get is set to STATUS.
     This command is useful to make the hardstatus of every window
     display the window number or title or the like.  STATUS may
     contain the same directives as in the window messages, but the
     directive escape character is `^E' (octal 005) instead of `%'.
     This was done to make a misinterpretion of program generated
     hardstatus lines impossible.  If the parameter STATUS is omitted,
     the current default string is displayed.  Per default the
     hardstatus line of new windows is empty.


File: screen.info,  Node: Virtual Terminal,  Next: Copy and Paste,  Prev: Window Settings,  Up: Top

Virtual Terminal
****************

   Each window in a `screen' session emulates a VT100 terminal, with
some extra functions added. The VT100 emulator is hardcoded, no other
terminal types can be emulated.  The commands described here modify the
terminal emulation.

* Menu:

* Control Sequences::           Details of the internal VT100 emulation.
* Input Translation::           How keystrokes are remapped.
* Digraph::			Entering digraph sequences.
* Bell::                        Getting your attention.
* Clear::                       Clear the window display.
* Info::                        Terminal emulation statistics.
* Redisplay::                   When the display gets confusing.
* Wrap::                        Automatic margins.
* Reset::                       Recovering from ill-behaved applications.
* Window Size::                 Changing the size of your terminal.
* Character Processing::	Change the effect of special characters.


File: screen.info,  Node: Control Sequences,  Next: Input Translation,  Up: Virtual Terminal

Control Sequences
=================

   The following is a list of control sequences recognized by `screen'.
`(V)' and `(A)' indicate VT100-specific and ANSI- or ISO-specific
functions, respectively.

     ESC E                           Next Line
     ESC D                           Index
     ESC M                           Reverse Index
     ESC H                           Horizontal Tab Set
     ESC Z                           Send VT100 Identification String
     ESC 7                   (V)     Save Cursor and Attributes
     ESC 8                   (V)     Restore Cursor and Attributes
     ESC [s                  (A)     Save Cursor and Attributes
     ESC [u                  (A)     Restore Cursor and Attributes
     ESC c                           Reset to Initial State
     ESC g                           Visual Bell
     ESC Pn p                        Cursor Visibility (97801)
         Pn = 6                      Invisible
              7                      Visible
     ESC =                   (V)     Application Keypad Mode
     ESC >                   (V)     Numeric Keypad Mode
     ESC # 8                 (V)     Fill Screen with E's
     ESC \                   (A)     String Terminator
     ESC ^                   (A)     Privacy Message String (Message Line)
     ESC !                           Global Message String (Message Line)
     ESC k                           Title Definition String
     ESC P                   (A)     Device Control String
                                     Outputs a string directly to the host
                                     terminal without interpretation.
     ESC _                   (A)     Application Program Command (Hardstatus)
     ESC ]                   (A)     Operating System Command (Hardstatus, xterm
                                     title hack)
     Control-N               (A)     Lock Shift G1 (SO)
     Control-O               (A)     Lock Shift G0 (SI)
     ESC n                   (A)     Lock Shift G2
     ESC o                   (A)     Lock Shift G3
     ESC N                   (A)     Single Shift G2
     ESC O                   (A)     Single Shift G3
     ESC ( Pcs               (A)     Designate character set as G0
     ESC ) Pcs               (A)     Designate character set as G1
     ESC * Pcs               (A)     Designate character set as G2
     ESC + Pcs               (A)     Designate character set as G3
     ESC [ Pn ; Pn H                 Direct Cursor Addressing
     ESC [ Pn ; Pn f                 Direct Cursor Addressing
     ESC [ Pn J                      Erase in Display
           Pn = None or 0            From Cursor to End of Screen
                1                    From Beginning of Screen to Cursor
                2                    Entire Screen
     ESC [ Pn K                      Erase in Line
           Pn = None or 0            From Cursor to End of Line
                1                    From Beginning of Line to Cursor
                2                    Entire Line
     ESC [ Pn A                      Cursor Up
     ESC [ Pn B                      Cursor Down
     ESC [ Pn C                      Cursor Right
     ESC [ Pn D                      Cursor Left
     ESC [ Ps ;...; Ps m             Select Graphic Rendition
           Ps = None or 0            Default Rendition
                1                    Bold
                2            (A)     Faint
                3            (A)     Standout Mode (ANSI: Italicized)
                4                    Underlined
                5                    Blinking
                7                    Negative Image
                22           (A)     Normal Intensity
                23           (A)     Standout Mode off (ANSI: Italicized off)
                24           (A)     Not Underlined
                25           (A)     Not Blinking
                27           (A)     Positive Image
                30           (A)     Foreground Black
                31           (A)     Foreground Red
                32           (A)     Foreground Green
                33           (A)     Foreground Yellow
                34           (A)     Foreground Blue
                35           (A)     Foreground Magenta
                36           (A)     Foreground Cyan
                37           (A)     Foreground White
                39           (A)     Foreground Default
                40           (A)     Background Black
     	   ...                  ...
     	   49           (A)     Background Default
     ESC [ Pn g                      Tab Clear
           Pn = None or 0            Clear Tab at Current Position
                3                    Clear All Tabs
     ESC [ Pn ; Pn r         (V)     Set Scrolling Region
     ESC [ Pn I              (A)     Horizontal Tab
     ESC [ Pn Z              (A)     Backward Tab
     ESC [ Pn L              (A)     Insert Line
     ESC [ Pn M              (A)     Delete Line
     ESC [ Pn @              (A)     Insert Character
     ESC [ Pn P              (A)     Delete Character
     ESC [ Pn S                      Scroll Scrolling Region Up
     ESC [ Pn T                      Scroll Scrolling Region Down
     ESC [ Ps ;...; Ps h             Set Mode
     ESC [ Ps ;...; Ps l             Reset Mode
           Ps = 4            (A)     Insert Mode
                20           (A)     `Automatic Linefeed' Mode.
                34                   Normal Cursor Visibility
                ?1           (V)     Application Cursor Keys
                ?3           (V)     Change Terminal Width to 132 columns
                ?5           (V)     Reverse Video
                ?6           (V)     `Origin' Mode
                ?7           (V)     `Wrap' Mode
                ?25          (V)     Visible Cursor
     ESC [ 5 i               (A)     Start relay to printer (ANSI Media Copy)
     ESC [ 4 i               (A)     Stop relay to printer (ANSI Media Copy)
     ESC [ 8 ; Ph ; Pw t             Resize the window to `Ph' lines and
                                     `Pw' columns (SunView special)
     ESC [ c                         Send VT100 Identification String
     ESC [ x                 (V)     Send Terminal Parameter Report
     ESC [ > c                       Send Secondary Device Attributes String
     ESC [ 6 n                       Send Cursor Position Report


File: screen.info,  Node: Input Translation,  Next: Digraph,  Prev: Control Sequences,  Up: Virtual Terminal

Input Translation
=================

   In order to do a full VT100 emulation `screen' has to detect that a
sequence of characters in the input stream was generated by a keypress
on the user's keyboard and insert the VT100 style escape sequence.
`Screen' has a very flexible way of doing this by making it possible to
map arbitrary commands on arbitrary sequences of characters. For
standard VT100 emulation the command will always insert a string in the
input buffer of the window (see also command `stuff', *note Paste::.).
Because the sequences generated by a keypress can change after a
reattach from a different terminal type, it is possible to bind
commands to the termcap name of the keys.  `Screen' will insert the
correct binding after each reattach. *Note Bindkey:: for further
details on the syntax and examples.

   Here is the table of the default key bindings. (A) means that the
command is executed if the keyboard is switched into application mode.

     Key name        Termcap name    Command
     -----------------------------------------------------
     Cursor up            ku         stuff \033[A
                                     stuff \033OA      (A)
     Cursor down          kd         stuff \033[B
                                     stuff \033OB      (A)
     Cursor right         kr         stuff \033[C
                                     stuff \033OC      (A)
     Cursor left          kl         stuff \033[D
                                     stuff \033OD      (A)
     Function key 0       k0         stuff \033[10~
     Function key 1       k1         stuff \033OP
     Function key 2       k2         stuff \033OQ
     Function key 3       k3         stuff \033OR
     Function key 4       k4         stuff \033OS
     Function key 5       k5         stuff \033[15~
     Function key 6       k6         stuff \033[17~
     Function key 7       k7         stuff \033[18~
     Function key 8       k8         stuff \033[19~
     Function key 9       k9         stuff \033[20~
     Function key 10      k;         stuff \033[21~
     Function key 11      F1         stuff \033[22~
     Function key 12      F2         stuff \033[23~
     Backspace            kb         stuff \010
     Home                 kh         stuff \033[1~
     End                  kH         stuff \033[4~
     Insert               kI         stuff \033[2~
     Delete               kD         stuff \033[3~
     Page up              kP         stuff \033[5~
     Page down            kN         stuff \033[6~
     Keypad 0             f0         stuff 0
                                     stuff \033Op      (A)
     Keypad 1             f1         stuff 1
                                     stuff \033Oq      (A)
     Keypad 2             f2         stuff 2
                                     stuff \033Or      (A)
     Keypad 3             f3         stuff 3
                                     stuff \033Os      (A)
     Keypad 4             f4         stuff 4
                                     stuff \033Ot      (A)
     Keypad 5             f5         stuff 5
                                     stuff \033Ou      (A)
     Keypad 6             f6         stuff 6
                                     stuff \033Ov      (A)
     Keypad 7             f7         stuff 7
                                     stuff \033Ow      (A)
     Keypad 8             f8         stuff 8
                                     stuff \033Ox      (A)
     Keypad 9             f9         stuff 9
                                     stuff \033Oy      (A)
     Keypad +             f+         stuff +
                                     stuff \033Ok      (A)
     Keypad -             f-         stuff -
                                     stuff \033Om      (A)
     Keypad *             f*         stuff *
                                     stuff \033Oj      (A)
     Keypad /             f/         stuff /
                                     stuff \033Oo      (A)
     Keypad =             fq         stuff =
                                     stuff \033OX      (A)
     Keypad .             f.         stuff .
                                     stuff \033On      (A)
     Keypad ,             f,         stuff ,
                                     stuff \033Ol      (A)
     Keypad enter         fe         stuff \015
                                     stuff \033OM      (A)


File: screen.info,  Node: Digraph,  Next: Bell,  Prev: Input Translation,  Up: Virtual Terminal

Digraph
=======

 - Command: digraph [PRESET]
     (none)
     This command prompts the user for a digraph sequence. The next two
     characters typed are looked up in a builtin table and the
     resulting character is inserted in the input stream. For example,
     if the user enters `a"', an a-umlaut will be inserted. If the
     first character entered is a 0 (zero), `screen' will treat the
     following charcters (up to three) as an octal number instead.  The
     optional argument PRESET is treated as user input, thus one can
     create an "umlaut" key.  For example the command `bindkey ^K
     digraph '"'' enables the user to generate an a-umlaut by typing
     `CTRL-K a'.


File: screen.info,  Node: Bell,  Next: Clear,  Prev: Digraph,  Up: Virtual Terminal

Bell
====

 - Command: bell_msg [MESSAGE]
     (none)
     When a bell character is sent to a background window, `screen'
     displays a notification in the message line.  The notification
     message can be re-defined by means of the `bell' command.  Each
     occurrence of `%' in MESSAGE is replaced by the number of the
     window to which a bell has been sent, and each occurrence of `~'
     is replaced by the definition for bell in your termcap (usually an
     audible bell).  The default message is

          'Bell in window %'

     An empty message can be supplied to the `bell_msg' command to
     suppress output of a message line (`bell_msg ""').

 - Command: vbell [STATE]
     (`C-a C-g')
     Sets or toggles the visual bell setting for the current window. If
     `vbell' is switched to `on', but your terminal does not support a
     visual bell, the visual bell message is displayed in the status
     line when the bell character is received.  Visual bell support of
     a terminal is defined by the termcap variable `vb'. *Note Visual
     Bell: (termcap)Bell, for more information on visual bells.  The
     equivalent terminfo capability is `flash'.

     Per  default, `vbell' is `off', thus the audible bell is used.

 - Command: vbell_msg [MESSAGE]
     (none)
     Sets the visual bell message. MESSAGE is printed to the status
     line if the window receives a bell character (^G), `vbell' is set
     to `on' and the terminal does not support a visual bell.  The
     default message is `Wuff, Wuff!!'.  Without parameter, the current
     message is shown.

 - Command: vbellwait SEC
     (none)
     Define a delay in seconds after each display of `screen' 's visual
     bell message. The default is 1 second.


File: screen.info,  Node: Clear,  Next: Info,  Prev: Bell,  Up: Virtual Terminal

Clear
=====

 - Command: clear
     (`C-a C')
     Clears the screen and saves its contents to the scrollback buffer.


File: screen.info,  Node: Info,  Next: Redisplay,  Prev: Clear,  Up: Virtual Terminal

Info
====

 - Command: info
     (`C-a i', `C-a C-i')
     Uses the message line to display some information about the current
     window: the cursor position in the form `(COLUMN,ROW)' starting
     with `(1,1)', the terminal width and height plus the size of the
     scrollback buffer in lines, like in `(80,24)+50', various flag
     settings (flow-control, insert mode, origin mode, wrap mode,
     application-keypad mode, output logging, activity monitoring, and
     redraw (`+' indicates enabled, `-' not)), the currently active
     character set (`G0', `G1', `G2', or `G3'), and in square brackets
     the terminal character sets that are currently designated as `G0'
     through `G3'.  For system information use `time'.


File: screen.info,  Node: Redisplay,  Next: Wrap,  Prev: Info,  Up: Virtual Terminal

Redisplay
=========

 - Command: allpartial STATE
     (none)
     If set to on, only the current cursor line is refreshed on window
     change.  This affects all windows and is useful for slow terminal
     lines. The previous setting of full/partial refresh for each
     window is restored with `allpartial off'. This is a global flag
     that immediately takes effect on all windows overriding the
     `partial' settings. It does not change the default redraw
     behaviour of newly created windows.

 - Command: partial STATE
     (none)
     Defines whether the display should be refreshed (as with
     `redisplay') after switching to the current window. This command
     only affects the current window.  To immediately affect all
     windows use the `allpartial' command.  Default is `off', of
     course.  This default is fixed, as there is currently no
     `defpartial' command.

 - Command: redisplay
     (`C-a l', `C-a C-l')
     Redisplay the current window.  Needed to get a full redisplay in
     partial redraw mode.


File: screen.info,  Node: Wrap,  Next: Reset,  Prev: Redisplay,  Up: Virtual Terminal

Wrap
====

 - Command: wrap STATE
     (`C-a r', `C-a C-r')
     Sets the line-wrap setting for the current window.  When line-wrap
     is on, the second consecutive printable character output at the
     last column of a line will wrap to the start of the following
     line.  As an added feature, backspace (^H) will also wrap through
     the left margin to the previous line.  Default is `on'.

 - Command: defwrap STATE
     (none)
     Same as the `wrap' command except that the default setting for new
     windows is changed. Initially line-wrap is on and can be toggled
     with the `wrap' command (`C-a r') or by means of "C-a : wrap
     on|off".


File: screen.info,  Node: Reset,  Next: Window Size,  Prev: Wrap,  Up: Virtual Terminal

Reset
=====

 - Command: reset
     (`C-a Z')
     Reset the virtual terminal to its "power-on" values. Useful when
     strange settings (like scroll regions or graphics character set)
     are left over from an application.


File: screen.info,  Node: Window Size,  Next: Character Processing,  Prev: Reset,  Up: Virtual Terminal

Window Size
===========

 - Command: width [NUM]
     (`C-a W')
     Toggle the window width between 80 and 132 columns, or set it to
     NUM columns if an argument is specified.  This requires a capable
     terminal and the termcap entries `Z0' and `Z1'.  See the `termcap'
     command (*note Termcap::.), for more information.

 - Command: height [LINES]
     (none)
     Set the display height to a specified number of lines. When no
     argument is given it toggles between 24 and 42 lines display.


File: screen.info,  Node: Character Processing,  Prev: Window Size,  Up: Virtual Terminal

Character Processing
====================

 - Command: c1 [STATE]
     (none)
     Change c1 code processing. `c1 on' tells screen to treat the input
     characters between 128 and 159 as control functions.  Such an
     8-bit code is normally the same as ESC followed by the
     corresponding 7-bit code. The default setting is to process c1
     codes and can be changed with the `defc1' command.  Users with
     fonts that have usable characters in the c1 positions may want to
     turn this off.


 - Command: gr [STATE]
     (none)
     Turn GR charset switching on/off. Whenever screens sees an input
     char with an 8th bit set, it will use the charset stored in the GR
     slot and print the character with the 8th bit stripped. The
     default (see also `defgr') is not to process GR switching because
     otherwise the ISO88591 charset would not work.

 - Command: kanji WTYPE [DTYPE]
     (none)
     Tell screen how to process kanji input/output. WTYPE and DTYPE
     must be one of the strings `jis', `euc' or `sjis'. The first
     argument sets the kanji type of the current window. Each window
     can emulate a different type. The optional second parameter tells
     screen how to write the kanji codes to the connected terminal. The
     preferred method of setting the display type is to use the `KJ'
     termcap entry. *Note Special Capabilities::.  See also `defkanji',
     which changes the default setting of a new window.

 - Command: charset SET
     (none)
     Change the current character set slot designation and charset
     mapping.  The first four character of SET are treated as charset
     designators while the fifth and sixth character must be in range
     `0' to `3' and set the GL/GR charset mapping. On every position a
     `.' may be used to indicate that the corresponding charset/mapping
     should not be changed (SET is padded to six characters internally
     by appending `.' chars). New windows have `BBBB02' as default
     charset, unless a `kanji' command is active.

     The current setting can be viewed with the *Note Info:: command.

 - Command: defc1 STATE
     (none)
     Same as the `c1' command except that the default setting for new
     windows is changed. Initial setting is `on'.

 - Command: defgr STATE
     (none)
     Same as the `gr' command except that the default setting for new
     windows is changed. Initial setting is `off'.

 - Command: defkanji WTYPE
     (none)
     Same as the `kanji' command except that the default setting for
     new windows is changed. Initial setting is `off', i.e. `jis'.

 - Command: defcharset [SET]
     Like the `charset' command except that the default setting for new
     windows is changed. Shows current default if called without
     argument.


File: screen.info,  Node: Copy and Paste,  Next: Subprocess Execution,  Prev: Virtual Terminal,  Up: Top

Copy and Paste
**************

   For those confined to a hardware terminal, these commands provide a
cut and paste facility more powerful than those provided by most
windowing systems.

* Menu:

* Copy::                        Copy from scrollback to buffer
* Paste::                       Paste from buffer into window
* Registers::                   Longer-term storage
* Screen-Exchange::             Sharing data between screen users
* History::                     Recalling previous input


File: screen.info,  Node: Copy,  Next: Paste,  Up: Copy and Paste

Copying
=======

 - Command: copy
     (`C-a [', `C-a C-[', `C-a <ESC>')
     Enter copy/scrollback mode. This allows you to copy text from the
     current window and its history into the paste buffer. In this mode
     a `vi'-like full screen editor is active, with controls as
     outlined below.

* Menu:

* Line Termination::            End copied lines with CR/LF
* Scrollback::                  Set the size of the scrollback buffer
* Copy Mode Keys::              Remap keys in copy mode
* Movement::                    Move around in the scrollback buffer
* Marking::                     Select the text you want
* Repeat count::                Repeat a command
* Searching::                   Find the text you want
* Specials::                    Other random keys


File: screen.info,  Node: Line Termination,  Next: Scrollback,  Up: Copy

CR/LF
-----

 - Command: crlf [STATE]
     (none)
     This affects the copying of text regions with the `C-a [' command.
     If it is set to `on', lines will be separated by the two character
     sequence `CR'/`LF'.  Otherwise only `LF' is used.  `crlf' is off
     by default.  When no parameter is given, the state is toggled.


File: screen.info,  Node: Scrollback,  Next: Copy Mode Keys,  Prev: Line Termination,  Up: Copy

Scrollback
----------

 - Command: defscrollback NUM
     (none)
     Same as the `scrollback' command except that the default setting
     for new windows is changed.  Defaults to 100.

 - Command: scrollback NUM
     (none)
     Set the size of the scrollback buffer for new windows to NUM
     lines.  The default scrollback is 100 lines.  Use `C-a i' to view
     the current setting.


File: screen.info,  Node: Copy Mode Keys,  Next: Movement,  Prev: Scrollback,  Up: Copy

markkeys
--------

 - Command: markkeys STRING
     (none)
     This is a method of changing the keymap used for copy/history
     mode.  The string is made up of OLDCHAR=NEWCHAR pairs which are
     separated by `:'. Example: The command `markkeys h=^B:l=^F:$=^E'
     would set some keys to be more familiar to `emacs' users.  If your
     terminal sends characters, that cause you to abort copy mode, then
     this command may help by binding these characters to do nothing.
     The no-op character is `' and is used like this: `markkeys @=L=H'
     if you do not want to use the `H' or `L' commands any longer.  As
     shown in this example, multiple keys can be assigned to one
     function in a single statement.


File: screen.info,  Node: Movement,  Next: Marking,  Prev: Copy Mode Keys,  Up: Copy

Movement Keys
-------------

`h', `j', `k', `l' move the cursor line by line or column by column.

`0', `^' and `$' move to the leftmost column or to the first or last
non-whitespace character on the line.

`H', `M' and `L' move the cursor to the leftmost column of the top,
center or bottom line of the window.

`+' and `-' move the cursor to the leftmost column of the next or
previous line.

`G' moves to the specified absolute line (default: end of buffer).

`|' moves to the specified absolute column.

`w', `b', `e' move the cursor word by word.

`C-u' and `C-d' scroll the display up/down by the specified amount of
lines while preserving the cursor position. (Default: half screenfull).

`C-b' and `C-f' move the cursor up/down a full screen.

`g' moves to the beginning of the buffer.

`%' jumps to the specified percentage of the buffer.

   Note that Emacs-style movement keys can be specified by a .screenrc
command. (`markkeys "h=^B:l=^F:$=^E"') There is no simple method for a
full emacs-style keymap, however, as this involves multi-character
codes.


File: screen.info,  Node: Marking,  Next: Repeat count,  Prev: Movement,  Up: Copy

Marking
-------

   The copy range is specified by setting two marks. The text between
these marks will be highlighted. Press `space' to set the first or
second mark respectively.

`Y' and `y' can be used to mark one whole line or to mark from start of
line.

`W' marks exactly one word.


File: screen.info,  Node: Repeat count,  Next: Searching,  Prev: Marking,  Up: Copy

Repeat Count
------------

   Any command in copy mode can be prefixed with a number (by pressing
digits `0...9') which is taken as a repeat count. Example: `C-a C-[ H
10 j 5 Y' will copy lines 11 to 15 into the paste buffer.


File: screen.info,  Node: Searching,  Next: Specials,  Prev: Repeat count,  Up: Copy

Searching
---------

`/' `vi'-like search forward.

`?' `vi'-like search backward.

`C-a s' `emacs' style incremental search forward.

`C-r' `emacs' style reverse i-search.


File: screen.info,  Node: Specials,  Prev: Searching,  Up: Copy

Specials
--------

   There are, however, some keys that act differently here from in
`vi'.  `Vi' does not allow to yank rectangular blocks of text, but
`screen' does. Press

`c' or `C' to set the left or right margin respectively. If no repeat
count is given, both default to the current cursor position.
Example: Try this on a rather full text screen: `C-a [ M 20 l SPACE c
10 l 5 j C SPACE'.

This moves one to the middle line of the screen, moves in 20 columns
left, marks the beginning of the paste buffer, sets the left column,
moves 5 columns down, sets the right column, and then marks the end of
the paste buffer. Now try:
`C-a [ M 20 l SPACE 10 l 5 j SPACE'

and notice the difference in the amount of text copied.

`J' joins lines. It toggles between 3 modes: lines separated by a
newline character (012), lines glued seamless, or lines separated by a
single space. Note that you can prepend the newline character with a
carriage return character, by issuing a `set crlf on'.

`v' is for all the `vi' users who use `:set numbers' - it toggles the
left margin between column 9 and 1.

`a' before the final space key turns on append mode. Thus the contents
of the paste buffer will not be overwritten, but appended to.

`A' turns on append mode and sets a (second) mark.

`>' sets the (second) mark and writes the contents of the paste buffer
to the screen-exchange file (`/tmp/screen-exchange' per default) once
copy-mode is finished.  *Note Screen-Exchange::.
This example demonstrates how to dump the whole scrollback buffer to
that file:
`C-a [ g SPACE G $ >'.

`C-g' gives information about the current line and column.

`x' exchanges the first mark and the current cursor position. You can
use this to adjust an already placed mark.

`@' does nothing.  Absolutely nothing.  Does not even exit copy mode.

All keys not described here exit copy mode.


File: screen.info,  Node: Paste,  Next: Registers,  Prev: Copy,  Up: Copy and Paste

Paste
=====

 - Command: paste [REGISTERS [DESTINATION]]
     (`C-a ]', `C-a C-]')
     Write the (concatenated) contents of the specified registers to
     the stdin stream of the current window.  The register `.' is
     treated as the paste buffer. If no parameter is specified the user
     is prompted to enter a single register. The paste buffer can be
     filled with the `copy', `history' and `readbuf' commands.  Other
     registers can be filled with the `register', `readreg' and `paste'
     commands.  If `paste' is called with a second argument, the
     contents of the specified registers is pasted into the named
     destination register rather than the window. If `.' is used as the
     second argument, the display's paste buffer is the destination.
     Note, that `paste' uses a wide variety of resources: Usually both,
     a current window and a current display are required. But whenever
     a second argument is specified no current window is needed. When
     the source specification only contains registers (not the paste
     buffer) then there need not be a current display (terminal
     attached), as the registers are a global resource. The paste
     buffer exists once for every user.

 - Command: pastefont [STATE]
     Tell screen to include font information in the paste buffer. The
     default is not to do so. This command is especially usefull for
     multi character fonts like kanji.

 - Command: slowpaste MSEC
     (none)
     Define the speed text is inserted by the `paste' command.  If the
     slowpaste value is nonzero text is written character by character.
     `screen' will pause for MSEC milliseconds after each write to
     allow the application to process the input. only use `slowpaste' if
     your underlying system exposes flow control problems while pasting
     large amounts of text.

 - Command: readreg [REGISTER [FILENAME]]
     (none)
     Does one of two things, dependent on number of arguments: with
     zero or one arguments it it duplicates the paste buffer contents
     into the register specified or entered at the prompt. With two
     arguments it reads the contents of the named file into the
     register, just as `readbuf' reads the screen-exchange file into
     the paste buffer.  The following example will paste the system's
     password file into the screen window (using register p, where a
     copy remains):

          C-a : readreg p /etc/passwd
          C-a : paste p


File: screen.info,  Node: Registers,  Next: Screen-Exchange,  Prev: Paste,  Up: Copy and Paste

Registers
=========

 - Command: copy_reg [KEY]
     (none)
     Removed. Use `readreg' instead.

 - Command: ins_reg [KEY]
     (none)
     Removed. Use `paste' instead.

 - Command: process [KEY]
     (none)
     Stuff the contents of the specified register into the `screen'
     input queue. If no argument is given you are prompted for a
     register name. The text is parsed as if it had been typed in from
     the user's keyboard. This command can be used to bind multiple
     actions to a single key.

 - Command: register KEY STRING
     (none)
     Save the specified STRING to the register KEY.

 - Command: stuff STRING
     (none)
     Stuff the string STRING in the input buffer of the current window.
     This is like the `paste' command, but with much less overhead.
     You cannot paste large buffers with the `stuff' command. It is most
     useful for key bindings. *Note Bindkey::



File: screen.info,  Node: Screen-Exchange,  Next: History,  Prev: Registers,  Up: Copy and Paste

Screen-Exchange
===============

 - Command: bufferfile [EXCHANGE-FILE]
     (none)
     Change the filename used for reading and writing with the paste
     buffer.  If the EXCHANGE-FILE parameter is omitted, `screen'
     reverts to the default of `/tmp/screen-exchange'.  The following
     example will paste the system's password file into the screen
     window (using the paste buffer, where a copy remains):

          C-a : bufferfile /etc/passwd
          C-a < C-a ]
          C-a : bufferfile

 - Command: readbuf
     (`C-a <')
     Reads the contents of the current screen-exchange file into the
     paste buffer.

 - Command: removebuf
     (`C-a =')
     Unlinks the screen-exchange file.

 - Command: writebuf
     (`C-a >')
     Writes the contents of the paste buffer to a public accessible
     screen-exchange file. This is thought of as a primitive means of
     communication between `screen' users on the same host. See also
     `C-a <ESC>' (*note Copy::.).


File: screen.info,  Node: History,  Prev: Screen-Exchange,  Up: Copy and Paste

History
=======

 - Command: history
     (`C-a {')
     Usually users work with a shell that allows easy access to previous
     commands.  For example, `csh' has the command `!!' to repeat the
     last command executed.  `screen' provides a primitive way of
     recalling "the command that started ...": You just type the first
     letter of that command, then hit `C-a {' and `screen' tries to
     find a previous line that matches with the prompt character to the
     left of the cursor. This line is pasted into this window's input
     queue.  Thus you have a crude command history (made up by the
     visible window and its scrollback buffer).


File: screen.info,  Node: Subprocess Execution,  Next: Key Binding,  Prev: Copy and Paste,  Up: Top

Subprocess Execution
********************

   Control Input or Output of a window by another filter process.  Use
with care!

* Menu:

* Exec::                        The `exec' command syntax.
* Using Exec::                  Weird things that filters can do.


File: screen.info,  Node: Exec,  Next: Using Exec,  Up: Subprocess Execution

Exec
====

 - Command: exec [[FDPAT] NEWCOMMAND [ARGS ... ]]
     (none)
     Run a unix subprocess (specified by an executable path NEWCOMMAND
     and its optional arguments) in the current window. The flow of
     data between newcommand's stdin/stdout/stderr, the process already
     running (shell) and screen itself (window) is controlled by the
     filedescriptor pattern FDPAT.  This pattern is basically a three
     character sequence representing stdin, stdout and stderr of
     newcommand. A dot (`.') connects the file descriptor to screen. An
     exclamation mark (`!') causes the file descriptor to be connected
     to the already running process. A colon (`:') combines both.
     User input will go to newcommand unless newcommand requests the
     old process' output (FDPATs first character is `!' or `:') or a
     pipe symbol (`|') is added to the end of FDPAT.
     Invoking `exec' without arguments shows name and arguments of the
     currently running subprocess in this window.
     When a subprocess is running the `kill' command will affect it
     instead of the window's process.
     Refer to the postscript file `doc/fdpat.ps' for a confusing
     illustration of all 21 possible combinations. Each drawing shows
     the digits 2, 1, 0 representing the three file descriptors of
     newcommand. The box marked `W' is usual pty that has the
     application-process on its slave side.  The box marked `P' is the
     secondary pty that now has screen at its master side.


File: screen.info,  Node: Using Exec,  Prev: Exec,  Up: Subprocess Execution

Using Exec
==========

Abbreviations:

   * Whitespace between the word `exec' and FDPAT and the command name
     can be omitted.

   * Trailing dots and a FDPAT consisting only of dots can be omitted.

   * A simple `|' is synonymous for the `!..|' pattern.

   * The word `exec' can be omitted when the `|' abbreviation is used.

   * The word `exec' can always be replaced by leading `!'.

Examples:

`!/bin/sh'
`exec /bin/sh'
`exec ... /bin/sh'
     Creates another shell in the same window, while the original shell
     is still running. Output of both shells is displayed and user
     input is sent to the new `/bin/sh'.

`!!stty 19200'
`exec!stty 19200'
`exec !.. stty 19200'
     Set the speed of the window's tty. If your stty command operates
     on stdout, then add another `!'. This is a useful command, when a
     screen window is directly connected to a serial line that needs to
     be configured.

`|less'
`exec !..| less'
     This adds a pager to the window output. The special character `|'
     is needed to give the user control over the pager although it gets
     its input from the window's process. This works, because `less'
     listens on stderr (a behavior that `screen' would not expect
     without the `|') when its stdin is not a tty. `Less' versions
     newer than 177 fail miserably here; good old `pg' still works.

`!:sed -n s/.*Error.*/\007/p'
     Sends window output to both, the user and the sed command. The sed
     inserts an additional bell character (oct. 007) to the window
     output seen by screen.  This will cause 'Bell in window x'
     messages, whenever the string `Error' appears in the window.


File: screen.info,  Node: Key Binding,  Next: Flow Control,  Prev: Subprocess Execution,  Up: Top

Key Binding
***********

   You may disagree with some of the default bindings (I know I do).
The `bind' command allows you to redefine them to suit your preferences.

* Menu:

* Bind::                        `bind' syntax.
* Bind Examples::               Using `bind'.
* Command Character::           The character used to start keyboard commands.
* Help::                        Show current key bindings.
* Bindkey::			`bindkey' syntax.
* Bindkey Examples::		Some easy examples.
* Bindkey Control::		How to control the bindkey mechanism.


File: screen.info,  Node: Bind,  Next: Bind Examples,  Up: Key Binding

The `bind' command
==================

 - Command: bind KEY [COMMAND [ARGS]]
     (none)
     Bind a command to a key.  The KEY argument is either a single
     character, a two-character sequence of the form `^x' (meaning
     `C-x'), a backslash followed by an octal number (specifying the
     ASCII code of the character), or a backslash followed by a second
     character, such as `\^' or `\\'.  The argument can also be quoted,
     if you like.  If no further argument is given, any previously
     established binding for this key is removed.  The COMMAND argument
     can be any command (*note Command Index::.).

     By default, most suitable commands are bound to one or more keys
     (*note Default Key Bindings::.; for instance, the command to
     create a new window is bound to `C-c' and `c'.  The `bind' command
     can be used to redefine the key bindings and to define new
     bindings.


File: screen.info,  Node: Bind Examples,  Next: Command Character,  Prev: Bind,  Up: Key Binding

Examples of the `bind' command
==============================

Some examples:

     bind ' ' windows
     bind ^f screen telnet foobar
     bind \033 screen -ln -t root -h 1000 9 su

would bind the space key to the command that displays a list of windows
(so that the command usually invoked by `C-a C-w' would also be
available as `C-a space'), bind `C-f' to the command "create a window
with a TELNET connection to foobar", and bind <ESC> to the command that
creates an non-login window with title `root' in slot #9, with a
super-user shell and a scrollbackbuffer of 1000 lines.


File: screen.info,  Node: Command Character,  Next: Help,  Prev: Bind Examples,  Up: Key Binding

Command Character
=================

 - Command: escape XY
     (none)
     Set the command character to X and the character generating a
     literal command character to Y (just like with the `-e' option).
     Each argument is either a single character, a two-character
     sequence of the form `^x' (meaning `C-x'), a backslash followed by
     an octal number (specifying the ASCII code of the character), or a
     backslash followed by a second character, such as `\^' or `\\'.
     The default is `^Aa', but ```' is recommended by one of the
     authors.

 - Command: defescape XY
     (none)
     Set the default command characters. This is equivalent to the
     command `escape' except that it is useful for multiuser sessions
     only.  In a multiuser session `escape' changes the command
     character of the calling user, where `defescape' changes the
     default command characters for users that will be added later.

 - Command: meta
     (`C-a a')
     Send the command character (`C-a') to the process in the current
     window.  The keystroke for this command is the second parameter to
     the `-e' command line switch (*note Invoking Screen::.), or the
     `escape' .screenrc directive.

 - Command: command
     (none)
     This command has the same effect as typing the screen escape
     character (`C-a'). It is probably only useful for key bindings.
     *Note Bindkey::.


File: screen.info,  Node: Help,  Next: Bindkey,  Prev: Command Character,  Up: Key Binding

Help
====

 - Command: help
     (`C-a ?')
     Displays a help screen showing you all the key bindings.  The first
     pages list all the internal commands followed by their bindings.
     Subsequent pages will display the custom commands, one command per
     key.  Press space when you're done reading each page, or return to
     exit early.  All other characters are ignored.  *Note Default Key
     Bindings::.


File: screen.info,  Node: Bindkey,  Next: Bindkey Examples,  Prev: Help,  Up: Key Binding

Bindkey
=======

 - Command: bindkey [OPTS] [STRING [CMD ARGS]]
     (none)
     This command manages screen's input translation tables. Every
     entry in one of the tables tells screen how to react if a certain
     sequence of characters is encountered. There are three tables: one
     that should contain actions programmed by the user, one for the
     default actions used for terminal emulation and one for screen's
     copy mode to do cursor movement. *Note Input Translation:: for a
     list of default key bindings.

     If the `-d' option is given, bindkey modifies the default table,
     `-m' changes the copy mode table and with neither option the user
     table is selected. The argument `string' is the sequence of
     characters to which an action is bound. This can either be a fixed
     tring or a termcap keyboard capability name (selectable with the
     `-k' option).

     Some keys on a VT100 terminal can send a different string if
     application mode is turned on (e.g. the cursor keys).  Such keys
     have two entries in the translation table. You can select the
     application mode entry by specifying the `-a' option.

     The `-t' option tells screen not to do intercharacter timing. One
     cannot turn off the timing if a termcap capabilty is used.

     `cmd' can be any of screen's commands with an arbitrary number of
     `args'. If `cmd' is omitted the keybinding is removed from the
     table.


File: screen.info,  Node: Bindkey Examples,  Next: Bindkey Control,  Prev: Bindkey,  Up: Key Binding

Bindkey Examples
================

Here are some examples of keyboard bindings:

     bindkey -d

Show all of the default key bindings. The application mode entries are
marked with [A].

     bindkey -k k1 select 1

Make the "F1" key switch to window one.

     bindkey -t foo stuff barfoo

Make `foo' an abrevation of the word `barfoo'. Timeout is disabled so
that users can type slowly.

     bindkey "\024" mapdefault

This keybinding makes `C-t' an escape character for keybindings. If you
did the above `stuff barfoo' binding, you can enter the word `foo' by
typing `C-t foo'. If you want to insert a `C-t' you have to press the
key twice (i.e. escape the escape binding).

     bindkey -k F1 command

Make the F11 (not F1!) key an alternative screen escape (besides `C-a').


File: screen.info,  Node: Bindkey Control,  Prev: Bindkey Examples,  Up: Key Binding

Bindkey Control
===============

 - Command: mapdefault
     (none)
     Tell screen that the next input character should only be looked up
     in the default bindkey table.

 - Command: mapnotnext
     (none)
     Like mapdefault, but don't even look in the default bindkey table.

 - Command: maptimeout TIMO
     (none)
     Set the intercharacter timer for input sequence detection to a
     timeout of TIMO ms. The default timeout is 300ms. Maptimeout with
     no arguments shows the current setting.


File: screen.info,  Node: Flow Control,  Next: Termcap,  Prev: Key Binding,  Up: Top

Flow Control
************

   `screen' can trap flow control characters or pass them to the
program, as you see fit.  This is useful when your terminal wants to use
XON/XOFF flow control and you are running a program which wants to use
^S/^Q for other purposes (i.e. `emacs').

* Menu:

* Flow Control Summary::        The effect of `screen' flow control
* Flow::                        Setting the flow control behavior
* XON/XOFF::                    Sending XON or XOFF to the window


File: screen.info,  Node: Flow Control Summary,  Next: Flow,  Up: Flow Control

About `screen' flow control settings
====================================

   Each window has a flow-control setting that determines how screen
deals with the XON and XOFF characters (and perhaps the interrupt
character).  When flow-control is turned off, screen ignores the XON
and XOFF characters, which allows the user to send them to the current
program by simply typing them (useful for the `emacs' editor, for
instance).  The trade-off is that it will take longer for output from a
"normal" program to pause in response to an XOFF.  With flow-control
turned on, XON and XOFF characters are used to immediately pause the
output of the current window.  You can still send these characters to
the current program, but you must use the appropriate two-character
screen commands (typically `C-a q' (xon) and `C-a s' (xoff)).  The
xon/xoff commands are also useful for typing C-s and C-q past a
terminal that intercepts these characters.

   Each window has an initial flow-control value set with either the
`-f' option or the `defflow' command.  By default the windows are set
to automatic flow-switching.  It can then be toggled between the three
states 'fixed on', 'fixed off' and 'automatic' interactively with the
`flow' command bound to `C-a f'.

   The automatic flow-switching mode deals with flow control using the
TIOCPKT mode (like `rlogin' does). If the tty driver does not support
TIOCPKT, screen tries to determine the right mode based on the current
setting of the application keypad -- when it is enabled, flow-control
is turned off and visa versa.  Of course, you can still manipulate
flow-control manually when needed.

   If you're running with flow-control enabled and find that pressing
the interrupt key (usually C-c) does not interrupt the display until
another 6-8 lines have scrolled by, try running screen with the
`interrupt' option (add the `interrupt' flag to the `flow' command in
your .screenrc, or use the `-i' command-line option).  This causes the
output that `screen' has accumulated from the interrupted program to be
flushed.  One disadvantage is that the virtual terminal's memory
contains the non-flushed version of the output, which in rare cases can
cause minor inaccuracies in the output.  For example, if you switch
screens and return, or update the screen with `C-a l' you would see the
version of the output you would have gotten without `interrupt' being
on.  Also, you might need to turn off flow-control (or use auto-flow
mode to turn it off automatically) when running a program that expects
you to type the interrupt character as input, as the `interrupt'
parameter only takes effect when flow-control is enabled.  If your
program's output is interrupted by mistake, a simple refresh of the
screen with `C-a l' will restore it.  Give each mode a try, and use
whichever mode you find more comfortable.


File: screen.info,  Node: Flow,  Next: XON/XOFF,  Prev: Flow Control Summary,  Up: Flow Control

Flow
====

 - Command: defflow FSTATE [INTERRUPT]
     (none)
     Same as the `flow' command except that the default setting for new
     windows is changed. Initial setting is `auto'.  Specifying `flow
     auto interrupt' has the same effect as the command-line options
     `-fa' and `-i'.  Note that if `interrupt' is enabled, all existing
     displays are changed immediately to forward interrupt signals.

 - Command: flow [FSTATE]
     (`C-a f', `C-a C-f')
     Sets the flow-control mode for this window to FSTATE, which can be
     `on', `off' or `auto'.  Without parameters it cycles the current
     window's flow-control setting.  Default is set by `defflow'.


File: screen.info,  Node: XON/XOFF,  Prev: Flow,  Up: Flow Control

XON and XOFF
============

 - Command: xon
     (`C-a q', `C-a C-q')
     Send a ^Q (ASCII XON) to the program in the current window.
     Redundant if flow control is set to `off' or `auto'.

 - Command: xoff
     (`C-a s', `C-a C-s')
     Send a ^S (ASCII XOFF) to the program in the current window.


File: screen.info,  Node: Termcap,  Next: Message Line,  Prev: Flow Control,  Up: Top

Termcap
*******

   `screen' demands the most out of your terminal so that it can
perform its VT100 emulation most efficiently.  These functions provide
means for tweaking the termcap entries for both your physical terminal
and the one simulated by `screen'.

* Menu:

* Window Termcap::              Choosing a termcap entry for the window.
* Dump Termcap::                Write out a termcap entry for the window.
* Termcap Syntax::              The `termcap' and `terminfo' commands.
* Termcap Examples::            Uses for `termcap'.
* Special Capabilities::        Non-standard capabilities used by `screen'.
* Autonuke::			Flush unseen output
* Obuflimit::			Allow pending output when reading more
* Character Translation::       Emulating fonts and charsets.


File: screen.info,  Node: Window Termcap,  Next: Dump Termcap,  Up: Termcap

Choosing the termcap entry for a window
=======================================

   Usually `screen' tries to emulate as much of the VT100/ANSI standard
as possible. But if your terminal lacks certain capabilities the
emulation may not be complete. In these cases `screen' has to tell the
applications that some of the features are missing. This is no problem
on machines using termcap, because `screen' can use the `$TERMCAP'
variable to customize the standard screen termcap.

   But if you do a rlogin on another machine or your machine supports
only terminfo this method fails. Because of this `screen' offers a way
to deal with these cases. Here is how it works:

   When `screen' tries to figure out a terminal name for itself, it
first looks for an entry named `screen.TERM', where TERM is the
contents of your `$TERM' variable.  If no such entry exists, `screen'
tries `screen' (or `screen-w', if the terminal is wide (132 cols or
more)).  If even this entry cannot be found, `vt100' is used as a
substitute.

   The idea is that if you have a terminal which doesn't support an
important feature (e.g. delete char or clear to EOS) you can build a new
termcap/terminfo entry for `screen' (named `screen.DUMBTERM') in which
this capability has been disabled.  If this entry is installed on your
machines you are able to do a rlogin and still keep the correct
termcap/terminfo entry.  The terminal name is put in the `$TERM'
variable of all new windows.  `screen' also sets the `$TERMCAP'
variable reflecting the capabilities of the virtual terminal emulated.
Furthermore, the variable `$WINDOW' is set to the window number of each
window.

   The actual set of capabilities supported by the virtual terminal
depends on the capabilities supported by the physical terminal.  If, for
instance, the physical terminal does not support underscore mode,
`screen' does not put the `us' and `ue' capabilities into the window's
`$TERMCAP' variable, accordingly.  However, a minimum number of
capabilities must be supported by a terminal in order to run `screen';
namely scrolling, clear screen, and direct cursor addressing (in
addition, `screen' does not run on hardcopy terminals or on terminals
that over-strike).

   Also, you can customize the `$TERMCAP' value used by `screen' by
using the `termcap' command, or by defining the variable `$SCREENCAP'
prior to startup.  When the latter defined, its value will be copied
verbatim into each window's `$TERMCAP' variable.  This can either be
the full terminal definition, or a filename where the terminal `screen'
(and/or `screen-w') is defined.

   Note that `screen' honors the `terminfo' command if the system uses
the terminfo database rather than termcap.  On such machines the
`$TERMCAP' variable has no effect and you must use the `dumptermcap'
command (*note Dump Termcap::.) and the `tic' program to generate
terminfo entries for `screen' windows.

   When the boolean `G0' capability is present in the termcap entry for
the terminal on which `screen' has been called, the terminal emulation
of `screen' supports multiple character sets.  This allows an
application to make use of, for instance, the VT100 graphics character
set or national character sets.  The following control functions from
ISO 2022 are supported: `lock shift G0' (`SI'), `lock shift G1' (`SO'),
`lock shift G2', `lock shift G3', `single shift G2', and `single shift
G3'.  When a virtual terminal is created or reset, the ASCII character
set is designated as `G0' through `G3'.  When the `G0' capability is
present, screen evaluates the capabilities `S0', `E0', and `C0' if
present. `S0' is the sequence the terminal uses to enable and start the
graphics character set rather than `SI'.  `E0' is the corresponding
replacement for `SO'. `C0' gives a character by character translation
string that is used during semi-graphics mode.  This string is built
like the `acsc' terminfo capability.

   When the `po' and `pf' capabilities are present in the terminal's
termcap entry, applications running in a `screen' window can send
output to the printer port of the terminal.  This allows a user to have
an application in one window sending output to a printer connected to
the terminal, while all other windows are still active (the printer
port is enabled and disabled again for each chunk of output).  As a
side-effect, programs running in different windows can send output to
the printer simultaneously.  Data sent to the printer is not displayed
in the window.

   Some capabilities are only put into the `$TERMCAP' variable of the
virtual terminal if they can be efficiently implemented by the physical
terminal.  For instance, `dl' (delete line) is only put into the
`$TERMCAP' variable if the terminal supports either delete line itself
or scrolling regions. Note that this may provoke confusion, when the
session is reattached on a different terminal, as the value of
`$TERMCAP' cannot be modified by parent processes.  You can force
`screen' to include all capabilities in `$TERMCAP' with the `-a'
command-line option (*note Invoking Screen::.).


File: screen.info,  Node: Dump Termcap,  Next: Termcap Syntax,  Prev: Window Termcap,  Up: Termcap

Write out the window's termcap entry
====================================

 - Command: dumptermcap
     (`C-a .')
     Write the termcap entry for the virtual terminal optimized for the
     currently active window to the file `.termcap' in the user's
     `$HOME/.screen' directory (or wherever `screen' stores its
     sockets. *note Files::.).  This termcap entry is identical to the
     value of the environment variable `$TERMCAP' that is set up by
     `screen' for each window. For terminfo based systems you will need
     to run a converter like `captoinfo' and then compile the entry with
     `tic'.


File: screen.info,  Node: Termcap Syntax,  Next: Termcap Examples,  Prev: Dump Termcap,  Up: Termcap

The `termcap' command
=====================

 - Command: termcap TERM TERMINAL-TWEAKS [WINDOW-TWEAKS]
 - Command: terminfo TERM TERMINAL-TWEAKS [WINDOW-TWEAKS]
 - Command: termcapinfo TERM TERMINAL-TWEAKS [WINDOW-TWEAKS]
     (none)
     Use this command to modify your terminal's termcap entry without
     going through all the hassles involved in creating a custom
     termcap entry.  Plus, you can optionally customize the termcap
     generated for the windows.  You have to place these commands in
     one of the screenrc starup files, as they are meaningless once the
     terminal emulator is booted.

     If your system uses the terminfo database rather than termcap,
     `screen' will understand the `terminfo' command which has the same
     effects as the `termcap' command.  Two separate commands are
     provided, as there are subtle syntactic differences, e.g. when
     parameter interpolation (using `%') is required. Note that the
     termcap names of the capabilities have to be used with the
     `terminfo' command.

     In many cases, where the arguments are valid in both terminfo and
     termcap syntax, you can use the command `termcapinfo', which is
     just a shorthand for a pair of `termcap' and `terminfo' commands
     with identical arguments.

   The first argument specifies which terminal(s) should be affected by
this definition.  You can specify multiple terminal names by separating
them with `|'s.  Use `*' to match all terminals and `vt*' to match all
terminals that begin with `vt'.

   Each TWEAK argument contains one or more termcap defines (separated
by `:'s) to be inserted at the start of the appropriate termcap entry,
enhancing it or overriding existing values.  The first tweak modifies
your terminal's termcap, and contains definitions that your terminal
uses to perform certain functions.  Specify a null string to leave this
unchanged (e.g. "").  The second (optional) tweak modifies all the
window termcaps, and should contain definitions that screen understands
(*note Virtual Terminal::.).


File: screen.info,  Node: Termcap Examples,  Next: Special Capabilities,  Prev: Termcap Syntax,  Up: Termcap

Termcap Examples
================

   Some examples:

     termcap xterm*  xn:hs@

Informs `screen' that all terminals that begin with `xterm' have firm
auto-margins that allow the last position on the screen to be updated
(xn), but they don't really have a status line (no 'hs' - append `@' to
turn entries off).  Note that we assume `xn' for all terminal names
that start with `vt', but only if you don't specify a termcap command
for that terminal.

     termcap vt*  xn
     termcap vt102|vt220  Z0=\E[?3h:Z1=\E[?3l

Specifies the firm-margined `xn' capability for all terminals that
begin with `vt', and the second line will also add the escape-sequences
to switch into (Z0) and back out of (Z1) 132-character-per-line mode if
this is a VT102 or VT220.  (You must specify Z0 and Z1 in your termcap
to use the width-changing commands.)

     termcap vt100  ""  l0=PF1:l1=PF2:l2=PF3:l3=PF4

This leaves your vt100 termcap alone and adds the function key labels to
each window's termcap entry.

     termcap h19|z19  am@:im=\E@:ei=\EO  dc=\E[P

Takes a h19 or z19 termcap and turns off auto-margins (am@) and enables
the insert mode (im) and end-insert (ei) capabilities (the `@' in the
`im' string is after the `=', so it is part of the string).  Having the
`im' and `ei' definitions put into your terminal's termcap will cause
screen to automatically advertise the character-insert capability in
each window's termcap.  Each window will also get the delete-character
capability (dc) added to its termcap, which screen will translate into
a line-update for the terminal (we're pretending it doesn't support
character deletion).

   If you would like to fully specify each window's termcap entry, you
should instead set the `$SCREENCAP' variable prior to running `screen'.
*Note Virtual Terminal::, for the details of the `screen' terminal
emulation.  *Note Termcap: (termcap)Top, for more information on
termcap definitions.


File: screen.info,  Node: Special Capabilities,  Next: Autonuke,  Prev: Termcap Examples,  Up: Termcap

Special Terminal Capabilities
=============================

   The following table describes all terminal capabilities that are
recognized by `screen' and are not in the termcap manual (*note
Termcap: (termcap)Top.).  You can place these capabilities in your
termcap entries (in `/etc/termcap') or use them with the commands
`termcap', `terminfo' and `termcapinfo' in your `screenrc' files. It is
often not possible to place these capabilities in the terminfo database.
`LP'
     (bool)
     Terminal has VT100 style margins (`magic margins'). Note that this
     capability is obsolete -- `screen' now uses the standard `xn'
     instead.

`Z0'
     (str)
     Change width to 132 columns.

`Z1'
     (str)
     Change width to 80 columns.

`WS'
     (str)
     Resize display. This capability has the desired width and height as
     arguments.  SunView(tm) example: `\E[8;%d;%dt'.

`NF'
     (bool)
     Terminal doesn't need flow control. Send ^S and ^Q direct to the
     application. Same as `flow off'. The opposite of this capability
     is `nx'.

`G0'
     (bool)
     Terminal can deal with ISO 2022 font selection sequences.

`S0'
     (str)
     Switch charset `G0' to the specified charset. Default is `\E(%.'.

`E0'
     (str)
     Switch charset `G0' back to standard charset. Default is `\E(B'.

`C0'
     (str)
     Use the string as a conversion table for font 0. See the `ac'
     capability for more details.

`CS'
     (str)
     Switch cursor keys to application mode.

`CE'
     (str)
     Switch cursor keys to cursor mode.

`AN'
     (bool)
     Enable autonuke for displays of this terminal type.  (*note
     Autonuke::.).

`OL'
     (num)
     Set the output buffer limit. See the `obuflimit' command (*note
     Obuflimit::.) for more details.

`KJ'
     (str)
     Set the kanji type of the terminal. Valid strings are `jis', `euc'
     and `sjis'.

`AF'
     (str)
     Change character forground color in an ANSI conform way. This
     capability will almost always be set to `\E[3%dm' (`\E[3%p1%dm' on
     terminfo machines).

`AB'
     (str)
     Same as `AF', but change background color.

`AX'
     (bool)
     Does understand ANSI set default fg/bg color (`\E[39m / \E[49m').

`XC'
     (str)
     Describe a translation of characters to strings depending on the
     current font.  (*note Character Translation::.).


File: screen.info,  Node: Autonuke,  Next: Obuflimit,  Prev: Special Capabilities,  Up: Termcap

Autonuke
========

 - Command: autonuke STATE
     (none)
     Sets whether a clear screen sequence should nuke all the output
     that has not been written to the terminal. *Note Obuflimit::.
     This property is set per display, not per window.

 - Command: defautonuke STATE
     (none)
     Same as the `autonuke' command except that the default setting for
     new displays is also changed. Initial setting is `off'.  Note that
     you can use the special `AN' terminal capability if you want to
     have a terminal type dependent setting.


File: screen.info,  Node: Obuflimit,  Next: Character Translation,  Prev: Autonuke,  Up: Termcap

Obuflimit
=========

 - Command: obuflimit [LIMIT]
     (none)
     If the output buffer contains more bytes than the specified limit,
     no more data will be read from the windows. The default value is
     256. If you have a fast display (like `xterm'), you can set it to
     some higher value. If no argument is specified, the current
     setting is displayed.  This property is set per display, not per
     window.

 - Command: defobuflimit LIMIT
     (none)
     Same as the `obuflimit' command except that the default setting
     for new displays is also changed. Initial setting is 256 bytes.
     Note that you can use the special `OL' terminal capability if you
     want to have a terminal type dependent limit.


File: screen.info,  Node: Character Translation,  Prev: Obuflimit,  Up: Termcap

Character Translation
=====================

   `Screen' has a powerful mechanism to translate characters to
arbitrary strings depending on the current font and terminal type.  Use
this feature if you want to work with a common standard character set
(say ISO8851-latin1) even on terminals that scatter the more unusual
characters over several national language font pages.

   Syntax:

         XC=<CHARSET-MAPPING>{,,<CHARSET-MAPPING>}
         <CHARSET-MAPPING> := <DESIGNATOR><TEMPLATE>{,<MAPPING>}
         <MAPPING> := <CHAR-TO-BE-MAPPED><TEMPLATE-ARG>

   The things in braces may be repeated any number of times.

   A <CHARSET-MAPPING> tells screen how to map characters in font
<DESIGNATOR> (`B': Ascii, `A': UK, `K': german, etc.)  to strings.
Every <MAPPING> describes to what string a single character will be
translated. A template mechanism is used, as most of the time the codes
have a lot in common (for example strings to switch to and from another
charset). Each occurence of `%' in <TEMPLATE> gets substituted with the
TEMPLATE-ARG specified together with the character. If your strings are
not similar at all, then use `%' as a template and place the full
string in <TEMPLATE-ARG>. A quoting mechanism was added to make it
possible to use a real `%'. The `\' character quotes the special
characters `\', `%', and `,'.

   Here is an example:

         termcap hp700 'XC=B\E(K%\E(B,\304[,\326\\\\,\334]'

   This tells `screen', how to translate ISOlatin1 (charset `B') upper
case umlaut characters on a `hp700' terminal that has a german charset.
`\304' gets translated to `\E(K[\E(B' and so on.  Note that this line
gets parsed *three* times before the internal lookup table is built,
therefore a lot of quoting is needed to create a single `\'.

   Another extension was added to allow more emulation: If a mapping
translates the unquoted `%' char, it will be sent to the terminal
whenever screen switches to the corresponding <DESIGNATOR>.  In this
special case the template is assumed to be just `%' because the charset
switch sequence and the character mappings normaly haven't much in
common.

   This example shows one use of the extension:
         termcap xterm 'XC=K%,%\E(B,[\304,\\\\\326,]\334'

   Here, a part of the german (`K') charset is emulated on an xterm.
If screen has to change to the `K' charset, `\E(B' will be sent to the
terminal, i.e. the ASCII charset is used instead. The template is just
`%', so the mapping is straightforward: `[' to `\304', `\' to `\326',
and `]' to `\334'.


File: screen.info,  Node: Message Line,  Next: Logging,  Prev: Termcap,  Up: Top

The Message Line
****************

   `screen' displays informational messages and other diagnostics in a
"message line" at the bottom of the screen.  If your terminal has a
status line defined in its termcap, screen will use this for displaying
its messages, otherwise the last line of the screen will be temporarily
overwritten and output will be momentarily interrupted.  The message
line is automatically removed after a few seconds delay, but it can also
be removed early (on terminals without a status line) by beginning to
type.

* Menu:

* Privacy Message::             Using the message line from your program.
* Hardware Status Line::        Use the terminal's hardware status line.
* Last Message::                Redisplay the last message.
* Message Wait::                Control how long messages are displayed.


File: screen.info,  Node: Privacy Message,  Next: Hardware Status Line,  Up: Message Line

Using the message line from your program
========================================

   The message line facility can be used by an application running in
the current window by means of the ANSI "Privacy message" control
sequence.  For instance, from within the shell, try something like:

     echo "^Hello world from window $WINDOW\"

   where `' is ASCII ESC and `^' is a literal caret or up-arrow.


File: screen.info,  Node: Hardware Status Line,  Next: Last Message,  Prev: Privacy Message,  Up: Message Line

Hardware Status Line
====================

 - Command: hardstatus [STATE]
     (none)
     Toggles the use of the terminal's hardware status line. If `on',
     `screen' will use this facility to display one line messages.
     Otherwise these messages are overlayed in reverse video mode at the
     display line. Note that the hardstatus feature can only be used if
     the termcap/terminfo capabilities "hs", "ts", "fs" and "ds" are set
     properly.  Default is `on' whenever the "hs" capability is present.


File: screen.info,  Node: Last Message,  Next: Message Wait,  Prev: Hardware Status Line,  Up: Message Line

Display Last Message
====================

 - Command: lastmsg
     (`C-a m', `C-a C-m')
     Repeat the last message displayed in the message line.  Useful if
     you're typing when a message appears, because (unless your
     terminal has a hardware status line) the message goes away when
     you press a key.


File: screen.info,  Node: Message Wait,  Prev: Last Message,  Up: Message Line

Message Wait
============

 - Command: msgminwait SEC
     (none)
     Defines the time `screen' delays a new message when another is
     currently displayed.  Defaults to 1 second.

 - Command: msgwait SEC
     (none)
     Defines the time a message is displayed, if `screen' is not
     disturbed by other activity.  Defaults to 5 seconds.


File: screen.info,  Node: Logging,  Next: Startup,  Prev: Message Line,  Up: Top

Logging
*******

   This section describes the commands for keeping a record of your
session.

* Menu:

* Hardcopy::                    Dump the current screen to a file
* Log::                         Log the output of a window to a file


File: screen.info,  Node: Hardcopy,  Next: Log,  Up: Logging

hardcopy
========

 - Command: hardcopy
     (`C-a h', `C-a C-h')
     Writes out the current display contents to the file `hardcopy.N'
     in the window's default directory, where N is the number of the
     current window.  This either appends or overwrites the file if it
     exists, as determined by the `hardcopy_append' command.

 - Command: hardcopy_append STATE
     (none)
     If set to `on', `screen' will append to the `hardcopy.N' files
     created by the command `hardcopy'; otherwise, these files are
     overwritten each time.

 - Command: hardcopydir DIRECTORY
     (none)
     Defines a directory where hardcopy files will be placed.  If unset
     hardcopys are dumped in screen's current working directory.


File: screen.info,  Node: Log,  Prev: Hardcopy,  Up: Logging

log
===

 - Command: log [STATE]
     (`C-a H')
     Begins/ends logging of the current window to the file
     `screenlog.N' in the window's default directory, where N is the
     number of the current window.  This filename can be changed with
     the `logfile' command.  If no parameter is given, the logging
     state is toggled.  The session log is appended to the previous
     contents of the file if it already exists.  The current contents
     and the contents of the scrollback history are not included in the
     session log.  Default is `off'.

 - Command: logfile FILENAME
     (none)
     Defines the name the logfiles will get. The default is
     `screenlog.%n'.


File: screen.info,  Node: Startup,  Next: Miscellaneous,  Prev: Logging,  Up: Top

Startup
*******

   This section describes commands which are only useful in the
`.screenrc' file, for use at startup.

* Menu:

* echo::                        Display a message.
* sleep::                       Pause execution of the `.screenrc'.
* Startup Message::             Control display of the copyright notice.


File: screen.info,  Node: echo,  Next: sleep,  Up: Startup

echo
====

 - Command: echo [-n] MESSAGE
     (none)
     The echo command may be used to annoy `screen' users with a
     'message of the day'. Typically installed in a global screenrc.
     The option `-n' may be used to suppress the line feed.  See also
     `sleep'.  Echo is also useful for online checking of environment
     variables.


File: screen.info,  Node: sleep,  Next: Startup Message,  Prev: echo,  Up: Startup

sleep
=====

 - Command: sleep NUM
     (none)
     This command will pause the execution of a .screenrc file for NUM
     seconds.  Keyboard activity will end the sleep.  It may be used to
     give users a chance to read the messages output by `echo'.


File: screen.info,  Node: Startup Message,  Prev: sleep,  Up: Startup

Startup Message
===============

 - Command: startup_message STATE
     (none)
     Select whether you want to see the copyright notice during startup.
     Default is `on', as you probably noticed.


File: screen.info,  Node: Miscellaneous,  Next: Environment,  Prev: Startup,  Up: Top

Miscellaneous commands
**********************

   The commands described here do not fit well under any of the other
categories.

* Menu:

* At::                          Execute a command at other displays or windows.
* Break::                       Send a break signal to the window.
* Debug::                       Suppress/allow debugging output.
* License::                     Display the disclaimer page.
* Nethack::                     Use `nethack'-like error messages.
* Number::                      Change the current window's number.
* Silence::			Notify on inactivity.
* Time::                        Display the time and load average.
* Version::                     Display the version of `screen'.
* Zombie::                      Keep dead windows.
* Printcmd::                    Set command for VT100 printer port emulation.
* Sorendition::			Change the text highlighting method.


File: screen.info,  Node: At,  Next: Break,  Up: Miscellaneous

At
==

 - Command: at [IDENTIFIER][#|*|%] COMMAND [ARGS]
     (none)
     Execute a command at other displays or windows as if it had been
     entered there.  `At' changes the context (the `current window' or
     `current display' setting) of the command. If the first parameter
     describes a non-unique context, the command will be executed
     multiple times. If the first parameter is of the form
     `IDENTIFIER*' then identifier is matched against user names.  The
     command is executed once for each display of the selected user(s).
     If the first parameter is of the form `IDENTIFIER%' identifier is
     matched against displays. Displays are named after the ttys they
     attach. The prefix `/dev/' or `/dev/tty' may be omitted from the
     identifier.  If IDENTIFIER has a `#' or nothing appended it is
     matched against window numbers and titles. Omitting an identifier
     in front of the `#', `*' or `%' character selects all users,
     displays or windows because a prefix-match is performed. Note that
     on the affected display(s) a short message will describe what
     happened. Caution: Permission is checked for the owners or the
     affected display(s), not for the initiator of the `at' command.


File: screen.info,  Node: Break,  Next: Debug,  Prev: At,  Up: Miscellaneous

Break
=====

 - Command: break [DURATION]
     (none)
     Send a break signal for DURATION*0.25 seconds to this window.
     Most useful if a character device is attached to the window rather
     than a shell process.

 - Command: pow_break
     (none)
     Reopen the window's terminal line and send a break condition.


File: screen.info,  Node: Debug,  Next: License,  Prev: Break,  Up: Miscellaneous

Debug
=====

 - Command: debug [ON|OFF]
     (none)
     Turns runtime debugging on or off. If `screen' has been compiled
     with option `-DDEBUG' debugging is available and is turned on per
     default.  Note that this command only affects debugging output
     from the main `SCREEN' process.


File: screen.info,  Node: License,  Next: Nethack,  Prev: Debug,  Up: Miscellaneous

License
=======

 - Command: license
     (none)
     Display the disclaimer page. This is done whenever `screen' is
     started without options, which should be often enough.


File: screen.info,  Node: Nethack,  Next: Number,  Prev: License,  Up: Miscellaneous

Nethack
=======

 - Command: nethack STATE
     (none)
     Changes the kind of error messages used by `screen'.  When you are
     familiar with the game `nethack', you may enjoy the nethack-style
     messages which will often blur the facts a little, but are much
     funnier to read. Anyway, standard messages often tend to be
     unclear as well.

     This option is only available if `screen' was compiled with the
     NETHACK flag defined (*note Installation::.). The default setting
     is then determined by the presence of the environment variable
     `$NETHACKOPTIONS'.


File: screen.info,  Node: Number,  Next: Silence,  Prev: Nethack,  Up: Miscellaneous

Number
======

 - Command: number [N]
     (`C-a N')
     Change the current window's number. If the given number N is
     already used by another window, both windows exchange their
     numbers. If no argument is specified, the current window number
     (and title) is shown.


File: screen.info,  Node: Silence,  Next: Time,  Prev: Number,  Up: Miscellaneous

Silence
=======

 - Command: silence [STATE|SEC]
     (none)
     Toggles silence monitoring of windows. When silence is turned on
     and an affected window is switched into the background, you will
     receive the silence notification message in the status line after
     a specified period of inactivity (silence). The default timeout
     can be changed with the `silencewait' command or by specifying a
     number of seconds instead of `on' or `off'. Silence is initially
     off for all windows.

 - Command: silencewait SECONDS
     (none)
     Define the time that all windows monitored for silence should wait
     before displaying a message. Default is 30 seconds.


File: screen.info,  Node: Time,  Next: Version,  Prev: Silence,  Up: Miscellaneous

Time
====

 - Command: time
     (`C-a t', `C-a C-t')
     Uses the message line to display the time of day, the host name,
     and the load averages over 1, 5, and 15 minutes (if this is
     available on your system).  For window-specific information use
     `info' (*note Info::.).


File: screen.info,  Node: Version,  Next: Zombie,  Prev: Time,  Up: Miscellaneous

Version
=======

 - Command: version
     (`C-a v')
     Display the version and modification date in the message line.


File: screen.info,  Node: Zombie,  Next: Printcmd,  Prev: Version,  Up: Miscellaneous

Zombie
======

 - Command: zombie [KEYX]
 - Command: defzombie [KEYX]
     (none)
     Per default windows are removed from the window list as soon as the
     windows process (e.g. shell) exits. When a string of two keys is
     specified to the zombie command, `dead' windows will remain in the
     list.  The `kill' kommand may be used to remove the window.
     Pressing the first key in the dead window has the same effect.
     Pressing the second key, however, screen will attempt to resurrect
     the window. The process that was initially running in the window
     will be launched again. Calling `zombie' without parameters will
     clear the zombie setting, thus making windows disappear when the
     process terminates.

     As the zombie setting is affected globally for all windows, this
     command should only be called `defzombie'. Until we need this as a
     per window setting, the commands `zombie' and `defzombie' are
     synonymous.


File: screen.info,  Node: Printcmd,  Next: Sorendition,  Prev: Zombie,  Up: Miscellaneous

Printcmd
========

 - Command: printcmd [CMD]
     (none)
     If CMD is not an empty string, screen will not use the terminal
     capabilities `po/pf' for printing if it detects an ansi print
     sequence `ESC [ 5 i', but pipe the output into CMD.  This should
     normally be a command like `lpr' or `cat > /tmp/scrprint'.
     `Printcmd' without an argument displays the current setting.  The
     ansi sequence `ESC \' ends printing and closes the pipe.

     Warning: Be careful with this command! If other user have write
     access to your terminal, they will be able to fire off print
     commands.


File: screen.info,  Node: Sorendition,  Prev: Printcmd,  Up: Miscellaneous

Sorendition
===========

 - Command: sorendition [ATTR [COLOR]]
     (none)
     Change the way screen does highlighting for text marking and
     printing messages.  ATTR is a hexadecimal number and describes the
     attributes (inverse, underline, ...) the text will get.  COLOR is
     a 2 digit number and changes the forground/background of the
     highlighted text.  Some knowledge of screen's internal character
     representation is needed to make the characters appear in the
     desired way. The default is currently `10 99' (standout, default
     colors).


File: screen.info,  Node: Environment,  Next: Files,  Prev: Miscellaneous,  Up: Top

Environment Variables
*********************

`COLUMNS'
     Number of columns on the terminal (overrides termcap entry).

`HOME'
     Directory in which to look for .screenrc.

`ISCREENRC'
     Alternate user screenrc file.

`LINES'
     Number of lines on the terminal (overrides termcap entry).

`LOCKPRG'
     Screen lock program.

`NETHACKOPTIONS'
     Turns on `nethack' option.

`PATH'
     Used for locating programs to run.

`SCREENCAP'
     For customizing a terminal's `TERMCAP' value.

`SCREENDIR'
     Alternate socket directory.

`SCREENRC'
     Alternate user screenrc file.

`SHELL'
     Default shell program for opening windows (default `/bin/sh').

`STY'
     Alternate socket name. If `screen' is invoked, and the environment
     variable `STY' is set, then it creates only a window in the
     running `screen' session rather than starting a new session.

`SYSSCREENRC'
     Alternate system screenrc file.

`TERM'
     Terminal name.

`TERMCAP'
     Terminal description.


File: screen.info,  Node: Files,  Next: Credits,  Prev: Environment,  Up: Top

Files Referenced
****************

`.../screen-3.?.??/etc/screenrc'
`.../screen-3.?.??/etc/etcscreenrc'
     Examples in the `screen' distribution package for private and
     global initialization files.

``$SYSSCREENRC''
`/local/etc/screenrc'
     `screen' initialization commands

``$ISCREENRC''
``$SCREENRC''
``$HOME'/.iscreenrc'
``$HOME'/.screenrc'
     Read in after /local/etc/screenrc

``$ISCREENDIR'/S-LOGIN'
``$SCREENDIR'/S-LOGIN'

`/local/screens/S-LOGIN'
     Socket directories (default)

`/usr/tmp/screens/S-LOGIN'
     Alternate socket directories.

`SOCKET DIRECTORY/.termcap'
     Written by the `dumptermcap' command

`/usr/tmp/screens/screen-exchange or'
`/tmp/screen-exchange'
     `screen' interprocess communication buffer

`hardcopy.[0-9]'
     Screen images created by the hardcopy command

`screenlog.[0-9]'
     Output log files created by the log command

`/usr/lib/terminfo/?/* or'
`/etc/termcap'
     Terminal capability databases

`/etc/utmp'
     Login records

``$LOCKPRG''
     Program for locking the terminal.


File: screen.info,  Node: Credits,  Next: Bugs,  Prev: Files,  Up: Top

Credits
*******

Authors
=======

   Originally created by Oliver Laumann, this latest version was
produced by Wayne Davison, Juergen Weigert and Michael Schroeder.

Contributors
============

          Ken Beal (kbeal@amber.ssd.csd.harris.com),
          Rudolf Koenig (rfkoenig@informatik.uni-erlangen.de),
          Toerless Eckert (eckert@informatik.uni-erlangen.de),
          Wayne Davison (davison@borland.com),
          Patrick Wolfe (pat@kai.com, kailand!pat),
          Bart Schaefer (schaefer@cse.ogi.edu),
          Nathan Glasser (nathan@brokaw.lcs.mit.edu),
          Larry W. Virden (lvirden@cas.org),
          Howard Chu (hyc@hanauma.jpl.nasa.gov),
          Tim MacKenzie (tym@dibbler.cs.monash.edu.au),
          Markku Jarvinen (mta@{cc,cs,ee}.tut.fi),
          Marc Boucher (marc@CAM.ORG),
          Doug Siebert (dsiebert@isca.uiowa.edu),
          Ken Stillson (stillson@tsfsrv.mitre.org),
          Ian Frechett (frechett@spot.Colorado.EDU),
          Brian Koehmstedt (bpk@gnu.ai.mit.edu),
          Don Smith (djs6015@ultb.isc.rit.edu),
          Frank van der Linden (vdlinden@fwi.uva.nl),
          Martin Schweikert (schweik@cpp.ob.open.de),
          David Vrona (dave@sashimi.lcu.com),
          E. Tye McQueen (tye%spillman.UUCP@uunet.uu.net),
          Matthew Green (mrgreen@mame.mu.oz.au),
          Christopher Williams (cgw@unt.edu),
          Matt Mosley (mattm@access.digex.net),
          Gregory Neil Shapiro (gshapiro@wpi.WPI.EDU),
          Jason Merrill (jason@jarthur.Claremont.EDU).

Version
=======

   This manual describes version 3.7.0 of the `screen' program. Its
roots are a merge of a custom version 2.3PR7 by Wayne Davison and
several enhancements to Oliver Laumann's version 2.0.  Note that all
versions numbered 2.x are copyright by Oliver Laumann.

   See also *Note Availability::.


File: screen.info,  Node: Bugs,  Next: Installation,  Prev: Credits,  Up: Top

Bugs
****

   Just like any other significant piece of software, `screen' has a
few bugs and missing features.  Please send in a bug report if you have
found a bug not mentioned here.

* Menu:

* Known Bugs::                  Problems we know about.
* Reporting Bugs::              How to contact the maintainers.
* Availability::                Where to find the lastest screen version.


File: screen.info,  Node: Known Bugs,  Next: Reporting Bugs,  Up: Bugs

Known Bugs
==========

   * `dm' (delete mode) and `xs' are not handled correctly (they are
     ignored).  `xn' is treated as a magic-margin indicator.

   * `screen' has no clue about double-high or double-wide characters.
     But this is the only area where `vttest' is allowed to fail.

   * It is not possible to change the environment variable `$TERMCAP'
     when reattaching under a different terminal type.

   * The support of terminfo based systems is very limited. Adding extra
     capabilities to `$TERMCAP' may not have any effects.

   * `screen' does not make use of hardware tabs.

   * `screen' must be installed setuid root in order to be able to
     correctly change the owner of the tty device file for each window.
     Special permission may also be required to write the file
     `/etc/utmp'.

   * Entries in `/etc/utmp' are not removed when `screen' is killed
     with SIGKILL.  This will cause some programs (like "w" or "rwho")
     to advertise that a user is logged on who really isn't.

   * `screen' may give a strange warning when your tty has no utmp
     entry.

   * When the modem line was hung up, `screen' may not automatically
     detach (or quit) unless the device driver sends a HANGUP signal.
     To detach such a `screen' session use the -D or -d command line
     option.

   * A weird imagination is most useful to gain full advantage of all
     the features.


File: screen.info,  Node: Reporting Bugs,  Next: Availability,  Prev: Known Bugs,  Up: Bugs

Reporting Bugs
==============

   If you find a bug in `Screen', please send electronic mail to
`screen@uni-erlangen.de', and also to `bug-gnu-utils@prep.ai.mit.edu'.
Include the version number of `Screen' which you are using.  Also
include in your message the hardware and operating system, the compiler
used to compile, a description of the bug behavior, and the conditions
that triggered the bug. Please recompile `screen' with the `-DDEBUG
-DTMPTEST' options enabled, reproduce the bug, and have a look at the
debug output written to the directory `/tmp/debug'. If necessary quote
suspect passages from the debug output and show the contents of your
`config.h' if it matters.


File: screen.info,  Node: Availability,  Prev: Reporting Bugs,  Up: Bugs

Availability
============

   `Screen' is available under the `GNU' copyleft.

   The latest official release of `screen' available via anonymous ftp
from `prep.ai.mit.edu', `nic.funet.fi' or any other `GNU' distribution
site.  The latest beta testing release of `screen' is available from
`ftp.uni-erlangen.de (131.188.1.43)', in the directory
`pub/utilities/screen'.


File: screen.info,  Node: Installation,  Next: Concept Index,  Prev: Bugs,  Up: Top

Installation
************

   Since `screen' uses pseudo-ttys, the select system call, and
UNIX-domain sockets/named pipes, it will not run under a system that
does not include these features of 4.2 and 4.3 BSD UNIX.

* Menu:

* Socket Directory::		Where screen stores its handle.
* Compiling Screen::


File: screen.info,  Node: Socket Directory,  Next: Compiling Screen,  Up: Installation

Socket Directory
================

   The socket directory defaults either to `$HOME/.screen' or simply to
`/tmp/screens' or preferably to `/usr/local/screens' chosen at
compile-time. If `screen' is installed setuid root, then the
administrator should compile screen with an adequate (not NFS mounted)
`SOCKDIR'. If `screen' is not running setuid-root, the user can specify
any mode 777 directory in the environment variable `$SCREENDIR'.


File: screen.info,  Node: Compiling Screen,  Prev: Socket Directory,  Up: Installation

Compiling Screen
================

   To compile and install screen:

   The `screen' package comes with a `GNU Autoconf' configuration
script. Before you compile the package run

                           `sh ./configure'

   This will create a `config.h' and `Makefile' for your machine.  If
`configure' fails for some reason, then look at the examples and
comments found in the `Makefile.in' and `config.h.in' templates.
Rename `config.status' to `config.status.MACHINE' when you want to keep
configuration data for multiple architectures. Running `sh
./config.status.MACHINE' recreates your configuration significantly
faster than rerunning `configure'.
Read through the "User Configuration" section of `config.h', and verify
that it suits your needs.  A comment near the top of this section
explains why it's best to install screen setuid to root.  Check for the
place for the global `screenrc'-file and for the socket directory.
Check the compiler used in `Makefile', the prefix path where to install
`screen'. Then run

                                `make'

   If `make' fails to produce one of the files `term.h', `comm.h' or
`tty.c', then use `FILENAME.X.dist' instead.  For additional
information about installation of `screen' refer to the file
`INSTALLATION', coming with this package.


File: screen.info,  Node: Concept Index,  Next: Command Index,  Prev: Installation,  Up: Top

Concept Index
*************

* Menu:

* .screenrc:                             Startup Files.
* availability:                          Availability.
* binding:                               Key Binding.
* bug report:                            Reporting Bugs.
* bugs:                                  Bugs.
* capabilities:                          Special Capabilities.
* command line options:                  Invoking Screen.
* command summary:                       Command Summary.
* compiling screen:                      Compiling Screen.
* control sequences:                     Control Sequences.
* copy and paste:                        Copy and Paste.
* customization:                         Customization.
* environment:                           Environment.
* files:                                 Files.
* flow control:                          Flow Control.
* input translation:                     Input Translation.
* installation:                          Installation.
* introduction:                          Getting Started.
* invoking:                              Invoking Screen.
* key binding:                           Key Binding.
* marking:                               Copy.
* message line:                          Message Line.
* multiuser session:                     Multiuser Session.
* options:                               Invoking Screen.
* overview:                              Overview.
* screenrc:                              Startup Files.
* scrollback:                            Copy.
* socket directory:                      Socket Directory.
* terminal capabilities:                 Special Capabilities.
* title:                                 Naming Windows.


File: screen.info,  Node: Command Index,  Next: Keystroke Index,  Prev: Concept Index,  Up: Top

Command Index
*************

   This is a list of all the commands supported by `screen'.

* Menu:

* acladd:                                Acladd.
* aclchg:                                Aclchg.
* acldel:                                Acldel.
* activity:                              Monitor.
* allpartial:                            Redisplay.
* at:                                    At.
* autodetach:                            Detach.
* autonuke:                              Autonuke.
* bell_msg:                              Bell.
* bind:                                  Bind.
* bindkey:                               Bindkey.
* break:                                 Break.
* bufferfile:                            Screen-Exchange.
* c1:                                    Character Processing.
* charset:                               Character Processing.
* chdir:                                 Chdir.
* clear:                                 Clear.
* colon:                                 Colon.
* command:                               Command Character.
* console:                               Console.
* copy:                                  Copy.
* copy_reg:                              Registers.
* crlf:                                  Line Termination.
* debug:                                 Debug.
* defautonuke:                           Autonuke.
* defc1:                                 Character Processing.
* defcharset:                            Character Processing.
* defescape:                             Command Character.
* defflow:                               Flow.
* defgr:                                 Character Processing.
* defhstatus:                            Hardstatus.
* defkanji:                              Character Processing.
* deflogin:                              Login.
* defmode:                               Mode.
* defmonitor:                            Monitor.
* defobuflimit:                          Obuflimit.
* defscrollback:                         Scrollback.
* defwrap:                               Wrap.
* defwritelock:                          Writelock.
* defzombie:                             Zombie.
* detach:                                Detach.
* digraph:                               Digraph.
* dumptermcap:                           Dump Termcap.
* echo:                                  echo.
* escape:                                Command Character.
* exec:                                  Exec.
* flow:                                  Flow.
* gr:                                    Character Processing.
* hardcopy:                              Hardcopy.
* hardcopy_append:                       Hardcopy.
* hardcopydir:                           Hardcopy.
* hardstatus:                            Hardware Status Line.
* height:                                Window Size.
* help:                                  Help.
* history:                               History.
* info:                                  Info.
* ins_reg:                               Registers.
* kanji:                                 Character Processing.
* kill:                                  Kill.
* lastmsg:                               Last Message.
* license:                               License.
* lockscreen:                            Lock.
* log:                                   Log.
* logfile:                               Log.
* login:                                 Login.
* mapdefault:                            Bindkey Control.
* mapnotnext:                            Bindkey Control.
* maptimeout:                            Bindkey Control.
* markkeys:                              Copy Mode Keys.
* meta:                                  Command Character.
* monitor:                               Monitor.
* msgminwait:                            Message Wait.
* msgwait:                               Message Wait.
* multiuser:                             Multiuser.
* nethack:                               Nethack.
* next:                                  Next and Previous.
* number:                                Number.
* obuflimit:                             Obuflimit.
* other:                                 Other Window.
* partial:                               Redisplay.
* password:                              Detach.
* paste:                                 Paste.
* pastefont:                             Paste.
* pow_break:                             Break.
* pow_detach:                            Power Detach.
* pow_detach_msg:                        Power Detach.
* prev:                                  Next and Previous.
* printcmd:                              Printcmd.
* process:                               Registers.
* quit:                                  Quit.
* readbuf:                               Screen-Exchange.
* readreg:                               Paste.
* redisplay:                             Redisplay.
* register:                              Registers.
* removebuf:                             Screen-Exchange.
* reset:                                 Reset.
* screen:                                Screen Command.
* scrollback:                            Scrollback.
* select:                                Select.
* sessionname:                           Session Name.
* setenv:                                Setenv.
* shell:                                 Shell.
* shelltitle:                            Shell.
* silence:                               Silence.
* silencewait:                           Silence.
* sleep:                                 sleep.
* slowpaste:                             Paste.
* sorendition:                           Sorendition.
* startup_message:                       Startup Message.
* stuff:                                 Registers.
* suspend:                               Suspend.
* term:                                  Term.
* termcap:                               Termcap Syntax.
* termcapinfo:                           Termcap Syntax.
* terminfo:                              Termcap Syntax.
* time:                                  Time.
* title:                                 Title Command.
* unsetenv:                              Setenv.
* vbell:                                 Bell.
* vbell_msg:                             Bell.
* vbellwait:                             Bell.
* version:                               Version.
* wall:                                  Wall.
* width:                                 Window Size.
* windows:                               Windows.
* wrap:                                  Wrap.
* writebuf:                              Screen-Exchange.
* writelock:                             Writelock.
* xoff:                                  XON/XOFF.
* xon:                                   XON/XOFF.
* zombie:                                Zombie.


File: screen.info,  Node: Keystroke Index,  Prev: Command Index,  Up: Top

Keystroke Index
***************

   This is a list of the default key bindings.

   The leading escape character (*note Command Character::.) has been
omitted from the key sequences, since it is the same for all bindings.

* Menu:

* ":                                     Select.
* ':                                     Select.
* .:                                     Dump Termcap.
* 0...9:                                 Select.
* ::                                     Colon.
* <:                                     Screen-Exchange.
* =:                                     Screen-Exchange.
* >:                                     Screen-Exchange.
* ?:                                     Help.
* [:                                     Copy.
* ]:                                     Paste.
* A:                                     Title Command.
* a:                                     Command Character.
* C:                                     Clear.
* c:                                     Screen Command.
* C-[:                                   Copy.
* C-\:                                   Quit.
* C-]:                                   Paste.
* C-a:                                   Other Window.
* C-c:                                   Screen Command.
* C-d:                                   Detach.
* C-f:                                   Flow.
* C-g:                                   Bell.
* C-h:                                   Hardcopy.
* C-i:                                   Info.
* C-k:                                   Kill.
* C-l:                                   Redisplay.
* C-m:                                   Last Message.
* C-n:                                   Next and Previous.
* C-p:                                   Next and Previous.
* C-q:                                   XON/XOFF.
* C-r:                                   Wrap.
* C-s:                                   XON/XOFF.
* C-t:                                   Time.
* C-v:                                   Digraph.
* C-w:                                   Windows.
* C-x:                                   Lock.
* C-z:                                   Suspend.
* D:                                     Power Detach.
* d:                                     Detach.
* ESC:                                   Copy.
* f:                                     Flow.
* h:                                     Hardcopy.
* H:                                     Log.
* i:                                     Info.
* k:                                     Kill.
* l:                                     Redisplay.
* L:                                     Login.
* M:                                     Monitor.
* m:                                     Last Message.
* N:                                     Number.
* n:                                     Next and Previous.
* p:                                     Next and Previous.
* q:                                     XON/XOFF.
* r:                                     Wrap.
* s:                                     XON/XOFF.
* SPC:                                   Next and Previous.
* t:                                     Time.
* v:                                     Version.
* W:                                     Window Size.
* w:                                     Windows.
* x:                                     Lock.
* z:                                     Suspend.
* Z:                                     Reset.
* {:                                     History.



Tag Table:
Node: Top982
Node: Overview2865
Node: Getting Started6238
Node: Invoking Screen7996
Node: Customization13668
Node: Startup Files14155
Node: Colon15801
Node: Commands16423
Node: Default Key Bindings17381
Node: Command Summary22342
Node: New Window32726
Node: Chdir33489
Node: Screen Command34460
Node: Setenv36098
Node: Shell36618
Node: Term37291
Node: Selecting38051
Node: Next and Previous38588
Node: Other Window39118
Node: Select39527
Node: Session Management40130
Node: Detach40967
Node: Power Detach42252
Node: Lock42891
Node: Multiuser Session43777
Node: Multiuser44535
Node: Acladd44922
Node: Aclchg45417
Node: Acldel46740
Node: Wall47073
Node: Writelock47311
Node: Session Name48204
Node: Suspend48751
Node: Quit49083
Node: Window Settings49508
Node: Naming Windows50254
Node: Title Command51758
Node: Dynamic Titles52032
Node: Title Prompts53568
Node: Title Screenrc54649
Node: Console56288
Node: Kill56730
Node: Login57553
Node: Mode58372
Node: Monitor58770
Node: Windows60181
Node: Hardstatus61190
Node: Virtual Terminal62361
Node: Control Sequences63418
Node: Input Translation69919
Node: Digraph74435
Node: Bell75227
Node: Clear77065
Node: Info77268
Node: Redisplay78094
Node: Wrap79226
Node: Reset79977
Node: Window Size80295
Node: Character Processing80910
Node: Copy and Paste83782
Node: Copy84387
Node: Line Termination85234
Node: Scrollback85643
Node: Copy Mode Keys86132
Node: Movement86947
Node: Marking88101
Node: Repeat count88476
Node: Searching88790
Node: Specials89052
Node: Paste90984
Node: Registers93545
Node: Screen-Exchange94551
Node: History95636
Node: Subprocess Execution96376
Node: Exec96740
Node: Using Exec98330
Node: Key Binding100069
Node: Bind100712
Node: Bind Examples101699
Node: Command Character102381
Node: Help103889
Node: Bindkey104402
Node: Bindkey Examples105945
Node: Bindkey Control106830
Node: Flow Control107427
Node: Flow Control Summary108003
Node: Flow110937
Node: XON/XOFF111711
Node: Termcap112084
Node: Window Termcap112941
Node: Dump Termcap118099
Node: Termcap Syntax118814
Node: Termcap Examples120974
Node: Special Capabilities123015
Node: Autonuke125479
Node: Obuflimit126129
Node: Character Translation126958
Node: Message Line129570
Node: Privacy Message130481
Node: Hardware Status Line130978
Node: Last Message131607
Node: Message Wait132034
Node: Logging132460
Node: Hardcopy132784
Node: Log133580
Node: Startup134328
Node: echo134735
Node: sleep135141
Node: Startup Message135482
Node: Miscellaneous135755
Node: At136744
Node: Break138052
Node: Debug138455
Node: License138839
Node: Nethack139104
Node: Number139780
Node: Silence140149
Node: Time140916
Node: Version141290
Node: Zombie141496
Node: Printcmd142550
Node: Sorendition143256
Node: Environment143907
Node: Files144989
Node: Credits146116
Node: Bugs148033
Node: Known Bugs148503
Node: Reporting Bugs149992
Node: Availability150768
Node: Installation151214
Node: Socket Directory151604
Node: Compiling Screen152134
Node: Concept Index153526
Node: Command Index155336
Node: Keystroke Index162352

End Tag Table
